What? No... those are skill trees. I was asking to see the list and details of each and every skill/perk that's available within those trees... all 240 of them. (at least I think that's the number, anyway)
@Suhiira and @kofeiiniturpa argued that of those 240, at minimum, 216 are strictly combat skills, and only the remaining 24 are not (no, I have no idea where they are pulling that number from either). So when I asked for some more detail about the individual skills, @kofeiiniturpa pointed me into the thread where a guy talks about all the skill trees in detail.. and in that video, he says that Intelligence tree is all for non-combat net skills. But then @Suhiira said non-combat is type of combat, because you can hack a guy to overheat and kill him (I guess that means if you have some combat capabilities within the skill tree, that means all skills within that tree must also be combat skills)... at which point I dropped the conversation, because I didn't see a point in discussing semantics. By that logic I'm expecting @Suhiira to say that expending your dialogue skill points is a form of verbal combat, because you verbally defeated your opponent.
I stand by my original stance.. I'll wait for the game to come out and find out for myself.