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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 406 45.2%
  • No, I am content with the endings currently offered.

    Votes: 81 9.0%
  • I think that the option should be available for those who want it.

    Votes: 264 29.4%
  • It’s more complicated than that.

    Votes: 147 16.4%

  • Total voters
    898
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arcsirc

arcsirc

Forum regular
#6,261
Dec 24, 2020
Arekrulez said:
But V is about to die any way. That's good.

Whole this thread, want to save V. LOL
Click to expand...
ok sweetie,

“In Cyberpunk you can’t save the world, you can only save yourself” - Mike Pondsmith
 
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DRaptor-1

DRaptor-1

Forum regular
#6,262
Dec 24, 2020
Arekrulez said:
But I did ask you.


I have seen people asking for Happy ending, GTA have HAPPY ending. I am just referring to the type of Ending that people are asking for.

I dont see my V becoming a rich boy with race cars in a multi million dollar villa. CP is not this type world. and just go back to CP 2020 talk ot Mike, or hear what his saying about Cyberpunk that he builde from scraps back in 80s.

Imagine, ' Hey Mike, lets make our character a reach bitch' LOOOOOOOOOOOOOOL
Post automatically merged: Dec 24, 2020




whatever
Click to expand...
Seems like you talking alone. None talked about gta, about money, about cars etc. If a game got an happy ending, then following your reasoning, it is copied by Gta? Wtf are you talkin about mate. Read the comments, make an idea of what we are asking. 7 endings, and you think is normal that in every ending V dies? No it isn't. Because if they let you choose what you wanna be, they must follow your decision. This feel like a scam. Oh yes for all the game we go around looking for a cure, we assault arasaka but well, in 6 months we die. We leave NC with panam/Judy, well 6 months and we still die. We go in the mikoshi where alt can save us. No, we stay in blackwall forever or we'll, guess what? In 6 months we die. This is what I call diversification.
At this point just suicide and give a sense to the ending.

Ps. None said we all want 1 single ending. None said we want only the happy ending. But at least give us the chance to have it. Someone will use it, someone no. But not that you don't even put 1 single decent ending.
As we said more than once, but of course you cba go read some comments, the only explanation to this is that they want to add more post ending story content, that it. And we hope that
 
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K

knibn71

Fresh user
#6,263
Dec 24, 2020
Hello people, New here. Anyway, unlike others, i read quite some pages from the thread, and i'd just like to say this is nice to finally see rational people either calmly debating or trying to help CDRP in finding solutions to improve the game.

So, i finished the game not too long ago, i did only one run, ending in a romance with Panam, and what looks like the " happiest " ending you, or V, can get. I was pretty satified with it actually, even knowing all the other endings, it's not that i like dark endings ( i do ), but i think it kinda feels like reality you know ? like, that's life, and sometime, there is nothing you can do about it. Of course, i understand that some people don't like that, even more when CDRP promised a world full of choices , consequences and possibilities. So yeah, i wouldn't mind more endings, happy ones, or at least open ones. Most importantly, i'm curious about what ending is " Canon ", if there is one that is of course.

To summarize, i still loved the game, even with it's flaws, and i can't wait to see what it will look like when all the patches, DLC and changes are made. I trust that CDPR will do the right choices, and maybe surprise us, who knows ? And i just hope that the community will be here to help them
 
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A

Arekrulez

Fresh user
#6,264
Dec 24, 2020
arcsirc said:
ok s

ok sweetie,

“In Cyberpunk you can’t save the world, you can only save yourself” - Mike Pondsmith
Click to expand...

yeh, my bad. But. lets just say. you can save yourself, up to certain point.
 
trapromance

trapromance

Fresh user
#6,265
Dec 24, 2020
Edit, in response to;-

Arekrulez said:
But V is about to die any way. That's good.

Whole this thread, want to save V. LOL
Click to expand...

That would be because for an RPG game that is meant to be immersive with an evolving world, that requires 30+ hours of gameplay (just to clear a good part of it), encouraging emotional investment (hence the tags 'role-playing game') on-top of that addition of time and effort, it's counter-intuitive to destroy the protag within the first instalment of what is presumed to be a long-standing series to come.

Yes, Cyberpunk is a grim-dark setting within a Dystopian world; if it were not for the literal personal perspective you take into the game, with its well-written, believable characters (for real, the Judy arc hits you hard as one experience), there would be no problem. If it were a different kind of genre of game altogether, this wouldn't be an issue.

Games like The Elder Scrolls, while also an RPG, lack that fundamental element that causes the player to connect with the character and its world on a deeper integration—personality. Personality by the actual recourse that the character feels alive - Commander Shepard and in this case, V, were both very "real" people by that comparison, which was why the story of Shepard invoked loss when he/she finally dies in ME3. Why their relationships felt real, why their choices felt like they should matter.

