Spawning items, etc. In game or Djinni only?

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Spawning items, etc. In game or Djinni only?

I casually mod other games for fun, but I'm most familiar with console commands, bringing up the ~ key to get the desired results. Is there a way to add/spawn items. npcs. buildings, etc. in game... or is it strictly through Djinni?
 
This is a "maybe yes, but it's tricky" scenario.Basically, you need to have an item that runs a script on usage. You also need to compile that script - it's usually done through D'jinni, but if we're not using that, it gets problematic. All in all, the game runs a script "on demand" - so, if you keep changing the (compiled) script contents, you get something similar to a 'console'. But you still need to compile the script...-- Sinus
 
you can easily spawn items by modifying enemy loot. its predefined, by editing it you can assure it will spawn desired item. at first glance i'd say to try extract .utc files corresponding to enemy model from templates00.bif. .utc files can be edited f.e. by GFF editors found on neverwinter vault.
 
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