With patch 1.05, turning on Screen Space Reflections in any setting between low and ultra still gives the game a lot of grain (yes, film grain is disabled).
Turning SSR up to Psycho still fixes the problem, but tanks the FPS, mostly in open enviroments.
Settings used: 1080p, everything on Ultra/max setting except SSR.
System: Ryzen 1800x + RX Vega 64 + 16GB RAM 3200MHz.
Here are some screenshots that i took to compare the image quality:
Psycho (you have to set SSR to psycho, then restart the game to get rid of the grain effect)
Ultra (or any setting between low and ultra)
This grain is a lot more perceptable along the entire game, specially in motion, and even shows up with ghosting on weapons in some situations.
Turning SSR up to Psycho still fixes the problem, but tanks the FPS, mostly in open enviroments.
Settings used: 1080p, everything on Ultra/max setting except SSR.
System: Ryzen 1800x + RX Vega 64 + 16GB RAM 3200MHz.
Here are some screenshots that i took to compare the image quality:
Psycho (you have to set SSR to psycho, then restart the game to get rid of the grain effect)
Ultra (or any setting between low and ultra)
This grain is a lot more perceptable along the entire game, specially in motion, and even shows up with ghosting on weapons in some situations.