Currently 78 mods running, the new mod limit remover makes it possible!!
Prior to the mod limit remover I was barely able to run a Geralt face texture, a Geralt eye texture, and one or two armor mods before the textures began conflicting with each other.
Now it is possible to run HalkHoganPL`s absolut FAAAANTASTICF Witcher HD Rework Project in combinations with several dozens of other mods scripts and textures, complete new lighting and cloud engines in combination with ReShades and much more.
The in my opinion not really working lighting engine is finally fixed with Super Turbo Lighting Mod in combination with Custom Clouds and Weather for STLM 3.2-2420-3-0-2.
Before installing this mod it sometimes went overly dark during daytime (more dark than at midnight, with almost complete black clouds in the sky on high noon) now thanks to the lighting overhaul even during thunderstorms the lighting engine and shaders work perfekt and everything looks natural and realistic without almost black cumulus clouds approaching in the sky every time it starts to rain a little bit.
Playing around with ReShades a little bit to bring a more gritty and grim atmosphere into the game.
Maybe I will find a Reshade some day that truly catches the mood and atmosphere of the Witcher 3 Velen concept art book, this one here is a good start.
*sniff sniff* I can almost smell that fine odor of decay with a note of death and sun-ripened tree fruits the evening wind carries to my humble shag every night!
Finally I am slowly getting rid of the completely failed lighting and shading of the Velen/Novigrad area (wrong colours, when it rains at high noon it is getting darker than at midnight etc.) and finally Witcher 3 is getting fully natural beautyful colour gradients and illumination quality.
Immersive Lighting Nudel Edition mod plus E32020-Reshade looks truly epic and brings the superb Toussaint quality and colour gradients to Velen and Novigrad
mod4KSoftClouds plus modHeavyCloudsV2 plus modVolumetricClouds_PLM_Patch (is for the Phoenix Lighting Mod but seems to work with the Immersive Lighting Nudel Edition flawless)
modHDTreeBillboards (for highest quality trees on maximum rendering distance)
Halk-HoganPL`s modHDReworkedProject with extreme texture quality settings
modSupremeToExtreme graphics settings (that`s why I lowered the resolution, the supreme settings can get really hardware-hungry on my Vega11 around the Novigrad area *ggg)
I am slowly but steady getting to the point of the PERFECT Witcher 3 graphics quality. The illumination during thunderstorms and in interiors is still waaaaay to unrealistic dark with too intense black tone-mapping.