I also found it very hard to care about Ciri for most of the game. Once we got to knew her a bit more, she becomes a likeable character but hardly someone THAT important for most players. People new to the series, or those who only the played previous games, don't have any reason to care about her. Hell, I read the books and still wish the game was more about Geralt.
And I agree that silly interactions determining the game's ending is just ridiculous. The main plot was something that The Witcher 2 did great. First you had to follow Roche otherwise he would probably have your head cut. But eventually you can choose: do I help this guy, or do I go with Iorveth? And then, do I help Iorverth/Roche or do I go after Triss? And still, do we try to save Temeria, or trust that Radovid (who was a respectful character back then) will help us? etc, etc... And the endings actually depend on choices you made voluntarily. There are nasty consequences to each decision, but all of them were reasonable.
I think that's the syndrome of open world games, the main plot usually isn't that great and lack details. The open world is very fun and detailed, but... I played and really enjoyed the previous witcher games without it. And while The witcher 2 had lots of issues, the main story definitely wasn't one of them.
Still, open world or not, I at least expected that The Witcher 3 would bring closure for everything in Geralt's life during the game, and not by just watching some slides. I liked the slides, but there should've been something before them too. In the epilogue we should have the chance to talk with more of the main characters, talk about the future, what they will do...
The game is great, or else we wouldn't care about it that much. The game feels like it lacks an ending, which explains this "emptiness" so many people on reddit and the forums complain.
That mage who had an affair with Yennefer in the short stories called her by Yenna....
And I agree that silly interactions determining the game's ending is just ridiculous. The main plot was something that The Witcher 2 did great. First you had to follow Roche otherwise he would probably have your head cut. But eventually you can choose: do I help this guy, or do I go with Iorveth? And then, do I help Iorverth/Roche or do I go after Triss? And still, do we try to save Temeria, or trust that Radovid (who was a respectful character back then) will help us? etc, etc... And the endings actually depend on choices you made voluntarily. There are nasty consequences to each decision, but all of them were reasonable.
I think that's the syndrome of open world games, the main plot usually isn't that great and lack details. The open world is very fun and detailed, but... I played and really enjoyed the previous witcher games without it. And while The witcher 2 had lots of issues, the main story definitely wasn't one of them.
Still, open world or not, I at least expected that The Witcher 3 would bring closure for everything in Geralt's life during the game, and not by just watching some slides. I liked the slides, but there should've been something before them too. In the epilogue we should have the chance to talk with more of the main characters, talk about the future, what they will do...
The game is great, or else we wouldn't care about it that much. The game feels like it lacks an ending, which explains this "emptiness" so many people on reddit and the forums complain.
At the end of the story of the last wish, Geralt calls Yennefer Yen and she is taken back by it. She has lived how many years and no one cared enough for her to come up w/ nick name for her. She is a very guarded person w/ good reason. Hopefully that gives some insight to her attitude.
That mage who had an affair with Yennefer in the short stories called her by Yenna....