Skyrim is Generic says Konrad. T
http://www.playereffort.com/?p=2967
(My rebuttal, no scorn or hate to either company)
CD Red.. What??
Brand Skyrim generic, linear. Sounds like TW1 and TW2.
Or how about two and now soon three games where we have no character customization and are forced into a linear story of Geralt. Rather than our own, as an Elf, Imperial, Nord. You know. Our choice to customize and change ourselves.
Or how about Skyrim's ability to change our gear immensly (helmets, hoods, pauldrons,etc) and our fighting styles? Seems linear.
Oh and mods. How about you release a Dev Kit for The Witcher? Skyrim did it? Why? Because they don't need to force us into DLC and let us create our own content. Until you, CD, decide to let us change Geralt into MachoManRandySavage screaming YEAH, please don't compare anything you've done to Bethesda's work. Seriously, you have a mod section here that is pointless, RESKINS? HAH, I have Lord of the Rings armor completely meshed in Skyrim, what can your modders do? Actually. We have Witcher armor in Skyrim as well. Go figure.
Both your games are too different to compare or even criticize about being "linear" or "generic", because both are linear and generic, in their own ways. Don't comment on the lines of dialouge as dialouge is and always will be finite. Skyrim's vast continent is difficult to render speech and line for everyone but it's a beautiful, moddable world. The Witcher is small, but rich in detail and dialouge, character growth, but is not much more than an organic corridor level.
While you may want the Witcher 3 to change that, I don't think the Witcher can or should compete with Skyrim/Morrowind/Oblivion size regions. Why? Because the Witcher isn't known for that. We all love TW2 without the Skyrim size didn't we, will we hate it if TW3 changes that? And to develop characters AND have a gigantic open world is a development nightmare.
So realistically, The Witcher 2 is just as generic because no matter how much I play, Geralt and friends will have the same dialouge playthrough 1,2,3,4,5,6,etc. And the Witcher 3 will be the same. Why? Because you cannot make enough dialouge to achieve what you are hoping to achieve. Unless you create a Smart AI that can render new dialouge constantly at the same pitch of the VO's voice, it's not changing. We can't even mod that into Skyrim, it's not possible.
While the TW2 is great, and so is Skyrim, the fact that CD decided to slander them is low. Of all people I'd think CD Red should know how difficult it is to develop a game or a world.
TL;DR, I don't think CD should be slandering Skyrim about generic-ness, as both games are generic and linear just like any type of media with a finite end.
P.S. Rebute my statement and question this piece, but please keep it civil.
http://www.playereffort.com/?p=2967
(My rebuttal, no scorn or hate to either company)
CD Red.. What??
Brand Skyrim generic, linear. Sounds like TW1 and TW2.
Or how about two and now soon three games where we have no character customization and are forced into a linear story of Geralt. Rather than our own, as an Elf, Imperial, Nord. You know. Our choice to customize and change ourselves.
Or how about Skyrim's ability to change our gear immensly (helmets, hoods, pauldrons,etc) and our fighting styles? Seems linear.
Oh and mods. How about you release a Dev Kit for The Witcher? Skyrim did it? Why? Because they don't need to force us into DLC and let us create our own content. Until you, CD, decide to let us change Geralt into MachoManRandySavage screaming YEAH, please don't compare anything you've done to Bethesda's work. Seriously, you have a mod section here that is pointless, RESKINS? HAH, I have Lord of the Rings armor completely meshed in Skyrim, what can your modders do? Actually. We have Witcher armor in Skyrim as well. Go figure.
Both your games are too different to compare or even criticize about being "linear" or "generic", because both are linear and generic, in their own ways. Don't comment on the lines of dialouge as dialouge is and always will be finite. Skyrim's vast continent is difficult to render speech and line for everyone but it's a beautiful, moddable world. The Witcher is small, but rich in detail and dialouge, character growth, but is not much more than an organic corridor level.
While you may want the Witcher 3 to change that, I don't think the Witcher can or should compete with Skyrim/Morrowind/Oblivion size regions. Why? Because the Witcher isn't known for that. We all love TW2 without the Skyrim size didn't we, will we hate it if TW3 changes that? And to develop characters AND have a gigantic open world is a development nightmare.
So realistically, The Witcher 2 is just as generic because no matter how much I play, Geralt and friends will have the same dialouge playthrough 1,2,3,4,5,6,etc. And the Witcher 3 will be the same. Why? Because you cannot make enough dialouge to achieve what you are hoping to achieve. Unless you create a Smart AI that can render new dialouge constantly at the same pitch of the VO's voice, it's not changing. We can't even mod that into Skyrim, it's not possible.
While the TW2 is great, and so is Skyrim, the fact that CD decided to slander them is low. Of all people I'd think CD Red should know how difficult it is to develop a game or a world.
TL;DR, I don't think CD should be slandering Skyrim about generic-ness, as both games are generic and linear just like any type of media with a finite end.
P.S. Rebute my statement and question this piece, but please keep it civil.


