Just beat the game today.
Honestly...
I almost cried at a number of deaths in this game, but I generally held it together.
What finally made me cry? Finding out that no matter what I did, I died anyway; sooner or later.
Yeah yeah I get it, everyone's said that probably a hundred times now in this thread, but I just had to make this account to express my thoughts, it's what this space is for anyway.
I'll probably botch my explanation but here it goes:
I started this game with a positive attitude. I ignored the bugs, the poor reviews, I immersed myself deep in the story, the environment. I felt like I was playing a legitimate Cyberpunk game that hit so many high notes thematically and gameplay wise I was just floored at every turn. Little bugs here and there? No problem, nothing gamebreaking, easily ignored. It's clear the devs cared a LOT about the game with the level of depth we get in so much. So many choices to make, so many paths to follow, so many options and methods of execution at our disposal. It was clearly a passion project, it felt like more of an RPG than Fallout 4 ever came close to, and that was billed as a legit RPG.
C2077 felt more like New Vegas in that gameplay respect, but more importantly it felt like a proper Cyberpunk game. Though, the way the story shifted from "Let's make it big!" to "F***, I'm dying!" happened fast, and suddenly the gameplay energy from a player perspective went from "I love this city!" to "I need to survive." Everything we do more or less was in the name of survival, some side jobs notwithstanding. But more or less it was building contacts, gaining power, tackling any/every lead we could, all to survive that chip.
After 40+ hours of gameplay and finally hitting the ending? I felt... empty, felt like I chose a bad end and looked online only to find they all ended poorly for V. My character saw her romance partner again in the epilogue, that was nice, and honestly I could take V being a "copy" of herself as bleak as that is, but to die anyway...? So many people have given amazing suggestions for ways the game could have realistically ended, but for every single choice to end in "Die now or die later" when the game from the start was setup to be a story of
survival? ...I wish there was an option to never insert that chip.
Someone else said it perfectly...
2020 was a very depressing year, we really didn't need more depression. I sure didn't, anyway.
People play games for escapism, the game was setup to be an immersive, living breathing world, people don't want that to just 'stop' and be for naught; for everything to not even matter. In the way it was handled, it just... disappointed me.
It really soured the game for me and I just can't even bring myself to make another character knowing I'd just be slogging my way to an inescapable death. We did so much to find ourselves attached, to fight tooth and nail and risk everything to survive, only for it to not matter? I understand bad ends, I understand grim writing, but for
every single ending to result in "V dies" is just heartbreaking.
I waited 8 years for this game, finally getting to play it felt I was a kid taking a trip to a theme park. Beating the game felt like I watched my best friend die at that themepark. Now I never want to visit that themepark again, because I know those memories will just flood back. I'd never be able to enjoy it the same.
I don't even want a refund, I'm glad I got to play the game, but gods... It just hurts that the world CDPR worked so hard to create, the character we built to love, was all torn away from us in such a depressing way.
I loved every second of the game, but my motivation to do anything further in it died with V.