Dragon Age. You were allowed to take up to three companions with you, but I think in CP2077 you'll only be able to take one
which makes sense.
Ok thanks ! (never played that game).
Yes I'd want to see similar interactions with V's "partner", too. Something that "feels" like they'd struggle to keep you alive if you were in danger, even though the buffs were not high, well, it could even depend on the NPC attributes, or experience. The more you bring your loved one to combat, the more they become attached, then get better doing things ; but the more you risk a sudden loss. Risky over time but it can be worth taking.
Another idea could be the consequences of trust and betrayal : let's say that V met a girl, they were together for a couple of days, but V decides to dump her for another girl, a dude or a sexfurrybot (this would be a typical player reaction when realizing that he can pick up many "romances"). Then the next part becomes interesting ---> Some weeks later, V has a mission and he discovers that the GIRL plays an important part in it. She would remember the player attitude, and then she'll either : tell her friends that V is non trustworthy ; ask him a bigger part for the help ; try to betray him in the middle of the mission, etc.