I know, but in case you haven't noticed - there's like 8 of them so normally I would use Aard or Igni for drowners, but since I'm also playing death march I just got the fuck out of there as there's no way you can win from that as a level 10.Knock them down using Aard. Then you can kill in one stab.
There are a LOT of gamey elements. It IS a game and all, but I, like you, expected a bit more simulation. Another thing that bothers me apart from what you mentioned is the massive amount of valuable loot laying around, likeMy latest observations: as much as I admire the scenery, and most of the stories of the game, two points are causing me to chuckle a bit.
I am now at level 20, and have amassed over 30,000 Crowns, without too much effort, just by hunting treasure and exploring. At this rate, I should be paying people to slay their monsters for them, or could offer free, or discounted rates, as a charity witcher-service. Geralt is far from the penniless monster-hunter, whose purse is always empty, but there just doesn't seem much on which to spend his gold. If the Northern Realms were truly so hard-pressed by the war with the Empire, it shouldn't, realistically, be possible to make quite so much coin. (Realistically, limited supplies, stockpiling, closed trade-routes -- whereby the amount of circulated gold diminishes -- and general wartime deprivation, would drive the economy to inflated prices for goods, and limited purchasing funds; however that is difficult to simulate convincingly, and wouldn't be as fun for some players.)
My second chuckle is over notes and letters: it seems quite a few bandits, pirates, travellers, huntsmen, peasants, and just about everybody else who ventured into the wilds, or died there, was a compulsive scribbler, or had a pen-friend who was. I realise the writing team were attempting to create little stories behind the corpses we find out there, and offer clues for locations and quests, but I think they rather overdid it a bit. I've simply found too many notes and letters for a mediaevalesque society, wherein literacy should be restricted. We don't think aught of short messages to-day, in a culture filled with social media and trivial communications, but in elder days, it was not as prevalent. Not every rogue who planned to attack the village nearby could write his mates, or his girl, a letter describing it, nor could every chap who found a treasure commit his final internal monologue to parchment. Ultimately it doesn't matter much, being a game, but it causes me to laugh, and shake my head a little. I won't say I'm annoyed, merely somewhat disappointed at the repetition, and inattention -- just a bit
Ay, it doesn't do to dwell too much on the imperfections, especially since there is so much that is truly fine! We must accept the limitations of the industry. However, you've a jolly good point: if some of those deserters had pursued their careers in the army, they could have become bloody heroes! I suppose the pay wasn't enough . . . . As to level 1 TWIII Geralt, I'm having just a wee bit of trouble imagining him fighting the some of the monsters from Assassins of Kings. . . . But, that's enough continuity and realism criticism for now -- back to adventuring!And finally the eternal paradox of RPG's: if there are so many powerful deserters, why not hire them to kill the monsters? This might have been remedied by using an entirely different character progression system. Again CDPR fell for the action approach (although I'm enjoying the Axii upgrades). Since Geralt recovered is memory and is once again the legendary swordsman, it would have been interesting to focus his development towards personality and, sure, attack style variations. Not raw strength. I don't see how level 1 TW3 Geralt could have possibly faced the monsters in the novels.
Well it damn well should run well with a GTX 970, considering it's one of the strongest GPU's out there (other than the expensive high-end stuff like 980 and Titan X)Speaking of which I went to the top part of Novigrad and the architecture is breathtaking. I'm also impressed at how well it runs on my computer (GTX 970, aging CPU). CDPR did a wonderful job, and I can't get enough. GOG Galaxy says 36 hours and 25 minutes but it seems to me I'm just getting started.
I have started my second playthrough yesterday, and five minut after arriving into Velen I have found quest I have missed before (not sure how could I miss this priest before). It's amazing how complex is world in this game.So how come I didn't see any cyclops until my second playthrough? Or gargoyles. Or arachnids.
Toussaint expansion...That is our chance.You constitute, what, at least half the posting on Fringilla in the forum...so you probably know...
Will we see more of her in the game?
Unless you all are finding content I'm not, we basically got to say 'hey' and that's it!
Wish I had more time to play this game... Can´t believe there are people here who are more advanced in their SECOND playthrough already than I am in my first!
No, you are not.I am the only one who need an wolf chool armour set?
Thoose are looking awesome, but I kinda like the Griffin one as well, the cat is looking good from enchanted state, I am wearing that set right now.No, you are not.
We need more armors...Strange, cause there are already hundreds...Beautiful design and historical accuracy but not Geralt-ish or witcher-ish enough, imho...I want classic style from W1 and W2 back
Actually, I finished the game wearing just 3 armor sets: Kaer Morhen, Temerian and enhanced Feline...
Thoose are looking awesome, but I kinda like the Griffin one as well, the cat is looking good from enchanted state, I am wearing that set right now.
I would like to see some hooded, or even cloacked armour as well. In the Artbook there is loads of very good concept art.
I am missing the hook from all the armours (except the starting gear)?