I'd heard some people saying that the "humanity" stat has been removed, and we now just have "slots" to put specific cyberware in. Is that true?
I sort of understand CDPRs logic. We all know many (most?) players would min-max such a system to death and/or complain LOUDLY when their own actions led to the inevitable result, a nonplayable psychotic.
I sort of understand CDPRs logic. We all know many (most?) players would min-max such a system to death and/or complain LOUDLY when their own actions led to the inevitable result, a nonplayable psychotic.
Humanity removal is big miss opportunity, cyberpsychosis would be cool addition in the game, events and story can be done well around it, also your character personality to change depending how much your humanity is left.
I agree to a certain extent. I really enjoyed the Humanity system in VTM: Bloodlines as it served as an artificial mechanism to enforce the Masquerade, but I was already familiar with the concepts from the pen & paper game like the Beast and the Masquerade so I did not find Humanity enforcement overly burdensome.
VtM:B humanity system was quite shallow (simple and one-dimensional), but I really liked how changes in it would change the way the character spoke. That is a nice concept. However, low humanity character would sound more like a common thug than Hannibal Lecter. That was less cool.
That would suck. I get no full borgs or even no linear frames but I think I should be able to get a Front optical mount like the Maelstrom.I don't think anyone played VTM: Bloodlines in such a manner as to deliberately tank their Humanity and that's the whole point. It's an artificial system designed to curb your behavior in the game and there is in game consequence for going against the grain. There are consequences to disrespecting the Masquerade.
That doesn't encourage free play, but at least it was introduced as a game mechanic. There were certain rules that must be adhered to for the sake of vampire society and the game enforced these rules.
I would think that players would do their best to regulate the modifications they added to themselves so that they wouldn't end up a monstrosity like the members of the Maelstrom or the Animals and maybe that's why we will only have a limited number of slots for augmentation. Perhaps "Humanity" is being enforced by not allowing us to indulge in extreme body modification?
Sounds about right and then there are like shards for enhancements on those cyberware.I'd heard some people saying that the "humanity" stat has been removed, and we now just have "slots" to put specific cyberware in. Is that true?
I don't think anyone played VTM: Bloodlines in such a manner as to deliberately tank their Humanity and that's the whole point. It's an artificial system designed to curb your behavior in the game and there is in game consequence for going against the grain. There are consequences to disrespecting the Masquerade.
also I’ve heard rumors that the Gorilla arms aren’t compatible with the Mantis blades? Can anyone corroborate or postulate on that?
To the best of our current knowledge, no.the real question is, is there biosculpting?
She is also a full borg. They confirmed that the woman with the missing lower jaw in the first trailer is Lizzie Wizzie.To the best of our current knowledge, no.
We haven't even seen a biosculpted NPC (Lizzie Wizzie is just a skinjob).
We haven't even seen a biosculpted NPC (Lizzie Wizzie is just a skinjob).
Skin, a lower jaw, and a few other bits of cyberware don't make you a "full borg".She is also a full borg. They confirmed that the woman with the missing lower jaw in the first trailer is Lizzie Wizzie.
Regarding Lizzie she is a borg, if I believe what Grimes said about her.That requires replacing just about everything but the brain and maybe a few vital organs.
also I’ve heard rumors that the Gorilla arms aren’t compatible with the Mantis blades?
Right in the Q&A from 8 months ago it was confirmed I thought?Skin, a lower jaw, and a few other bits of cyberware don't make you a "full borg".
That requires replacing just about everything but the brain and maybe a few vital organs.
I sort of understand CDPRs logic. We all know many (most?) players would min-max such a system to death and/or complain LOUDLY when their own actions led to the inevitable result, a nonplayable psychotic.
To the best of my knowledge humanity was never in CP2077, CP2020 yes, CP2077 no.What I'm curious is how was the game system before they removed humanity (as we saw that existing at some point during developpement).
I'm ASSUMING part of the cyberware in CP2077 gives you your UI/HUD. If so then I can see where CDPR decided to make a certain amount of cyberware mandatory.Just wished getting cybered or not was a choice in C2077.