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Should the Witcher 3 support GPU PhysX? Probably not...

+

Should the Witcher 3 support GPU PhysX? Probably not...

  • Hell yes!

    Votes: 60 71.4%
  • No way!

    Votes: 7 8.3%
  • Don't give a damn either way!

    Votes: 17 20.2%

  • Total voters
    84
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E

Eruvadhor

Senior user
#41
May 15, 2015
If the game is GPU and not CPU bottle-necked, then CPU physx makes more sense.
 
D

djmedvedd

Rookie
#42
May 15, 2015
Well. i just hope that we can manually force this kind of PhysX to run on a secondary GPU, instead of CPU (just like i did in Lords of the Fallen)
 
L

Lieste

Ex-moderator
#43
May 15, 2015
The all-platforms physics computations are done on CPU. That makes sense... doesn't preclude there being additional elements of VisualFx producing visual effects only that optionally run on GPU.

We do know that APEX destruction and cloth are CPU base, but Hairworks is GPU tessellation.
 
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