People are complaining because they love this game and right now this game have a lot of issues.
I disagree. I don't believe adding in a new mechanic can be considered simplification. Having a row limit means players have to think about it and play around it, which means they'll play on more than one row. This lets cards like crows eye, expired ale, pyrotech, etc, see play. Row stacking was not a healthy dynamic for the game. What's the point of having three rows if your players are only going to use one of them? Simplifying the row mechanic would be if they took away two rows and made it so the game was one row v one row. In addition to this, row stacking saw so much play because card like Hailstorm, Lacerate, and Trappers rarely saw play. You might see them in two decks played in the meta. This is so low that there was really no punishment to row stacking.Shadow-Stalker;n10089331 said:Certain mechanics, such as the row limitation: This is counter intuitive and REALLY simplifying the game.
So how did it help those cards? They were optional before, now they are just dead.leprochauninja;n10089671 said:In addition to this, row stacking saw so much play because card like Hailstorm, Lacerate, and Trappers rarely saw play. You might see them in two decks played in the meta. This is so low that there was really no punishment to row stacking.
Adding a row limit was a good thing for the game and I hope you'll see why someday.
Hailstorm and trappers are still used in the one deck they were used in before. Lacerate is probably seeing just as much play as it did before. Lacerate actually might be seeing more play now because derren has made the axemen deck playable and they like to use lacerate. There's a lot more swarm variants now as well, so I wouldn't be surprised to see more lacerates pop up. But honestly you can't really know what's going to happen because the meta hasn't been established yet. Part of the issue though is that bronze slots nowadays are very strict and fitting in a lacerate isn't good unless you can tutor it and it's beneficial to your overall strategy. This means Skellige and Scoiatael are really the only two that benefit from this.Me.Solo;n10089771 said:So how did it help those cards? They were optional before, now they are just dead.
As Rethaz said, "Quen was removed for technical reasons related to our new tech, it will likely be back at some point."Me.Solo;n10089771 said:1) Quen removal. Just why?
Imagine someone that dives in to try it out a few patches later. They've had the agile update, gold immunity, and now this.Ananasi;n10077001 said:Imo The patch is to much off everything
I'll have you know the new Draug can be very strategic with flooding a row with cursed units and then boosting them all with Yen or Ruehin. Just Draug plus Ruehin can make a powerful 35 point finisher with nothing else on the board. I quite like the row limit actually. It helps a lot in playing around certain things and excessive row stacking.Let's be frank about it: row cap is here for mobile edition not for any strategic reasons. I personally don't like the cap and i do agree with shadow that the game had its own painful ways to punish stackers, although i don't think row cap will be too much of a problem. I am more bothered that like new UI overhaul it was changed for the mobiles sake but we are just being sold the tale how it is more tactical, more Qol, more better... when most of us are aware it was a sacrifice done to expand the market...
No just be maybe a bit more polite. The devs made it clear from the beginning that this is a pet project made for the fans but I guess they have become victim of their own success, suddenly people feel they have the right to insult the devs because they dared to not always deliver top-notch quality or to introduce a new mechanic some might not agree with. You didn't (have to) pay money for it so take what you get, help the game improve by considered and polite feedback or just let it be.nemirni;n10095511 said:So what you are saying since the game is f2p it should have different(lower?) standards for measuring quality?
This actually requires a very specific setup and is also incredible vulnerable to Scorch effects. What you've experienced is a fringe case you don't see often. Regardless, it seems you've made up your mind. There are probably more things going on right now than what you've mentioned.Ciri nova plus three commander horns in one game did it, no one should have in 85 point swing in under 5 cards