With these reworks I believe that there will be slim chances to not have units on rows to damage. Movement is best to disable row locked units. But ok, lets say movement is kept, but at least don't make the damage conditional on moving the unit to a row affected by frost. Do the damage first and then the movement.Actually movement in a WH deck i think it's a must considering row stacking, frost usage and all that. If anything i think we could do with 1 more card that can move stuff. Like give a order effect to another WH unit to move a card without damaging it maybe.
As far as Winter Queen goes, i understand what you mean by thrive being more than other similar cards but if you consider that WH's biggest unit is the Conqueror at 7 point that means she can get 4 extra points at best. If you compare that with The Flying Redanian could seem OP but if you compare it to Maddock it's nothing. I think your suggestion is a good middle ground between Flying Redanian and Maddock. Quite resonable imo.
With Eredin i 100% agree. He was done dirty. Maybe because he was one of the first leaders to be introduced to the game and they didn't really know what they wanted to do with them but still. If you compare him with crazy effects like Unseen Elder, Eist, Brouver Hoog etc. you can't even say they are in the same chategory. He needs a rework to put him on par with the other leader cards.
Caranthir sure it can work with Crew but it's too situational. I think he needs something more WH oriented so that he can be more useful in a WH deck rather than in most monster decks to put down a Koshchey or a witch apprentice or whatever.
Imlerith i just don't know. He's been through so many reworks already and none fit. WH needs some deck thining options and they gave that to imlerith. All good but the effect doesn't fit so i think an effect that somehow damages some unit with a order to think Imlerith's wrath from the deck would fit both the "lore" aspect of the card and it would take care of the thinning problem.
But for that to work and be balanced both Imlerith and Imlerith's Wrath would need some kind of rework.
Oh yeah, i remember that change for Auberon going around a lot back in the days. Don't think it even got to the devs ears. Or if it did they never said anything about that (as far as i saw at least).Well i remember one change everyone (or almost everyone) are calling for devs.
Change auberon to create a WH bronze unit based in the original deck (like brathens, artorius...)
Its funny how NG cards - based in similarity efects - are always better
Honestly i agree with you on everything except the Winter Queen part. I think the first card they added to the game with that effect was The Flying Redanian. Back then was like 4 or 5 points (i don't remember exactly) so they nerfed it because it was too much. You have to take into considerantion that back then the cards were much more...tame so to speak. No crazy effects, everything very simple and straight forward.With these reworks I believe that there will be slim chances to not have units on rows to damage. Movement is best to disable row locked units. But ok, lets say movement is kept, but at least don't make the damage conditional on moving the unit to a row affected by frost. Do the damage first and then the movement.
Considering the leader buff, I guess you can proc Winter Queen's Thrive 5 times (if it is reworked to 3 power). Conquerors would boost themselves to 8 if frost is on opponent's row. There is also a chance to proc thrive 5 times with Auberon King's passive effect that adds another +1 boost to WH units. Still think that is too good. Not only you can more easily summon it, but you can also thrive it several times.
Exactly my point about Eredin. Most leaders are busted. Unseen Elder, Eist, Hoog, Whoreson, Eldain, but also Jacques (plays for 12 but also a spender with passive ability), Viraxas (admittedly he is good now, he was not always good) are really good and reliable cards to play.
Caranthir, same like Imlerith is an odd-ball. He fits better in other archetypes rather than his own. In the case of Imlerith he fits better in a different faction all together. Reworking them to somehow provide value in a White Frost Wild Hunt deck is a challenge. Thinning is indeed a problem for Devotion MO. Other than Riders and Naglfar you don't have many options but to include different archetypes, Deathwish for example.
Almost every faction has one such cards that in certain circumstances, it comes out of your deck and/or graveyard. MO has Winter Queen. SK has Crow Messengers and Crowmother. ST has Aelirenn. SY has TFR. NR has received one, Hubert or whassisname, which previously was just giving bleed with charges. And of course, there is Madoc. So I do not see why Winter Queen can't be reworked to come out of the graveyard as well under different conditions. For SY, TFR comes out if you have a certain amount of coins. For MO, it will come out if you have Frost on both rows.Honestly i agree with you on everything except the Winter Queen part. I think the first card they added to the game with that effect was The Flying Redanian. Back then was like 4 or 5 points (i don't remember exactly) so they nerfed it because it was too much. You have to take into considerantion that back then the cards were much more...tame so to speak. No crazy effects, everything very simple and straight forward.
Since then they added Madoc which has a similar effect but can put tons of points on the board if left unanswered. From what i can tell Gwent is moving in a more creative and crazy point swing meta so i think it's wrong to compare the Winter Queen to The Flying Redenian. If anything, Madoc should be the norm to compare this type of cards and The Flying Redanian should get some buffs.
Now, Madoc can put 27 points in a full 9 round match while Winter Queen if left like you mentioned can get to 8 or 9 at best. Madoc is more powerful because the deck has to be built around him with tons of bombs so it's only natural that he's better. Winter Queen doesn't have that big of a requirement to get her value so i think it's fair for her to go to 9 points at best.
Overall, Winter Queen with 3p and 10pv that can also be summoned from the graveyard and with thrive i think is fine. But that's just me.
P.S. actually no, scratch that. She would be fine if she was played only in a WH deck but i'm sure there will be people who add her plus Ard Gaeth just to get that deck thinning and another thrive unit in mish mash decks with Yghern and all that. So she will get to 13 or so.
No, her ability should also be changed instead of thrive to "at the start of your round boost self by 1 if there's frost on the enemy board". That way she stays in WH decks and won't be an auto include in all monster decks.