Didn't over or underclocking things. Why you think that?
It seem to be ether the Ryzen CPU or the 5700 XT.
Maybe i fixxed it with altering the .Cyberpunk 2077\engine\config\memory_pool_budgets.csv
to this ->
-PoolCPU to 32GB before was 1536MB (What the hell??)
-PoolGPU to 8GB before was 3GB (why tho?)
Code:
;;;
; ^[1-9][0-9]*(B|KB|MB|GB) - Pool budget
; -1 - Pool does not exist on the current platform
; 0 - Budget will be computed dynamically at runtime
; PC ; Durango ; Orbis
PoolRoot ; ; ;
PoolCPU ; 32GB ; 1536MB ; 1536MB
PoolGPU ; 8GB ; 3GB ; 3GB
PoolFlexible ; -1 ; -1 ; 0
PoolDefault ; 1KB ; 1KB ; 1KB
PoolLegacyOperator ; 1MB ; 1MB ; 1MB
PoolFrame ; 32MB ; 32MB ; 32MB
PoolDoubleBufferedFrame ; 32MB ; 32MB ; 32MB
PoolEngine ; 432MB ; 432MB ; 432MB
PoolRefCount ; 16MB ; 16MB ; 16MB
PoolDebug ; 512MB ; 512MB ; 512MB
PoolBacked ; 512MB ; 512MB ; 512MB
It runs with better performance, but crashes on the same point.
BUT, in windowed instead of fullscreen mode, it crashed NOT. Now i have to run it in 4k because windowed cannot be streched and i have a 4k Monitor.
Performance is now bad again, but it didn't crash till now.