someone explain Draugr to me.

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someone explain Draugr to me.

i want to change one of my gold cards in my death wish deck but the explanation on draugr is pretty lackluster and i dont want to waste my hard earned scraps on a card i don't know what does.

my deck if you're wondering.


Bronze cards


1 x first light

3 x archespores

2 x earth elementals

2 x cockatrice

2 x rothfiends

2 x cyclops

3 x griffins


Silver cards


shadow

morvudd

toad prinse

cyprian wiley

imperial manticore

summoning circle


Gold cards


ge'els

succubus

ciri dash

regis - which i want to change to something better sinse i rarely get any good use out of him.


Leader

eredin - i dont like using him outside my wild hunt deck but the other leaders have little to zero synergy with this deck which is annoying. dagon is kinda meh sinse this isnt a weather deck same with unseen elder - not a consume deck.


any sugestions or improvements are welcome.
 
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just wanted to add, Draug is a good card now. also, consume and deathwish work well together (like wildhunt and weather).

this is an old list but a decent starting point maybe. as some consume units have a deathwish it makes unseen elder a better choice imo.

leader - unseen elder

golds - caretaker, regis higher vampire, draug, ragh-nar-roog.

silvers - crones, mourntart, morvudd, marigold's hailstorm.

bronze - celaeno harpy x2, archespores x 2, cockatrice x2, fiend x2, rotfiend x2, cyclops x2.

special - mardroeme x2, full moon potion.

btw, nekkers would be a good choice if you're missing some of the other cards, good value in round 3 if you buff them early game.
 
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