So What Ya Expect from That PATCH 1.2 coming this month?

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What Ya Expect

  • Fixing The NPC's on the streets to be smarter

    Votes: 61 15.0%
  • Remove Glitches - Exploits

    Votes: 61 15.0%
  • Fixing all the Bugs

    Votes: 155 38.2%
  • Bring cut content back

    Votes: 90 22.2%
  • Let The Modders Fix Things With Mods

    Votes: 39 9.6%

  • Total voters
    406
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Bugs squashed, more performance related stuff, exploits fixed and more foundation work

Mainly more of the same
 
It will be another mixed bag of incremental improvements probably, on a large team full of specialists there is usually no way to efficiently go after one specific issue and completely resolve it before moving on.
 
Just bug fixes which will breaks other things. With hotfixes for those buggy things in a few days/week after that patch and so on...
The game made them a lot of money and is as a lot of studios are saying, a HUGE success!
But the bugs are just the surface wounds imo. The game is fun when things work as planned, but I for one can tell how incomplete it is.

They will fix the "bugs" we most likely will not see AI improvements till maybe 1st expansion if at all. It's hard to have hope for what was promised, but I would love to be proven wrong I really would.
Basically just expect bug fixes and maybe just maybe they will surprise us with missing content and AI upgrades. Just don't get your hopes up. When it comes to this industry it's best not to...
I know I will never again get my hopes up.
 
They should be prioritizing on fixing the bugs and glitches, since many people seem to still have problems with that, not to mention to be playable on PS4 and XBOX. Somewhere down the line, I hope against hope that they will make a major overhaul of the game, using the vision they had at the beginning of the game's conception, and the community's feedback, but I'm not holding my breath.
 
Some one mentioned this before on one of those youtube channels but a lot of claims that CDPR promised as people claim never happened. It was taken out of context from gaming sites which again exaggerated the actual comment CDPR devs said which created a lot of issues with keeping people's expectations in check.

If you actually do a little rummaging on the net you'll find everything that never made it in the game was probably mentioned to have been dropped. But no one listened, they just kept on chugging along on the hype train. This is what happens.

Don't get me wrong though, the state of the game never should have happened. It should have been more polished. It needed another 3-6 months to release in a more polished state as it is now.
 
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Guest 4519094

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expecting more people are gonna be able to finish the game and sidequests,
hoping for some optimization on the graphics.

and for all those wishing for more polish,

modders got ya covered for ;)

and even extra end game content
go spread the love
 
I almost dont even care if our old saves are not compatible if it means more bugs fixed or better end polish.
 
What we're expecting is quite different than what we want, to start with. So, based on their previous "major" patch that was a more-or-less complete letdownm but that they bragged about in roughly the same fashion they did with the game itself up to the launch month...

We can't expect them to bring back cut content. Some of it got replaced with cheap alternatives - like the way hacking works, compared to how it used to in the presentations or the fast travel hubs that make up (in someone's cooked mind) for the missing 3 cab companies and the monorail, asoasf.

We can't expect them to fix exploits, because that would make a lot of trash systems feel even trashiers. We'll notice how poor the economy's designed, how punishing the loot is, how crafting's actually atrocious, now the perk trees are definitely patchwork to have something barely functioning at game launch.

They can't fix all the bugs. They're just too many of them. Add to that the fact they didn't have time to properly test even the fixes they announced in 1.11 or the new game-breaking bugs they successfully introduced with it. They can... maybe fix some of the quest problems. But all the bugs? Definitely not.

They can't risk letting the modders fix stuff. It will ruin their artistic vision of a bland looter-shooter-like game in a wonderful world that the player can't be a part of. Or it will lead to mods that they have to ban after ;)

So the smallest effort that could be successful would be making the npcs smarter. Seeing how they're dumb as a shoe to start with, it can't be too hard... Buuuut! Making them react realistically to your actions is asking too much, I think, just like thinking they'll make the environment destructible like promised or, at least, react to your actions in a logical, natural fashion. Hell! Even TW3 had some water effects, to start with. Meh!

What I would want is for them to polish the systems and the animations maybe. Like maybe ensure your character has a normal shadow at all times and that it ain't of a skinhead... or teach V how to sleep (small things, but so many of them are so dumb that it just wrecks any immersion for me). Or something to prepare the road to introducing proper crafting, proper skill perks, missing stuff like monowire hacking, gangs and trauma team interaction. Have shops sell what they brag to, add a reason to stack tons of food and beverages...

Cut content can be served as "Free DLC"... Idgaf now, as they already properly and thoroughly set themselves on the path of renown AAA publishers of revolutionary half-baked games...
 
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More minor fixes. I don't see how the major problems with the game - the lack of AI, the lack of interactivity, the dead regions, the cut story content, etc can be fixed
 
guys you should stop asking for bringing back cut content you saw patch 1.1 ? this is what you can expect from patch 1.2
 

Guest 4522391

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I expect patch 1.2 to be a bit bigger than patch 1.1 because the development team will have more time to QA the game if they release it at the end of February. Patch 1.1 was released not too long after Christmas, so the development team only had about 2 weeks. Maybe we will see more substantial optimization and stability fixes with 1.2, but I'm not expecting any new content or significant AI improvements.
 
They are not going to work on things like AI changes etc until they have stamped out the major bug fires.

So expecting more than bug fixes and closing "exploits" seems like setting yourself up for disappointment.
 
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