About the Monster Lore (the one adding knowledge about monsters you didn't met yet)
on't know for you, but for me, seems to be effective in Act I -> give barghests, ghouls .. drowners. This is all. Never seen a message about adding Bestiary entries past this, after some meditation (until endgame).Also same thing for NPC telling you about : past Act I, there is so few ... or none. The Brickmaker talking so strange(Ba ba ba ... tis . baba ba .. or some
) in Brickmaker's village maybe ?But ingredients, some of them, are very valuable to alchemistsSell to :Act I : AbigailAct II and III : KalksteinAct IV : The Blacksmith in Village (maybe the Elven one accepts this too) : he buys a lot of things, really, including Fisstech (Coleman does also, in Act II, for 20 orens each, wich can give you a lot if you met enough Salamander's Assassins and other Thugs)Act V : dunno .. Had enough money, readed all books I needed to complete farming quests (contracts) .. But I guess Kalkstein still buys a lot, the Blacksmith may too (wich one depends on your choices to side with)And Finally, Epilogue .. well, dig it yourself 


