Just chiming in here to ensure people are fully aware of
what has actually been said. And
here as well.
1.) Firstly, the February patch does not conclude the patching process. This means that the second, major patch will be just that:
"the second, major patch."
Not: "the single patch that will rectify every, single issue that I, personally, think should be a priority."
Huge difference. Hopefully, people will see the
most prominent issues resolved, which are clearly identified as performance issues on last-gen consoles and overall stability. (Although, I wouldn't be surprised if other things were addressed as well.)
2.) Secondly, there will be ongoing work following that patch in which other issues are addressed, new things likely added, or mechanics and gameplay tweaked and revised.
If games like this were "easy" or "obvious" to make, they wouldn't take 7+ years to produce. Do try to remember back to the issues with the TW3 and how long some of them took to sort out. If we want these giant, sprawling, branching, games with a whole range of different activities and robust, detailed visuals and amazing amounts of replayability...then there will be bugs. It is ultra-super-mega-hella-rare to find a game on this scale that does not have pretty significant issues that need to be sorted after they launch.
And just because one person sees an issue does not mean that it's universal -- especially on PC hardware. For myself, on Windows 7, I couldn't even launch the game after the Day 0 Patch. After upgrading to Windows 10, I had exactly 2 crashes on my whole first playthrough. Other people are seeing stability issues throughout. Others can't get better performance than my system even with top-of-the-line GPUs. I've encountered bugs no one else has seen. Many people are seeing bugs I'm not. It's that complex of a machine. Every massive game like this is.
3.) Lastly, many comments are blurring the line between things that are "broken" with things that "they don't care for". No studio is or ever will be liable to change design aspects of their creative work because a certain demographic thinks it should be more like
Game A or
Game B instead.
Please, by all means, share your thoughts and make your arguments! Discuss the pros and cons of various approaches. Explain how and why something improves or mars the experience. That's what the forums are primarily for -- a place for players to give feedback and explore ideas.
But do not assume that others should be seeing things your way or they are "wrong". Or that others are responsible for meeting your desires. There's a massive difference between "The game is not working as described," and, "I think the description should mean [this] and not [that]."
And, very important conclusion -- I am speaking MY thoughts on this matter. I am not speaking for CDPR's intentions for the future of Cyberpunk 2077. This is a note from me as a moderator of the forums to address some of the rather aggressive comments and tone I'm seeing here, and ensure that everyone remembers how discussions like this actually work and what they're for.