Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
MAIN JOBS
SIDE JOBS
GIGS
Menu

Register

[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 411 45.0%
  • No, I am content with the endings currently offered.

    Votes: 84 9.2%
  • I think that the option should be available for those who want it.

    Votes: 269 29.4%
  • It’s more complicated than that.

    Votes: 150 16.4%

  • Total voters
    914
Prev
  • 1
  • …

    Go to page

  • 232
  • 233
  • 234
  • 235
  • 236
  • …

    Go to page

  • 535
Next
First Prev 234 of 535

Go to page

Next Last
zeemanefekti

zeemanefekti

Fresh user
#4,661
Dec 21, 2020
Many stories have made so dependent on this "I am the one hero that the world rotates around" - idea that when our game characters life and its end turns out to be not so spectacular, things do fell kinda off. instead of lazy or bad writing, I think its a powerful storytelling tool and is used here well.

But all in all, there are a billion ways how the same V can come back, as long as you all start thinking engrams as people. Check out SOMA and Altered Carbon: life does not become unlife when it is transformed to binary.

The AI route seems most plausible: some other AI could snatch Vs engram from Alt before he/she gets assimilated and gives V a new body and a new main quest line. Or this could happen in the Nomad ending as a silly burning bush - situation with a new AI.

I can already visualize the questions "do you wish to keep your original appearance? [yes/no]" when a new bioengineered body is prepared for Vs engram in some corpo vat and back to NC you go. The characters we lose in different endings are Saul and Rogue, so all of the fixers (Rogue outcluded) and everyone else are still there. The city is a beautiful stage for a totally new story as long as the original main quest line.
 
  • RED Point
Reactions: Motsie, Mr_Nobody96, eriberri and 3 others
Mybrokenenglish

Mybrokenenglish

Senior user
#4,662
Dec 21, 2020
The game has a shit ton of problems and specifically for main quest is its length (way too short) and total lack of significant choices except for the Maelstrom mission (which they used to showcase the game, I guess why...) but endings are not a problem at all. On this specific topic I'm seeing the same complaints I saw with TLOU2 and I don't think neither of games deserved them.


I really hope the story is rushed only because they had to deliver the game ASAP (also, WTF, they showed the sasquatch mission as it was nothing but it's the second last mission of the game) and not because a smartass really listened to those YouTubers who complained the Witcher 3 was too long and either had to rush for the review or couldn't make a proper series of videos on their channel. I really think it's the second option though, since it seems all CDPR cares about are media and not customers. We gave them a lot of feedback against looter shooter elements and alike in the last 2 years, but they couldn't care less. On the other hand, half of YouTube gaming USA is in the game and also got a specific "streaming friendly" mode so that they don't have problems with copyright. What you do to buy some PR consent...
 
  • RED Point
Reactions: Retro-_- and Mr_Nobody96
Simuxas

Simuxas

Senior user
#4,663
Dec 21, 2020
zeemanefekti said:
Many stories have made so dependent on this "I am the one hero that the world rotates around" - idea that when our game characters life and its end turns out to be not so spectacular, things do fell kinda off. instead of lazy or bad writing, I think its a powerful storytelling tool and is used here well.

But all in all, there are a billion ways how the same V can come back, as long as you all start thinking engrams as people. Check out SOMA and Altered Carbon: life does not become unlife when it is transformed to binary.

The AI route seems most plausible: some other AI could snatch Vs engram from Alt before he/she gets assimilated and gives V a new body and a new main quest line. Or this could happen in the Nomad ending as a silly burning bush - situation with a new AI.

I can already visualize the questions "do you wish to keep your original appearance? [yes/no]" when a new bioengineered body is prepared for Vs engram in some corpo vat and back to NC you go. The characters we lose in different endings are Saul and Rogue, so all of the fixers (Rogue outcluded) and everyone else are still there. The city is a beautiful stage for a totally new story as long as the original main quest line.
Click to expand...
Yeah, the new body (clone) option seems to fit almost all the endings in a way. In all of them basically V goes into cyberspace or is doomed to die in 6 months cuz of no compatibility or too much damage. Would tie all the endings into one canon but that is sketchy as hell and would require some smart writing (cough, cough).