It is perfectly reasonable and understandable why an individual would feel like this, given each ending is too 'real' with its circumstances - but that is why my own personal perspective is that these endings are a 'necessary build-up' for what is to come, and why I don't think V is doomed, at least not yet.
 
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Kikinho

Kikinho

Senior user
#6,266
Dec 24, 2020
knibn71 said:
Hello people, New here. Anyway, unlike others, i read quite some pages from the thread, and i'd just like to say this is nice to finally see rational people either calmly debating or trying to help CDRP in finding solutions to improve the game.

So, i finished the game not too long ago, i did only one run, ending in a romance with Panam, and what looks like the " happiest " ending you, or V, can get. I was pretty satified with it actually, even knowing all the other endings, it's not that i like dark endings ( i do ), but i think it kinda feels like reality you know ? like, that's life, and sometime, there is nothing you can do about it. Of course, i understand that some people don't like that, even more when CDRP promised a world full of choices , consequences and possibilities. So yeah, i wouldn't mind more endings, happy ones, or at least open ones. Most importantly, i'm curious about what ending is " Canon ", if there is one that is of course.

To summarize, i still loved the game, even with it's flaws, and i can't wait to see what it will look like when all the patches, DLC and changes are made. I trust that CDPR will do the right choices, and maybe surprise us, who knows ? And i just hope that the community will be here to help them
Click to expand...
I'm personally completely fine with my ending. Arasaka>back to earth for 6 month. I don't mind death in endings. What I did mind though was that I was offered no closure in the end. I didn't have the chance to say goodbye to my friends and loved ones in person. didn't get the chance to be comforted by Misty. And didn't get the chance on any kind of revenge.

While for me a few simple dialogues and short quests could have saved my opinion on the game, I still understand and agree that people who do need a happy ending should have at least 1 real option for it.
The game sets up the Soulkiller as a bad thing, so I understand why people do't consider the use of it happy.
 
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Barsenthor

Barsenthor

Forum regular
#6,267
Dec 24, 2020
trapromance said:
Games like The Elder Scrolls, while also an RPG, like that fundamental element that causes the player to connect with the character and its world on a deeper integration—personality. Personality by the actual recourse that the character feels alive - Commander Shepard and in this case, V, were both very "real" people by that comparison, which was why the story of Shepard invoked loss when he/she finally dies in ME3. Why their relationships felt real, why their choices felt like they should matter.
Click to expand...
ME was for the most part a space opera, that goes into dystopia kind of ending and this lead to the crash. People were expecting a classic blow second Death Star and have a picnic on Endor, not Mexican stand-off between rebels and Empire that lead to the ending where Luck and Solo dies and Leya is left with murky compromise.

Those endings in CP77 would fit if not for the fact that surviving the biochip (despite the obvious MacGaffin) was a main goal/objective, that by the end of the day failed completely in all endings. Above all this world was always about "you can't save it, you can only save yourself" and you as player can't do even this.

This is infuriating for most people and it's just a bad storytelling, ofc without any DLC to expend the story beyond third act.
If we would get info form CDPR that there will be Act 4, 5 or endings would hint this in obvious way this whole thread wouldn't exists.
 
Last edited: Dec 24, 2020
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DRaptor-1

DRaptor-1

Forum regular
#6,268
Dec 24, 2020
Kikinho said:
I'm personally completely fine with my ending. Arasaka>back to earth for 6 month. I don't mind death in endings. What I did mind though was that I was offered no closure in the end. I didn't have the chance to say goodbye to my friends and loved ones in person. didn't get the chance to be comforted by Misty. And didn't get the chance on any kind of revenge.

While for me a few simple dialogues and short quests could have saved my opinion on the game, I still understand and agree that people who do need a happy ending should have at least 1 real option for it.
The game sets up the Soulkiller as a bad thing, so I understand why people do't consider the use of it happy.
Click to expand...
Completely agree. Just a short mission, few cutscenes to talk with friend, with the loved one, and then let us play after the ending, not saving the loading before. Nothing more, nothing hard to make
 
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Kikinho

Kikinho

Senior user
#6,269
Dec 24, 2020
DRaptor-1 said:
Completely agree. Just a short mission, few cutscenes to talk with friend, with the loved one, and then let us play after the ending, not saving the loading before. Nothing more, nothing hard to make
Click to expand...
This literally all I expected in the end.
 
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Seraphine_1

Seraphine_1

Fresh user
#6,270
Dec 24, 2020
DRaptor-1 said:
Completely agree. Just a short mission, few cutscenes to talk with friend, with the loved one, and then let us play after the ending, not saving the loading before. Nothing more, nothing hard to make
Click to expand...
I expected more from romance, than just a sex scene at the end and starting the long term relationship. I romanced River. Didn't liked the Arasaka Ending so i went for the Rogue ending.
 
