Skills
I was checking out the character sheet a while ago, and I made think what of those will be and/or should be applied since definitely not all of those will get there.
So, instead of another rant about combat, I'll just make a thread about skills overall.
I don't know how many skills there'll be, but just for examples sake let's say there'll be a range of 20 to 30 of them.
Here's a question:
What would you like to see there, and how would you like to see them used in practice, (and if you have a preference, how many skills would you like to see)? A familiar set of combat, utility and diplomatic as seen in many other games? Something more unusual and varied? Something you just made up?
(Eg. "I'd like to see the Motorcycle skill, that governs how well my character can steer at different speeds."; "I'd like to see Diagnose Illness so that I can attempt at diagnosing a patient and if I'm succesful, my chances at healing him/her improve."; "I'd like to see Forgery applied so that I can create more convincing fake ID's so my chances of passing through different levels of security with them improve." ...)
I was checking out the character sheet a while ago, and I made think what of those will be and/or should be applied since definitely not all of those will get there.
So, instead of another rant about combat, I'll just make a thread about skills overall.
I don't know how many skills there'll be, but just for examples sake let's say there'll be a range of 20 to 30 of them.
Here's a question:
What would you like to see there, and how would you like to see them used in practice, (and if you have a preference, how many skills would you like to see)? A familiar set of combat, utility and diplomatic as seen in many other games? Something more unusual and varied? Something you just made up?
(Eg. "I'd like to see the Motorcycle skill, that governs how well my character can steer at different speeds."; "I'd like to see Diagnose Illness so that I can attempt at diagnosing a patient and if I'm succesful, my chances at healing him/her improve."; "I'd like to see Forgery applied so that I can create more convincing fake ID's so my chances of passing through different levels of security with them improve." ...)
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