Real quick, can someone fill me in on why the game is getting so much stick? I havent actually managed to find a consistent answer, and i havent played before homecoming so i dont know.
Imho the game seems decent, even great in some parts. Its a bit buggy for a 1.0 release but still playable. Its far from p2w which i love about it, it doesnt get boring or repetitive because by the time i get bored of a leader/faction i got enough scraps and rp to start a wild new deck, its actually quite tactical and gives me a nice feeling when i pull off something major and erase my opponents smug face, and last but not least, its a wholly different kind of CCG, something new, fresh, not the BS we get used to playing hearthstone/shadowverse etc.
To me, it seems like homecoming was s major overhaul to the game that was planned to be a finishing touch to be added for release and should have been expected. I suspect this might have pulled people out of their comfort zone and some could even feel betrayed by it, or angered that they feel like they were sent back to square one. In the absence of any real knowledge or concrete facts, this is just my speculation so dont hold me to it.
TLDR: game's gud, haeters gon haet.