I started this exact topic in Gamespot yesterday. I just bought the game, and once I got through the tutorial and stopped to play around with settings, this really stood out for me, to the point where I stopped playing to post around in forums. I'm glad at least others are having the same problem, hopefully they listen and fix it with the second patch. I normally wouldn't bug a developer on their forum about what needs to be added in a patch, but this is an incredibly easy thing to fix. Everything is there to allow you to walk in OTS, it just needs to be mapped to the keyboard. Typically in a game the left shift key is used, but of course here they picked a different function for that. The isometric camera is ok, but it just doesn't give the same level of immersion. If this game was accessible to modders you'd probably have a mod out in the first few hours. I can understand why some people may see this as insignificant, to me it's just a matter of personal preference. It's not about Role-Playing, but rather immersion. A lot of work goes into the art in games like this, and I like to take it in. You can say I could just stop and look around to do this, which I may do from time to time, but it's important be able to take things in while I'm actually moving about. Maybe some people have played enough FPS's that they're twitch reflexes are honed enough that they can appreciate things while running around, but I gotta walk. I'll run when I'm focused on going from point A to point B. So for the time being I've stopped playing, and am going to keep my fingers crossed that they fix this with patch 1.2.


