Shaping your story - Video tutorial series
In this series you will learn the basics of how to create your story, quests, dialogue and triggered/scripted events. I will build a quest from scratch and show you how it is done.
My tutorial requires some understanding of Redkit, so you should first watch the video tutorials of Klabautermann (http://forums.cdprojektred.com/threads/159-Creating-Worlds-Video-tutorial-series). He explains the basics of Redkit and how to create your world. In this tutorial, we learn how to bring this world to life.
Part 1: http://www.youtube.com/watch?v=knqO4l4zBlI
- Spawning
- Communities
- Partitions
- Actionpoints
This tutorial may be a little bit fast in the beginning, so I advise you to use the pause button from time to time.
Be sure to have only one Quest Entity, one QuestComponent and one Quest file. If you have multiple ones it doesn't work anymore. So every main- and sidequest needs to be started with these three files.
Ps: At 7.05 when you open your new partition, you can also rightclick on "Root" and "Add Partition". This way you can have multiple partitions for houses, caves, etc. If you don't do this and only want one partition, you will only find "Root" when you click on "World" later on. Only one partition also works, but since you have to load everything all the time, it might be bad for performance. It is best suited for small and more simple levels.
Part 2: http://www.youtube.com/watch?v=gKA3OLmoHxU
- Creating a dialogue file
- Voicetags
- Writing dialogue
- Choices
- Adding it to your quest
My video tutorial about advances scene settings (cameras animations, etc.) for dialogues: https://vimeo.com/59246469
7.10: img: INTIMIDATE = It shows a small symbol of a fist for this choice.
7.20: [Hit the cook] = I only use brackets to show that this is no dialogue, but an action. The brackets also show up in the choice.
Ps: Please excuse the writing in the dialogue. I didn't prepare the dialogue as always and suddenly I had to write it while recording and hadn't a lot of time to think about it.
Part 2.5: http://www.youtube.com/watch?v=vwhqUT3Typ8&feature=youtu.be
Trying out the dialogue
In this series you will learn the basics of how to create your story, quests, dialogue and triggered/scripted events. I will build a quest from scratch and show you how it is done.
My tutorial requires some understanding of Redkit, so you should first watch the video tutorials of Klabautermann (http://forums.cdprojektred.com/threads/159-Creating-Worlds-Video-tutorial-series). He explains the basics of Redkit and how to create your world. In this tutorial, we learn how to bring this world to life.
Part 1: http://www.youtube.com/watch?v=knqO4l4zBlI
- Spawning
- Communities
- Partitions
- Actionpoints
This tutorial may be a little bit fast in the beginning, so I advise you to use the pause button from time to time.
Be sure to have only one Quest Entity, one QuestComponent and one Quest file. If you have multiple ones it doesn't work anymore. So every main- and sidequest needs to be started with these three files.
Ps: At 7.05 when you open your new partition, you can also rightclick on "Root" and "Add Partition". This way you can have multiple partitions for houses, caves, etc. If you don't do this and only want one partition, you will only find "Root" when you click on "World" later on. Only one partition also works, but since you have to load everything all the time, it might be bad for performance. It is best suited for small and more simple levels.
Part 2: http://www.youtube.com/watch?v=gKA3OLmoHxU
- Creating a dialogue file
- Voicetags
- Writing dialogue
- Choices
- Adding it to your quest
My video tutorial about advances scene settings (cameras animations, etc.) for dialogues: https://vimeo.com/59246469
7.10: img: INTIMIDATE = It shows a small symbol of a fist for this choice.
7.20: [Hit the cook] = I only use brackets to show that this is no dialogue, but an action. The brackets also show up in the choice.
Ps: Please excuse the writing in the dialogue. I didn't prepare the dialogue as always and suddenly I had to write it while recording and hadn't a lot of time to think about it.
Part 2.5: http://www.youtube.com/watch?v=vwhqUT3Typ8&feature=youtu.be
Trying out the dialogue
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