Mr.Win;n8732120 said:My dude wtf are you on? If you don't draw the right card, your chances of winning decrease greatly. Its common sense that if you don't draw the correct cards you need for your strategy you'll lose, duh. Have you ever played anything besides weather spamming? This spell ST deck doesn't even requires that much precise or perfect mulligan, since your running nothing but weather spam smfh. Trying playing monster with their musters or NG with their deck thinnings and see if you can get perfect mulligan all the time.
Mate, I'm sorry you don't believe a stranger over the internet, whether you believe it or not, I don't mind. Once again, I used it and got 5 win streak from the brain dead spam. I have gone up against it A LOT and gotten about 50% WR on this deck. This is the only deck that my deck has a 50% WR against due to the weather abuse. Of course I know the ladder decks, just go on Gwent DB and I can see what brainless players are stealing, instead of creating their own deck. Yet you are relying on "BS", weather snowball mechanic is way too high. There is a reason why so many player are running RNR for example. More like your playing abusive-brainless-weather-spam because you can't create your own deck and have to follow the mass.
.............................yet this deck has 3 units? Where are your other soldiers? Weather isn't part of an army................................ Actually, people are complaining about RNR the most because it is the most powerful in terms of "situational". But the other weathers are pretty over the top too. Remember back when someone like CoC can snowball 2 points per turn and player had to lock or kill it before it grows too big? Well don't worry about that now, just use a fog and that thing will never grow (yes I know its base STR, but that's useless if it costs you a round and player milks you, or steal its from you). Of course why would a deck that centers around a pile of weather cards waste GOLD slots for more weather? Common sense, of course you wouldn't use RNR or DR.
25+ silver card on final round is pretty big like Tibor and Hjalmar, also didn't give CA. Yes Grave hag has been an overrated card in CB, but unlike most players in this game, I don't follow the mass or steal decks from Gwent DB. I always make my own deck and rank successfully with it.
You keep going on about "drawing the right cards" despite me telling you that you build your own deck and draw 10 cards in your opening hand with the option of mulliganing 3. What are the "right cards?".
Instead of using blanket statements like I quote; "If you don't draw the right card, your chances of winning decrease greatly. Its common sense that if you don't draw the correct cards you need for your strategy you'll lose, duh." Please eloborate because this only suggests to me that you have no idea on how to build a deck and blame anything and everything but yourself when you lose. It's the equivalent of moaning about not drawing all 5 pieces of Exodia in your opening hand and then complaining that you didn't draw the "right cards". Drawing cards is part of how card games work, we can't start the game with the exact cards we want in our opening hands this is why deckbuilding is a thing.
You seem like a casual/ low ranked player to me judging by the things you complain about. As for you suggesting me only playing "weather spam" no this would be the first "weather deck" I've played as it takes skill to play properly. I've hit rank 15 in closed beta with Radvoid control I tend to gravitate towards control decks which spell'otael is.
".............................yet this deck has 3 units? Where are your other soldiers? Weather isn't part of an army................................ Actually, people are complaining about RNR the most because it is the most powerful in terms of "situational". But the other weathers are pretty over the top too."
My response to the whole army thing was clearly a joke as you were the one to bring it up, the word kappa at the end of that should have given it away. Card games are about strategy and making optimal plays with correct predictions and hindsight. But if you want to fantasize about armies fighting each other go for it or play LOTR/D&D boardgames. I never once said weather is part of an army your reading comprehension is very poor. RNR is powerful for the reasons I gave I don't know what you mean by this: "Actually, people are complaining about RNR the most because it is the most powerful in terms of "situational". The bronze weathers are not OP but I don't personally like how the weather mechanic curently operates because of the whole agile thing but in terms of it being over the top or OP not at all. Weather as a mechanic In closed beta was OP as it used to drop the units to 1 on the row applied. Rain which is played in this deck does 2 damage to the weakest unit(s), wouldn't call that over the top.
"Of course why would a deck that centers around a pile of weather cards waste GOLD slots for more weather? Common sense, of course you wouldn't use RNR or DR."
The deck only runs 3 weather cards Aermomancy being the 4th to use one from the deck or bring one back from graveyard. You clearly havn't played the deck and understand how it operates but went up against it and couldn't spam your units without thinking.
I'm happy for you that you build your own decks so do I but it doesn't mean we can't test out other decks and see how they play to better understand how to counter them, Genrally speaking players who netdeck don't do to well with this deck as it's hard to just copy and play it. For those who were building a similiar deck in the experimentation phase of closed beta and then stumbled upon a perfected version of it tend to do better with it.
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