I still do stand by the Arasaka ending where after surgery V goes back to earth to find a way. But yes the engram story, where V would try to find out if it's still V or not would be cool. Especially if in the end player himself could decide.
Post automatically merged: Dec 21, 2020

Mybrokenenglish said:
The game has a shit ton of problems and specifically for main quest is its length (way too short) and total lack of significant choices except for the Maelstrom mission (which they used to showcase the game, I guess why...) but endings are not a problem at all. On this specific topic I'm seeing the same complaints I saw with TLOU2 and I don't think neither of games deserved them.


I really hope the story is rushed only because they had to deliver the game ASAP (also, WTF, they showed the sasquatch mission as it was nothing but it's the second last mission of the game) and not because a smartass really listened to those YouTubers who complained the Witcher 3 was too long and either had to rush for the review or couldn't make a proper series of videos on their channel. I really think it's the second option though, since it seems all CDPR cares about are media and not customers. We gave them a lot of feedback against looter shooter elements and alike in the last 2 years, but they couldn't care less. On the other hand, half of YouTube gaming USA is in the game and also got a specific "streaming friendly" mode so that they don't have problems with copyright. What you do to buy some PR consent...
Click to expand...
Difference is TLoU2 is a linear game, where you basically watching a movie or reading a book, there you got no options. And you are playing as a preset character with preset emotions and abilities it's opposite of what RPG is suppose to be.

Having 7 endings which ends up the same way no matter what you choose in the game is poor writing choice and poor game longevity choice. When you have only one ending it's fine, you get what writers wanted to show, even if it sucks.

I do not want to align CP2077 to TLoU2 since that game is kind of shit if you ask me. It [...] and is edgy for the sake of being edgy, because all good stories have to be dark :shrug:
 
Last edited by a moderator: Dec 21, 2020
  • RED Point
Reactions: Mr_Nobody96, eriberri and Master_Plot
M

mumia76

Fresh user
#4,664
Dec 21, 2020
The most obvious mistake they made is not making the panam ending the exact reverse of rogue ending.

So if you choose to let Johnny do the final mission the transformation becomes too advanced and V is no longer welcome in the body hence death in 6 months.

But if you take the repressing drugs, and do the final mission as V with panam, the transformation should not be that advanced and V should be able to fully reclaim the body. It's a minor change that would make a world of difference.

The other mistake is if you choose to sell your engram to arasaka, then why the hell does it have to happen immediately? Why can't you have the six months to live, and then upload it when the body expires? Going through with the upload immediately just makes no sense to me.
 
Simuxas

Simuxas

Senior user
#4,665
Dec 21, 2020
mumia76 said:
The most obvious mistake they made is not making the panam ending the exact reverse of rogue ending.

So if you choose to let Johnny do the final mission the transformation becomes too advanced and V is no longer welcome in the body hence death in 6 months.

But if you take the repressing drugs, and do the final mission as V with panam, the transformation should not be that advanced and V should be able to fully reclaim the body. It's a minor change that would make a world of difference.

The other mistake is if you choose to sell your engram to arasaka, then why the hell does it have to happen immediately? Why can't you have the six months to live, and then upload it when the body expires? Going through with the upload immediately just makes no sense to me.
Click to expand...
Screw V, that's why, at least it looks like that now.
 
acakomandos

acakomandos

Forum regular
#4,666
Dec 21, 2020
Simuxas said:
Screw V, that's why, at least it looks like that now.
Click to expand...
Why not. They wanted us to fell how is it when you fight for something just to lose it all
(joke)
 
Froste29

Froste29

Forum regular
#4,667
Dec 21, 2020
zeemanefekti said:
Many stories have made so dependent on this "I am the one hero that the world rotates around" - idea that when our game characters life and its end turns out to be not so spectacular, things do fell kinda off. instead of lazy or bad writing, I think its a powerful storytelling tool and is used here well.

