Seasonal tree challenges - getting better?

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Did you notice that seasonal challenges are now more interesting and motivate you to experiment with uncommon abilities and archetypes?

There are still occasionally silly challenges like "play 45 bombs" but overall they seem to be more fun.
 
Maybe, but I don't need to "find out" that bombs aren't worth it. If it were 15, it would be okay. But why 45?
So I have two choices:

I use one of my normal decks with a bomb or two thrown in, to leave it viable, and I need to play ca. 23 (!) games with this deck.

Or I make a deck with as many bombs as possible and hope, my opponent doesn't quit out of pity when he sees what I'm up to.

Fun time!
 

DRK3

Forum veteran
Im glad im not going for that full tree. I did the 45 spells instead, much more manageable and fun, as there are tons of strong spells while bombs are always weak 4-6p cards, even worse now that pratically no one is running artefacts/scenarios.
 
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