This patch reintroduced the same visual downgrades that firstly came with patch 2.0 : highlights where there shouldn't be, road reflectiveness being off in some conditions and neon lights being less bright/colorful and more muted, which were resolved in 2.1 (as mentioned in the relative patch notes).
Both times the patches that brought these had to do with ray reconstruction.
Please resolve this issue as it directly undermines the point of the new rr and dlss improvements by lessening the overall visual fidelity.
The before and after screenshots show some of the changes from 2.2 (top) to 2.21 (bottom), both taken at max settings, quality dlss, full raytracing set at psycho setting, no path tracing, no ray reconstruction and 1.10 gamma.
Both times the patches that brought these had to do with ray reconstruction.
Please resolve this issue as it directly undermines the point of the new rr and dlss improvements by lessening the overall visual fidelity.
The before and after screenshots show some of the changes from 2.2 (top) to 2.21 (bottom), both taken at max settings, quality dlss, full raytracing set at psycho setting, no path tracing, no ray reconstruction and 1.10 gamma.