But all in all, there are a billion ways how the same V can come back, as long as you all start thinking engrams as people. Check out SOMA and Altered Carbon: life does not become unlife when it is transformed to binary.

The AI route seems most plausible: some other AI could snatch Vs engram from Alt before he/she gets assimilated and gives V a new body and a new main quest line. Or this could happen in the Nomad ending as a silly burning bush - situation with a new AI.

I can already visualize the questions "do you wish to keep your original appearance? [yes/no]" when a new bioengineered body is prepared for Vs engram in some corpo vat and back to NC you go. The characters we lose in different endings are Saul and Rogue, so all of the fixers (Rogue outcluded) and everyone else are still there. The city is a beautiful stage for a totally new story as long as the original main quest line.
Click to expand...
That would be acceptable imo.

But I fear that the content this update would have to provide would be way more than a DLC could handle.
It has to continue your romance or repair the bridges burned in some of the endings where your LI cuts you out of their life.

OR it could bring in new options, but then you risk enraging the playerbase that grew attached to the "old" side characters.

Yet again I do not see this happen in a DLC, just size/content-wise.

Plus it wouldn't have been neccessary, you could have done all of this in the base game and would still have tons of potential content up your sleeve. (NUSA, AI's, Netwatch)
 
  • RED Point
Reactions: acakomandos
acakomandos

acakomandos

Forum regular
#4,668
Dec 21, 2020
Froste29 said:
That would be acceptable imo.

But I fear that the content this update would have to provide would be way more than a DLC could handle.
It has to continue your romance or repair the bridges burned in some of the endings where your LI cuts you out of their life.

OR it could bring in new options, but then you risk enraging the playerbase that grew attached to the "old" side characters.

Yet again I do not see this happen in a DLC, just size/content-wise.

Plus it wouldn't have been neccessary, you could have done all of this in the base game and would still have tons of potential content up your sleeve. (NUSA, AI's, Netwatch)
Click to expand...
We will see. Game is hardly one week old who knows what will they think of
 
StarkHelsing

StarkHelsing

Forum regular
#4,669
Dec 21, 2020
Simuxas said:
Screw V, that's why, at least it looks like that now.
Click to expand...
Honestly, that's what it seems like. I'm not sure what message they were trying to get across if anything. But what I got from this game - and again I love this game - is that you can't win. Trying to go up against the government, or big-time cooperation? You're screwed, there's no way you can win. No way you can survive. Don't even try it, you're screwed,

We went from this badass trying to take down corps, trying to put a middle finger up to the one per cent, to actually just becoming another box in the cemetery marked 'V'. You lose everything and you're not given a single bone to try and make that reality less bleak. The game refuses to even let you hold onto your life. That sucks. I'm not given an option, I'm written into an early grave, nothing I can do will stop it from happening.

This game should have those bleak endings, those 'go out with a bang' climaxes. Yet for the multiple we get, all of them are just 'get in your grave and shut up'.
 
  • RED Point
Reactions: Ninivekha, dmandi, Mr_Nobody96 and 3 others
MandyZGaming

MandyZGaming

Forum regular
#4,670
Dec 21, 2020
acakomandos said:
Its even worse if you think about it. Saul died for you, Judy lost best frend and now goes with you for what? Just to see you dying after six months, game is kinda punising you, it made me feel selfish. If that was idea 10/10 i fell shitty
Click to expand...
I didn´t say that I took the nomads. so no Saul dying, no sad Judy. Nomad ending for me is as good as shooting yourself.
 
