Just put up parry and wait for him to tire out. Then clobber once or twice with fast attack (if you are fighting *most* opponents and have skills that benefit from adrenaline *e.g. Undying*, then experiment with spamming strong attack (some opponents will be damaged through block especially in Velen), others will take no damage but will grant you 3 Adrenaline points before you revert to defending to wear down his stamina and rinse and repeat).
The design and balance of fist fighting seems fundamentally broken, but it isn't challenging once you figure out the 'do this to win' strategy for each opponent/class.
None of the Arena fights are terribly tricky... I found the ad-hoc ones immediately after a cutscene to be far more trouble (even to the extent of being over before I had my guard up on one occasion).
The design and balance of fist fighting seems fundamentally broken, but it isn't challenging once you figure out the 'do this to win' strategy for each opponent/class.
None of the Arena fights are terribly tricky... I found the ad-hoc ones immediately after a cutscene to be far more trouble (even to the extent of being over before I had my guard up on one occasion).


