Screen Space Reflections grain and ghosting still unfixed on patch 1.1

+
Title.
SSR in any value between low and ultra behaves just like this:
Captura de Tela (12)_LI.jpg

And there's even ghosting going on when you move the weapon around:
Captura de Tela 13.png

Gear:
Ryzen 1800X
Vega 64
16 GB 3200 MHz RAM

The only fixes are disabling SSR entirely, which makes the game look flat, or bumping to psycho, which tanks FPS a lot.
 
Yes this was one of the first thing I noticed when played for the first time and took me some time to figure out it was SSR.
Not even psycho works for me so I play without SSR as it is not worth to me (And I would rather low fps RT than low fps SSR)
I wonder if the ghosting is cause by combination of TAA and SSR or it is just one of those.

Anyway, I'm afraid this is quite down the list. Hardly see any complaints on this and it's not preventing gameplay and it's probably not easy to fix.

Though I hope they will look at it in the future as I would love to have some reflection and FPS at the same time. I just wouldn't expect it in 1.2.
 
Top Bottom