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Shadows/Grass pop in

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A

ARKANOiiDe

Rookie
#1
Jul 4, 2015
Shadows/Grass pop in

Ok, my PC is i5 4460, 8 gigs of RAM, R9 270X, i have the foliage visibility range set on high, tested medium etc and yeah it is a difference, but some of the grass still pop in like 5m before Geralt, dunno how to explain it, its like theres some bubble around Geralt and most of the thing pop in when it comes close to him, SHADOWS too, its like - take for example a building shadow - you stand in a position(like 10m before it) - theres no shadow, you move closer and the shadow starts to draw slowly, anyone has it too?
 
A

arvydasb

Senior user
#2
Jul 4, 2015
In user.setting change some shadow settings to:
CascadeShadowDistanceScale2=1.5
CascadeShadowDistanceScale3=1.5
it should eliminate or at least reduce that visible shadow drawing. At least it did for me. However shadow quality near Geralt will be a bit lower with rippling edges.
To reduce that you could set CascadeShadowDistanceScale0=3
However this reduces shadow quality on Geralt's face, but it is less noticeable.
 
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