Cd project wont get any of my money unless witcher 4 its like 3 times better then witcher 3.No, devs will do whatever corpo wants from them and nothing else.
Also Witcher 3 was definitely not in the state this game is. This game is lifeless and everything you should have gotten in the main game, you will have to pay extra again.
1. improvement of graphics: textures and drawing distance.
2. Improving AI.
3. Return everything that was cut out.
4. Fix all bugs and glitches.
5. Improvement and deepening of existing mechanics and addition of new ones.
Yeah, I thought they made this pretty damn clear, so the only thing this poll is really good for is finding out how many people around here didn't pay attention to what was said when the road map was revealed.Missing a couple of responses on that Poll:
1. Additional stability fixes to the consoles.
2. Additional bug fixes, but not comprehensive.
The Roadmap Post from CDPR clearly stated January and February Patches were primarily for Point 1.
As possible and necessary (re Takemura Call), they'll issue game-breaking hotfixes, but if there are more bug fixes in February, they will be limited to the really egregious ones.
It's not as simple as doubting their desire to fix it; It's doubting their ability and/or resources. How was the game on release nearly two months ago? Not good. How is it going so far, especially for PC - which accounts for 8 million of the currently tallied 13 million sold copies? Not good. According to Marcin, PC is okie dokie and their attention is on making it work on consoles... just like they said for the year(s) preceding launch. Makes sense, I suppose the data is there that they could end up making those 16 millions sales if they fix it, then it will be done. Do you think they'll really have much concern to fully realize the game so many people thought this would be? A game maybe 15k people will still be playing when such a time comes? Doubt it. No reason to throw money down a pit when people will forget the game even existed in a year... beyond fond memories of your avatar streaking while riding a motorcycle as cars drop from the sky.
The game came out. It did it's thing. Some people loved it, some people hated it, and many just wish it would work for a moment. CDPR has collected the feedback on the critical systems they need to tweak Cyberpunk Online before launch - loot systems, drops, combat, etc. I suppose a roadmap is better than nothing, but had they not screwed up so badly in the first place, they wouldn't be in the position they're in. So they're non too deserving of sympathy or praise, even less so when you consider their 'fixes' have actively made the experience worse on PC. As for DLC - It's not likely they would recoup the cost for producing substantial addons or even improvements that go beyond what's necessary, and they know this. Typical engagement with that kind of content is about 25% of purchases... for a game that works. How many people will even care come a year down the line, with other games to play, when their last memory of this game was a series of crashes, a litany of bugs, or just becoming tired of it altogether?
This is a games company that has been praised and loved over the last 8 years with the critically acclaimed witcher 3, recently adding more fans with the netflix show. It heavilly influenced the massive sales on CP77. I think not only the devs responsible for that quality but even managment have reasons to want to make the best comeback for this game
Well, I'm playing on the base PS4 and after patch 1.1, I've noticed a definite improvement in the frame rates. The game runs more smoothly right now which is great. I don't find the need to tip toe in dense areas anymore, so yea.
Apart from that, I find that when I'm playing for long periods of time, my game doesn't crash anymore like it use to. So that's a bit of a plus for me.
With regards to the bugs/glitches & so forth; I've been fortunate enough not to have experienced them with such regularity like how, unfortunately, so many of others have. But knowing that this is going to be CDPR's biggest priority in patch 1.2, I'm expecting quite a bit of these to be sorted out. Yes, I do feel that by trying to fix the current bugs, some others may pop up but at least the total bugs in the game will be reduced, so that'll be good. If there are any major game breaking ones, I think CDPR will act quickly to resolve them like they did with the Takemura call one in hotfix 1.11.
So, in addition to the above, I'm expecting patch 1.2 to improve the resolution for us base console players a bit. To be honest, I'm accepting the way the game looks right now. I don't find it to be that big a deal. But you know what...after looking at the gorgeous PC version, I can't help but to expect a bit more from our base console versions after patch 1.2. I don't know whether this will be possible (base consoles can only do so much, you know) but if it happens, I will be a very happy gamer. This game was meant to pop with all its vibrant colors so I'm expecting it to look, not as good as the PC version obviously, but at least a bit better than what I'm seeing right now on my slim baby.