  • RED Point
Reactions: dmandi
Froste29

Froste29

Forum regular
#4,671
Dec 21, 2020
StarkHelsing said:
Honestly, that's what it seems like. I'm not sure what message they were trying to get across if anything. But what I got from this game - and again I love this game - is that you can't win. Trying to go up against the government, or big-time cooperation? You're screwed, there's no way you can win. No way you can survive. Don't even try it, you're screwed,

We went from this badass trying to take down corps, trying to put a middle finger up to the one per cent, to actually just becoming another box in the cemetery marked 'V'. You lose everything and you're not given a single bone to try and make that reality less bleak. The game refuses to even let you hold onto your life. That sucks. I'm not given an option, I'm written into an early grave, nothing I can do will stop it from happening.

This game should have those bleak endings, those 'go out with a bang' climaxes. Yet for the multiple we get, all of them are just 'get in your grave and shut up'.
Click to expand...
Yes, I think those endings fit the dystopia well and maybe even better than happy endings.

BUT, there should be an option to achieve other endings, catering to other types of people. It is a RPG after all.
 
  • RED Point
Reactions: dmandi, MandyZGaming, acakomandos and 1 other person
MandyZGaming

MandyZGaming

Forum regular
#4,672
Dec 21, 2020
acakomandos said:
Why not. They wanted us to fell how is it when you fight for something just to lose it all
(joke)
Click to expand...
maybe, looking at what we got, they truly did. :giveup:
 
  • RED Point
Reactions: Retro-_-, dmandi, Master_Plot and 1 other person
Solidus2kill

Solidus2kill

Forum regular
#4,673
Dec 21, 2020
They wanted us to feel how we feel now for the SEASON PASS BUY CONTINUE YOUR ADVENTURE IN NIGHT CITY

BUY

BUY

BUY


(This ads is sponsored by Arasaka)
 
acakomandos

acakomandos

Forum regular
#4,674
Dec 21, 2020
MandyZGaming said:
maybe, looking at what we got, they truly did. :giveup:
Click to expand...
You know they dont have to stop at killing V. They can kill all our romance companions for the new plot or just for laughs, it would make me even more miserable
 
  • RED Point
Reactions: dmandi, Master_Plot, Solidus2kill and 1 other person
Froste29

Froste29

Forum regular
#4,675
Dec 21, 2020
acakomandos said:
You know they dont have to stop at killing V. They can kill all our romance companions for the new plot or just for laughs, it would make me even more miserable
Click to expand...
Don't give them ideas. I cried like a bitch when Thane and Legion died.
 
  • RED Point
Reactions: eriberri and MandyZGaming
Mybrokenenglish

Mybrokenenglish

Senior user
#4,676
Dec 21, 2020
Simuxas said:
Yeah, the new body (clone) option seems to fit almost all the endings in a way. In all of them basically V goes into cyberspace or is doomed to die in 6 months cuz of no compatibility or too much damage. Would tie all the endings into one canon but that is sketchy as hell and would require some smart writing (cough, cough).

I still do stand by the Arasaka ending where after surgery V goes back to earth to find a way. But yes the engram story, where V would try to find out if it's still V or not would be cool. Especially if in the end player himself could decide.
Post automatically merged: Dec 21, 2020


Difference is TLoU2 is a linear game, where you basically watching a movie or reading a book, there you got no options. And you are playing as a preset character with preset emotions and abilities it's opposite of what RPG is suppose to be.

Having 7 endings which ends up the same way no matter what you choose in the game is poor writing choice and poor game longevity choice. When you have only one ending it's fine, you get what writers wanted to show, even if it sucks.

