shadow puppet masters in CP77
So, this is a gameplay style which I call the "shadow puppet master" style, for of a lack of a better term, because it might allow fulfilling mission objectives via an indirect or passive (aggressive) manner. This isn't a pacifist style because it's possible you might end up doing some not-so-pacifist things while adopting this style, but the idea is to accomplish an objective without it being known that you were involved.
You might be thinking of some Hitman games right now, and you're on the right track, but the idea is that this gameplay style should allow "shadow" options for all types of objectives, and not just those which involve offing someone. I can easily see Corps, Cops, Rockerboys and Medias getting into this style of play.
Personally, I would like to see persuasion, coercion, etc. type dialogue options; if you don't want to talk to someone directly, maybe you should have the option to "coach" someone else do to the talking for you. Depending on the person chosen and your coaching, you might succeed in the your objective.
It might also be cool to have disguises in the game; disguises would work better if NPCs were allowed to identify you differently depending on your disguise.
Should such gameplay options be added at all? What are some things you would like to see if such a gameplay style is implemented.
So, this is a gameplay style which I call the "shadow puppet master" style, for of a lack of a better term, because it might allow fulfilling mission objectives via an indirect or passive (aggressive) manner. This isn't a pacifist style because it's possible you might end up doing some not-so-pacifist things while adopting this style, but the idea is to accomplish an objective without it being known that you were involved.
You might be thinking of some Hitman games right now, and you're on the right track, but the idea is that this gameplay style should allow "shadow" options for all types of objectives, and not just those which involve offing someone. I can easily see Corps, Cops, Rockerboys and Medias getting into this style of play.
Personally, I would like to see persuasion, coercion, etc. type dialogue options; if you don't want to talk to someone directly, maybe you should have the option to "coach" someone else do to the talking for you. Depending on the person chosen and your coaching, you might succeed in the your objective.
It might also be cool to have disguises in the game; disguises would work better if NPCs were allowed to identify you differently depending on your disguise.
Should such gameplay options be added at all? What are some things you would like to see if such a gameplay style is implemented.