Greetings!
After many unsuccessful attempts, digging through various threads and websites, wrestling with MODkit and breaking teeth on it, I decided to ask you for help.
For some time I have been working on two modifications that change the appearance of the character, but to fully complete them it will be necessary to interfere with the eye models of Geralt and Yennefer (files he_01_wa__yennefer.w2mesh and he_01_mg__geralt.w2mesh) at the level of the program for processing 3D models, in this case Blender. The problem is that for me, MODkit, regardless of the version, is unable to export the previously mentioned files to the .fbx format. There are always about 20 error messages with different codes.
Below is an example; Unfortunately, some codes had to be removed because they exceeded the allowed number of characters.
So I turn to you, beloved modder community. Is there any way to export these models to .fbx (possibly to .dae, since the armature must be saved in the exported file)? Has anyone succeeded? If so, how? Or could someone send me these models already exported? :|
I am looking forward to your reply and thanks for all the help
Have a nice day!
After many unsuccessful attempts, digging through various threads and websites, wrestling with MODkit and breaking teeth on it, I decided to ask you for help.
For some time I have been working on two modifications that change the appearance of the character, but to fully complete them it will be necessary to interfere with the eye models of Geralt and Yennefer (files he_01_wa__yennefer.w2mesh and he_01_mg__geralt.w2mesh) at the level of the program for processing 3D models, in this case Blender. The problem is that for me, MODkit, regardless of the version, is unable to export the previously mentioned files to the .fbx format. There are always about 20 error messages with different codes.
Below is an example; Unfortunately, some codes had to be removed because they exceeded the allowed number of characters.
INFO --- Started Exporting ---
[2020.06.27 10:52:44][Info][WCC] Starting commandlet 'export'
[2020.06.27 10:52:44][Info][WCC] ---------------------------------------------------------------
[2020.06.27 10:52:44][Info][WCC] Attaching depot at 'F:\strefa_moddingu\1.24\uncooked\'
[2020.06.27 10:52:44][Info][WCC] Created fallback file 'characters\models\common\textures\cubemaps\eyeball_cubemap.w2cube'
[2020.06.27 10:52:44][Error][Assertion] Assertion Failed: (i >= 0) && (i < (Int32)m_size)
Array: Out of bounds. Cannot access item 0 as the array is only size 0
e:\main.lava\dev\src\common\core\dynarray.h(652)
Debug Information
================================================================
Commandline: "F:\strefa_moddingu\witcher3ModKit\bin\x64\wcc_lite.exe" export -depot="F:\strefa_moddingu\1.24\uncooked" -file="characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.w2mesh" -out="F:\strefa_moddingu\exported\characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.fbx" -fbx=2016
Current Thread:
Thread ID: 26932
callstack:
Scaleform::GFx::System::Init() + 0x1dd6935 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
ScriptCallstack
EMPTY
================================================================
Game
================================================================
RedMemory
================================================================
[2020.06.27 10:52:44][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 19 2016 ]
User: Kacper
Crash reason: EXCEPTION_BREAKPOINT (2147483651)
Crashed Thread:
Thread ID: 26932
callstack:
Scaleform::GFx::System::Init() + 0x1dd6935 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "F:\strefa_moddingu\witcher3ModKit\bin\x64\wcc_lite.exe" export -depot="F:\strefa_moddingu\1.24\uncooked" -file="characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.w2mesh" -out="F:\strefa_moddingu\exported\characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.fbx" -fbx=2016
Thread ID: 18220
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14684
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11840
callstack:
Scaleform::GFx::System::Init() + 0x1a88095 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 21336
callstack:
Scaleform::GFx::System::Init() + 0x3e47ab - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x3e48d0 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 20620
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 17964
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9936
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8392
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9292
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
[2020.06.27 10:52:44][Info][WCC] Starting commandlet 'export'
[2020.06.27 10:52:44][Info][WCC] ---------------------------------------------------------------
[2020.06.27 10:52:44][Info][WCC] Attaching depot at 'F:\strefa_moddingu\1.24\uncooked\'
[2020.06.27 10:52:44][Info][WCC] Created fallback file 'characters\models\common\textures\cubemaps\eyeball_cubemap.w2cube'
[2020.06.27 10:52:44][Error][Assertion] Assertion Failed: (i >= 0) && (i < (Int32)m_size)
Array: Out of bounds. Cannot access item 0 as the array is only size 0
e:\main.lava\dev\src\common\core\dynarray.h(652)
Debug Information
================================================================
Commandline: "F:\strefa_moddingu\witcher3ModKit\bin\x64\wcc_lite.exe" export -depot="F:\strefa_moddingu\1.24\uncooked" -file="characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.w2mesh" -out="F:\strefa_moddingu\exported\characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.fbx" -fbx=2016
Current Thread:
Thread ID: 26932
callstack:
Scaleform::GFx::System::Init() + 0x1dd6935 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
ScriptCallstack
EMPTY
================================================================
Game
================================================================
RedMemory
================================================================
[2020.06.27 10:52:44][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 19 2016 ]
User: Kacper
Crash reason: EXCEPTION_BREAKPOINT (2147483651)
Crashed Thread:
Thread ID: 26932
callstack:
Scaleform::GFx::System::Init() + 0x1dd6935 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "F:\strefa_moddingu\witcher3ModKit\bin\x64\wcc_lite.exe" export -depot="F:\strefa_moddingu\1.24\uncooked" -file="characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.w2mesh" -out="F:\strefa_moddingu\exported\characters\models\main_npc\ciri\h_01_wa__ciri\he_01_wa__ciri.fbx" -fbx=2016
Thread ID: 18220
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14684
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11840
callstack:
Scaleform::GFx::System::Init() + 0x1a88095 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 21336
callstack:
Scaleform::GFx::System::Init() + 0x3e47ab - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x3e48d0 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 20620
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 17964
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9936
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8392
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9292
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
So I turn to you, beloved modder community. Is there any way to export these models to .fbx (possibly to .dae, since the armature must be saved in the exported file)? Has anyone succeeded? If so, how? Or could someone send me these models already exported? :|
I am looking forward to your reply and thanks for all the help
Have a nice day!