I do not want to align CP2077 to TLoU2 since that game is kind of shit if you ask me. It [...] and is edgy for the sake of being edgy, because all good stories have to be dark :shrug:
Click to expand...
If they decided that the relic will kill V, and it totally makes sense, there's no choice you can take that should lead to an happy ending for V. Which is also a main part of the dark future where CP77 is set in. In the end, you choose how V wants to die, and I think it's cool, otherwise everybody would go for the happy ending obviously. I, for example, played as a corpo and decided to accept arasaka's offer and go in the mikoshi hoping that some day V will get a body again. I think it's very interesting and takles a serious topic which I haven't seen in any other videogame before.
What bothers me is that there's little to no choice except for that, while in the Witcher 3 we got to impact on many more decisions. Not as important as in the Witcher 2, but it was fine.



[...]
 
Simuxas

Simuxas

Senior user
#4,677
Dec 21, 2020
Mybrokenenglish said:
If they decided that the relic will kill V, and it totally makes sense, there's no choice you can take that should lead to an happy ending for V. Which is also a main part of the dark future where CP77 is set in. In the end, you choose how V wants to die, and I think it's cool, otherwise everybody would go for the happy ending obviously. I, for example, played as a corpo and decided to accept arasaka's offer and go in the mikoshi hoping that some day V will get a body again. I think it's very interesting and takles a serious topic which I haven't seen in any other videogame before.
What bothers me is that there's little to no choice except for that, while in the Witcher 3 we got to impact on many more decisions. Not as important as in the Witcher 2, but it was fine.



[...]
Click to expand...
Well RPG should give you some choices to make, and if you get 7 choices between "Which flavor of crap do you want", i don't think that is a good design. As well, not everybody would go for happy ending, that is what rpg stands for.
Some people would go for logical endings, some for sad ones, because that is how they roleplayed it.

And if it is Cyberpunk universe, it does not mean everything has to end in grim tone. Give us options, imagine if you only had 7 happy options instead of grim ones, would that be acceptable or better yet, imagine TW3, all of the endings ends up with Ciri dying in different way and Geralt just breaking after that. Would that be fun to play? Give multiple playthroughs? I don't think so.

If the game is based on players building their character they want, choose it's path during its story, then not letting us to choose how the story ends is just shit in general.

I myself planned of going for Corpo lifestyle, being total asshole and murder everyone but by the end V would seek redemption and change itself for good if there would come an option, but nope, u ded.

Also i'm not from US.
 
  • RED Point
Reactions: Greywilde
Szormokpicsaneni

Szormokpicsaneni

Fresh user
#4,678
Dec 21, 2020
Chronoid said:
My zodiac sign is Aquarius. Corresponding tarot card is The Star. I HATE that my tarot card is associated with such an abysmal ending. I feel personally attacked. I am literally shaking right now.

No, but seriously, these endings are ass. CDPR has cut more content than a mohel with tenure. All of this cut content probably exacerbated the homogenized endings, as it lead to rushed results across the board. And while it pains me to admit it, even IF CDPR adds on some juicy life-saving DLC, it doesn't change the fact that, terrible endings notwithstanding, the game isn't very replayable to begin with. The gutted RPG mechanics made sure of that. Unfortunately, I feel the endings are the least of this game's problems right now.
Click to expand...
I don't get it why people want to replay a game that has 100+ hours of content. You want to move into the game and live there?
 
Simuxas

Simuxas

Senior user
#4,679
Dec 21, 2020
Szormokpicsaneni said:
I don't get it why people want to replay a game that has 100+ hours of content. You want to move into the game and live there?
Click to expand...
People wanna enjoy something that was meant to enjoy. Game was built for exploring and replayability with multiple choices. If you enjoy playing through game's story once, hats of to you, but we have different goals, needs, dreams etc.
 
  • RED Point
Reactions: Qaddis, LambachRuthven, dmandi and 5 others
Solidus2kill

Solidus2kill

Forum regular
#4,680
Dec 21, 2020
Guys


It's CDPR after all, they will a big DLC in "the witcher 3's style" and everything will be right
 
Prev
  • 1
  • …

    Go to page

  • 232
  • 233
  • 234
  • 235
  • 236
  • …

    Go to page

  • 535
Next
First Prev 234 of 535

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.