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Sewant Mushrooms won't respawn

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notime4spam

Rookie
#1
Jan 1, 2014
Sewant Mushrooms won't respawn

I have only 3 mods installed

  1. Things that make Gerant's Life Easier
  2. Stop the Rain!
  3. Fair Kkskk whatever his name is, the alchemist in CH 1

I followed the directions for how to install mods that use the same resource files (which are the first 2). Per those instructions, I deleted the area file from the overrides directory as it isn't supposedly used after you are given the items. So first I installed TTMGLE, ran it, received the scrolls, saved and quit.

Then I installed Stop The Rain!, allowed it to replace both the files that I can't remember the name of that you're supposed to allow it to replace AND the area file as well because the version that comes with TTMGLE had a different date on it than the one that comes with Stop the Rain.

Ran the program, received the item (the Stop The Rain Scroll), saved. I put Fair KKK??? whosis in also at the same time because it has no common files, as far as I know that's just dialog files, and shouldn't conflict with either of the other two.

So I went to the cave in CH 1 where the sewants grow after finding the old woman who gives me the journal entry for those. And I harvested them a couple of times by popping in and out of the cave, then ran off to do something else, figuring to come back during daylight when there's not that much for Gerant to do. Except now those mushrooms are never harvestable. I've checked - the Sewant entry is still in the log. I'm not 100% sure, but it also seems that berbercane and balisse aren't respawning as often or as quickly as they used to. Even the celandine and the white myrtle don't seem to always respawn the way they used to, though they do it a lot more often than the other 2 - but I'm not 100% sure about that. But those sewants are definitely stuck.

Any suggestions/ideas?
 
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