By the way, also The Witcher 3 had a dark tone but we still had plenty of good endings...just saying.
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In my opinion, the game is at it's core a story about how (and whether) one should achieve immortality.So the whole game is about survival..... just to get a forced dying ending, I know you are a moderator for CDPR and have to sweet talk people into thinking that those endings are good and all for the story but the main point is that those endings will keep people from replaying since it will be the same result... a sad death, there is no fun in playing a game when you don't get some kind of satisfaction or reward, and I don't see dying as either of those.
Is your opinion and I respect it bro but I don't share it and that is fine, as I said in the post above we all have different opinions just try to not sound like you are telling people that they are not understanding the game and those endings are actually good because that seems like you actually trying to force people into your own "view" of the game.In my opinion, the game is at it's core a story about how (and whether) one should achieve immortality.
What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
What the thing that ends up being her death sentence? - A chip that purports to grant literal immortality, but which becomes twisted and ends up killing her.
What does she do once she has that death sentence? - It's up to the play and makes for some very interesting choices, but the death sentence to V's body is still there from the end of Act I.
I like that. Most of the endings are varying attempts at achieving immortality in a different way, or refusing to do so.
It -does- make for a good story with a lot of questions; However, RPG games with custom protagonist tend to have people grow attached to their characters over hours and hours of playtime. Just murdering a player's custom character for the sake of a railroaded story never feels good.I like that. Most of the endings are varying attempts at achieving immortality in a different way, or refusing to do so.
Totally fair, I'm not trying to say others have to like it. I just didn't think the representation that the whole game is about survival was entirely accurate. Thus my impressions on what I thought it was about (to me). I respect a different view.Is your opinion and I respect it bro but I don't share it and that is fine, as I said in the post above we all have different opinions just try to not sound like you are telling people that they are not understanding the game and those endings are actually good because that seems like you actually trying to force people into your own "view" of the game.
except my V doesn't want that. its telling that Dexter never lets you answer what you prefer in that car ride.What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
...Hmm no.What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
Someone put it best earlier on in this thread. This story would have made a better book than a game.Is your opinion and I respect it bro but I don't share it and that is fine, as I said in the post above we all have different opinions just try to not sound like you are telling people that they are not understanding the game and those endings are actually good because that seems like you actually trying to force people into your own "view" of the game.
Exactly. Becoming a legend and fulfilling Jackie's dream is one way to go about it, but V chastises Jackie while they are escaping. "Was it worth it?" This game is about V trying their hardest to survive, at it's core....Hmm no.
It's never stated that V wants to become a Legend. Jackie wants to become one, sure. But V? They just join him along the ride.
It's more a story about surviving Night City and it's adversities (I've played both as Nomad and Corpo, and both have decided to become merc for necessity, not for glory).
my V is a down on her luck corporate bitch trying to get by. I explicitly criticize Jackie on route to the hotel for his blind obsession with "making it big". I tell the girl in the Clouds that "being the best" is pure fantasy. I am alone and dying and I just want to survive - as myself, not as a backup, not as a vessel for Johnny's hatered and ambitions.
Agreed that there are multiple motivations V can choose (which is great!). My post above was my take on the character in my playthrough and the story it ended up painting. I was saying the whole game doesn't have to be about survival. There are other takes.It's never stated that V wants to become a Legend. Jackie wants to become one, sure. But V? They just join him along the ride.
It's more a story about surviving Night City and it's adversities (I've played both as Nomad and Corpo, and both have decided to become merc for necessity, not for glory).
I get it, and on the fundamental level, I agree. however, since they've given us the option to decide on our motives, it would only be fair to honor our choices later. you can't invite a vegan to your barbeque and offer them salad only to then force them to eat a steak because it's what barbeques are all about, after all.Agreed that there are multiple motivations V can choose (which is great!). My post above was my take on the character in my playthrough and the story it ended up painting. I was saying the whole game doesn't have to be about survival. There are other takes.
We just can't see these "other takes" at the moment...Agreed that there are multiple motivations V can choose (which is great!). My post above was my take on the character in my playthrough and the story it ended up painting. I was saying the whole game doesn't have to be about survival. There are other takes.
There are multiple motivations that players can give V during their role playing, sure, but in the end they all get scrapped away and apparently it doesn't matter anymore. It only matters that we NEED to care for being a Legend or for Johnny in a way or another, like story is trying to shove it down our throat. That's lazy writing or content that was cut to be on time with the third delayed release.Agreed that there are multiple motivations V can choose (which is great!). My post above was my take on the character in my playthrough and the story it ended up painting. I was saying the whole game doesn't have to be about survival. There are other takes.
OK fair enough : that's the first time that I read a meaningful lecture of the story, and CDPR told us about the immortality theme many times. That's what I had in mind while mentioning "meaningful"In my opinion, the game is at it's core a story about how (and whether) one should achieve immortality.
What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
What the thing that ends up being her death sentence? - A chip that purports to grant literal immortality, but which becomes twisted and ends up killing her.
What does she do once she has that death sentence? - It's up to the play and makes for some very interesting choices, but the death sentence to V's body is still there from the end of Act I.
I like that. Most of the endings are varying attempts at achieving immortality in a different way, or refusing to do so.
But in this scenario our choices did become null and void. After getting rid of Jhonny, accidentally helping Arasaka take back control and power, letting all of our friends down and in the end still die pointlessly, what did our struggle accomplish?I don't think our choices are null and void at all. Every person dies. What we do before we die is what's important.
And how would one happy endings among all of those bad endings change that? You would still have your 6 sad and bad endings. What is bad in having one good one? I don't understand your perspective. We talk about multiple endings. Easy you can fit all possible scenarios there.In my opinion, the game is at it's core a story about how (and whether) one should achieve immortality.
What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
What the thing that ends up being her death sentence? - A chip that purports to grant literal immortality, but which becomes twisted and ends up killing her.
What does she do once she has that death sentence? - It's up to the player and makes for some very interesting choices, but the death sentence to V's body is still there from the end of Act I.
I like that. Most of the endings are varying attempts at achieving immortality in a different way, or refusing to do so. That's very Cyberpunk.
But theres no choice - you saying things that would be on place in world where peope dont change. But during the whole story my vision of this game flipped couple times. V evolved with me during at also Johnny evolved. In my story V found friends, love alliances and allies - staying with it that he said at the beginning one doesnt mean if he would say it at the end.In my opinion, the game is at it's core a story about how (and whether) one should achieve immortality.
What's the thing that V's looking for before the chip is installed? - Becoming a legend (her version of immortality).
What the thing that ends up being her death sentence? - A chip that purports to grant literal immortality, but which becomes twisted and ends up killing her.
What does she do once she has that death sentence? - It's up to the player and makes for some very interesting choices, but the death sentence to V's body is still there from the end of Act I.
I like that. Most of the endings are varying attempts at achieving immortality in a different way, or refusing to do so. That's very Cyberpunk.