REDEngine (as a whole) is not patented; very little software is. It is protected by copyright, but that's a separate issueThe value of the data is in it's derivative. A competitor or someone seeking to build a REDEngine competitor now presumably has full access to the code and working notes. A clone would be difficult to patent, but if CDPR solved a problem that the buyer had been struggling with, well, now they know how, and that might even lead them to incrementally improve or transform that solution.
There are many ways to monetize on that. I'll stop here as we're now well in Verboten land.
No, that's not correct.A game that is open source has its entire code made public for use by anyone, who can then use, modify and redistribute that code as they please without having to worry about copyright infringement.
REDEngine (as a whole) is not patented; very little software is. It is protected by copyright, but that's a separate issue
No, that's not correct.
If source code is released under, for example, the GNU General Public License, or Creative Commons Attribution-Noncommercial-Share-alike, then yes, the entire code is made public and anyone can modify. But they can redistribute only on the same terms they got it, which means that they cannot make money from selling it.
Also, releasing code under an open source license does not stop you selling the same code under closed source license to people who wish to make modification or derivatives and sell them.
So in theory CD Projekt COULD do this. And, obviously, I would love to have that code to play with. But nevertheless I strongly think they should not do this, or at least not without very careful thought, because it would almost certainly bankrupt the whole company and we would lose my favourite game development studio.
Didn't id Software publish the source codes for all their games made prior to 2009? There are no assets in there, though, so you'd still need to make your own content, even if you built the game from source.That's a good question.
What other games went open-source? I can't recall anyone just now...
Half Life went open source?
Maybe we can compare what happened with the games that became open source.
First of all, hacking is not allowed in any case, but CDPR's own technology is really bad, look at the release of two months CDPR in addition to fixing some bugs, there is little substantial improvement to gameplay. Why not look at the mod community.
Just my 2 cents...
I don't think it's a bad idea at all, and it would probably take some pressure off of CDPR to do bug fixes, as in the community could fix bugs and CDPR could sanction them. It would result in quality improvement, considering how big of a following the game has.
Another thing I'd love to see is user created brain dances! You know someone could literally create BD mini games for V to use around town, even entire storylines. I don't mean anything dumb like 3 mouth one desire but actual content.