All those 8 provision card special card tutors are used heavily in the game. I consider it to be especially problematic if they tutor into high provision special echo cards (e.g Vabjorn into Blood Eagle, John Nathalis into Amphibious Assault)
Therefore, I prepared a small rework. The basic idea is that each of these tutors do have a tutoring provision cap. This can be increased/ignored if specific conditions are there. In order to compensate there will be positive effect if you tutor low provision cards.
Fauve
Deploy (Melee): Play a Nature card from your deck. Gain vitality for each provision cost below 7. Gain bleeding for each provision cost above 7.
If this unit dies because of bleeding, damage adjacent units by 2
Reasoning: Fauve´s main nerf is her Melee lock. So there are less synergies with Gezras in Symbiosis. She has an upside of at max. + 3 value via vitality. If she tutors expensive cards not in the late round her bleeding deathwish is an additional threat.
Ferko the Sculptor
Deploy (Melee): Play a Crime from your deck with provision cost of 7 or less. Gain 1 coin for each provision below 7. You can play crimes with provision costs above the limit by paying the difference in coins
Reasoning: SY loves to play a round with their coins. If you tutor cheap units he can be used as an additionally profit unit. If you want to play the Novigradian Justice combo you need an additional of 3 coins.
Ermion
Deploy (Ranged): Play an Alchemy card from your deck with provision cost of 6 or less. Increase the limit by 1 for each damaged unit. Heal 1 unit by 1 for each provision cost below 6.
Reasoning: Most relevant alchemy cards are in the range of the 6 provision limits. If you tutor cheap units you can benefit from additional healing synergies. The biggest nerf might be Ermion into Sigrdifa´s Rite as you need 3 damaged units for that.
Ge'els
Deploy (Ranged): Play a Wild Hunt special card from your deck with provision costs of 7 or less. Increase the limit by 1 for each duration of frost. Spawn frost in both opponent rows if the provision cost is below 7.
Reasoning: This will be a signifcant buff for Red Riders as it creates weather for 6 turns if tutored (as much as Ard Gaeth). Tutoring Imlerith Wrat requires 1 frost and Ard Gaeth and Naglfar tutor even 2 frosts.
John Natalis
Deploy (Melee): Play a Warfare card from your deck with provision cost of 6 or less. If you control 3 or more soldiers you may play any warfare card from your deck. Boost one random allied solider for each provision cost below 6.
Reasoning: The strong combo into Amphibious Assault requires much set up now. In compensation there are up to 2 random boosts which synergizes with various NR strategies
Menno Coehoorn
Deploy (Ranged): Play a Tactic card from your deck with provision costs of 6 or less. If the number of special cards in your hand exceeds or is equal to the number of units in your hand you may play any tactic card. Boost self by 2 for each provision cost below 6.
Adrenaline 1: Boost self by 3 for each provision cost below 6 instead.
Reasoning: Menno is used very often as a tutor for Coup de Grace. Now he only works for tutoring high provision tactic cards if you have a more or less tactic card or if you use him as your last card. As a compensation he can be a 8 for 8 plus 4 provision tactic card from deck which might be a valuable alternative use case.
Vabjorn
Deploy (Melee): Play a Raid card from your deck with provision costs of 6 or less. If you control 3 or more warriors you play any raid card instead. Deal 1 random damage ignoring armor for each provision cost below 6.
Reasoning: The strong combo into Blood Eagle requires much set up now. In compensation the up to 2 random damages also synergies with various SK strategies
Whispess: Tribute
Deploy (Ranged): Play an Organic card from your deck with provision costs of 6 or less. Increase the limit by 1 for each difference in the amount of controlled units of you and your opponent. Spawn one drone in a random allied row for each provision cost below 6.
Reasoning: Playing into Crimson Curse, Manticore Venom or Whispering Hillock requires either luck or a swarm/Kelly strategy. For low provision cards she has some support for Archas Swarm but also the danger of overflooding your board.
Therefore, I prepared a small rework. The basic idea is that each of these tutors do have a tutoring provision cap. This can be increased/ignored if specific conditions are there. In order to compensate there will be positive effect if you tutor low provision cards.
Fauve
Deploy (Melee): Play a Nature card from your deck. Gain vitality for each provision cost below 7. Gain bleeding for each provision cost above 7.
If this unit dies because of bleeding, damage adjacent units by 2
Reasoning: Fauve´s main nerf is her Melee lock. So there are less synergies with Gezras in Symbiosis. She has an upside of at max. + 3 value via vitality. If she tutors expensive cards not in the late round her bleeding deathwish is an additional threat.
Ferko the Sculptor
Deploy (Melee): Play a Crime from your deck with provision cost of 7 or less. Gain 1 coin for each provision below 7. You can play crimes with provision costs above the limit by paying the difference in coins
Reasoning: SY loves to play a round with their coins. If you tutor cheap units he can be used as an additionally profit unit. If you want to play the Novigradian Justice combo you need an additional of 3 coins.
Ermion
Deploy (Ranged): Play an Alchemy card from your deck with provision cost of 6 or less. Increase the limit by 1 for each damaged unit. Heal 1 unit by 1 for each provision cost below 6.
Reasoning: Most relevant alchemy cards are in the range of the 6 provision limits. If you tutor cheap units you can benefit from additional healing synergies. The biggest nerf might be Ermion into Sigrdifa´s Rite as you need 3 damaged units for that.
Ge'els
Deploy (Ranged): Play a Wild Hunt special card from your deck with provision costs of 7 or less. Increase the limit by 1 for each duration of frost. Spawn frost in both opponent rows if the provision cost is below 7.
Reasoning: This will be a signifcant buff for Red Riders as it creates weather for 6 turns if tutored (as much as Ard Gaeth). Tutoring Imlerith Wrat requires 1 frost and Ard Gaeth and Naglfar tutor even 2 frosts.
John Natalis
Deploy (Melee): Play a Warfare card from your deck with provision cost of 6 or less. If you control 3 or more soldiers you may play any warfare card from your deck. Boost one random allied solider for each provision cost below 6.
Reasoning: The strong combo into Amphibious Assault requires much set up now. In compensation there are up to 2 random boosts which synergizes with various NR strategies
Menno Coehoorn
Deploy (Ranged): Play a Tactic card from your deck with provision costs of 6 or less. If the number of special cards in your hand exceeds or is equal to the number of units in your hand you may play any tactic card. Boost self by 2 for each provision cost below 6.
Adrenaline 1: Boost self by 3 for each provision cost below 6 instead.
Reasoning: Menno is used very often as a tutor for Coup de Grace. Now he only works for tutoring high provision tactic cards if you have a more or less tactic card or if you use him as your last card. As a compensation he can be a 8 for 8 plus 4 provision tactic card from deck which might be a valuable alternative use case.
Vabjorn
Deploy (Melee): Play a Raid card from your deck with provision costs of 6 or less. If you control 3 or more warriors you play any raid card instead. Deal 1 random damage ignoring armor for each provision cost below 6.
Reasoning: The strong combo into Blood Eagle requires much set up now. In compensation the up to 2 random damages also synergies with various SK strategies
Whispess: Tribute
Deploy (Ranged): Play an Organic card from your deck with provision costs of 6 or less. Increase the limit by 1 for each difference in the amount of controlled units of you and your opponent. Spawn one drone in a random allied row for each provision cost below 6.
Reasoning: Playing into Crimson Curse, Manticore Venom or Whispering Hillock requires either luck or a swarm/Kelly strategy. For low provision cards she has some support for Archas Swarm but also the danger of overflooding your board.