I know who is golden dragon. I was just talking about everyone beign blown by potential dragons because it is sooo cliche.
My only issue is the light. It is simply to bright for being indoors and you have this sense of that some light comes from nowhere but are just there. Skyrim had that too until it was fixed with mods. But hey maybe it's better in motion![]()
Many people don't like realistic dark spots in video games. That's just a convenience thing. Because different to reality your sight is rather restricted on a monitor and it can get tedious in too dark locations to find stuff or to navigate. Therefore games usually offer some "background light", even in dark spots. I'm all in for that tbh. Function trumps realism for this one imho.
If you want the game to be darker, just turn down your gamma settings or wait for mods.![]()
Amazing pictures! Is this from last build?
And please give us this picture in high quality
http://i.imgur.com/7RrkOfB.jpg
This remind me VGX quality.
Background light was the word I needed, thank you. I don't like it, it breaks immersion and makes interiors seem unreal. A shame when everything else is so amazing.
Turning down the gamma won't help though as it affects everywhere and no just interiors. So yes properly mods will be my solution for a second play-through.
OMG that looks AMAZING! But is it official?
I know but the problem is that you can't change the distance to objects beyond a predefined limit. For example, if you drop a small object in a dark environment in real life you usually take a knee for searching it on the floor, reducing the distance between the object and your eyes. And of course you have your hands for trying to get ahold of it, feeling it. Both is impossible in games. If you drop a small item in a dark spot you can neither get closer for better eyesight nor could you feel it. You have to rely on being able to see it on the screen from where you stand. That's the reason why there is often some subtle background light in video games of that kind. I know that it hurts the realism, but it's a compromise I can certainly live with.Background light was the word I needed, thank you. I don't like it, it breaks immersion and makes interiors seem unreal. A shame when everything else is so amazing.
One way to rationalize it is that Geralt sees far better than a normal person with very little light. =D
But the character model of the baron is frakking awesome! :yes:I doubt they'll release the one showing the Bloody Baron. This one offers some terrible texture failures on the background wall.![]()