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DRaptor-1

DRaptor-1

Forum regular
#6,271
Dec 24, 2020
Seraphine_1 said:
I expected more from romance, than just a sex scene at the end and starting the long term relationship. I romanced River. Didn't liked the Arasaka Ending so i went for the Rogue ending.
Click to expand...
Yes I also was expecting more from romance. Alot more. Hope they add more options lately
 
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Simuxas

Simuxas

Senior user
#6,272
Dec 24, 2020
Well there is quite a problem with playing after the game. Since a lot of stuff incorporates Johnnty. And that leaves pretty much nothing to do at the moment in the world. If Johnny is gone, making him still appear after endings we have would make no sense.

Only option for post game is DLC where story gets extended for V to look for a cure. Could come with continuation of V story aswell as some side missions where Johnny doesnt exist. New gigs maybe and other stuff.
 
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BxBaracus

BxBaracus

Fresh user
#6,273
Dec 24, 2020
i dont understand how people expected a "happy" ending in this scenario like did u listen what people had to say about night city and the current world ? Getting happy in this world could mean just having some people actually caring for you , finding love ,having impact , or go out with a bang ,make your mark, you can achieve all of that.

And no, having X amount of different ending doesnt mean one of it should be "happy", that would just mean everyone tries to achieve that one ending were v ultimately survives , and thus making all the other endings pointless.

And you did have significant impact in the main story and in the side quests , helped tracking down a serial killer , helped prostitutes having a slightly better live, helped people gain theire revenge etc pp, its just not on the level of " biggest hero who saved the world, no one else could do it" Which is totaly fine. And its not comparable to ME3. There is no evil that u had to fight, and you failing doesnt mean the world is going down. The entire MQ narrative was " find a cure " the real stories took place around that. And nothing that you did, is reversed because you failed YOUR quest of finding a cure.

And its a biochip attacking your Body , so it doenst matter if you are a demigod that could murder anyone, none of the skillsets you possibly possess will help you cure yourself.

And many of the endings are "open end" with the possibility of vs surviving. The nomad ending is full of hope , maybe the voicemals you hear are post mortem, but who knows, theres is many reasony why one could not be answering his phone outside of being dead. In another ending you are about to enter a space station, who knows what you will find there . And maybe alt is just plain wrong maybe you dont die after 6 month , maybe she just tested you , 6 month and youll die or become immortal as a construct , maybe she wanted you to become a construct ?
We will see if these endings are open just for our imagination or they will eventually expand the endings with a future dlc. I hope for the later one.

And they kind of have to ,this is the only problem i have with the endings it makes me worried about the DLC,s. If they not willing to expand VS story what else could they do ? New character ? Maybe one of the dlcs sure , but at some point the dlcs have to expand V`s story. And new content prior to the main quest, knowing that most players already know what eventually will or will not happen ,will just feel shallow. And it would suffer from the same pace problems the main game already suffers from. You are most likely dieing soon ? couple of weeks ? Why do u care making pointless side missions if literally your lives on the line. A Story dlc before the Main quest that is not related to your quest of saving yourself is just not gonna be enjoyable , and if it is related to " find a cure " its just the same shit all over again.

So a great DLC would basically have to expands Vs story taking place after the main mission ,and it wouldnt be that hard to implement no matter what your ending was ( besides killing yourself of course). it also has to get rid of the " here something that may save you , go find x " narrative , been there done that.
 
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trapromance

trapromance

Fresh user
#6,274
Dec 24, 2020
If CDPR intends to stick to their guns about the apparent expansion being as big as the Witcher 3 expac content, it might just be an entire added game altogether.

They expressed worries of previous issues concerning the console launch potentially putting DLC and Expansion plans on hold - but apparently this is no longer the case, as their sales continue to break projections. There has been no change in their plans so, expectant to see the announcement and reveal of the DLC content early 2021 before the Expansion announcement.
 
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Seraphine_1

Seraphine_1

Fresh user
#6,275
Dec 24, 2020
Simuxas said:
Well there is quite a problem with playing after the game. Since a lot of stuff incorporates Johnnty. And that leaves pretty much nothing to do at the moment in the world. If Johnny is gone, making him still appear after endings we have would make no sense.

Only option for post game is DLC where story gets extended for V to look for a cure. Could come with continuation of V story aswell as some side missions where Johnny doesnt exist. New gigs maybe and other stuff.
Click to expand...
I am interested on Mr. Blue Eyes. Hurr, working for Illusive Man again. But something tells me Mr. Blue Eyes is instead a commander shepard of sorts. The tables have turned.
 
arcsirc

arcsirc

Forum regular
#6,276
Dec 24, 2020
The point of no return message
https://cdn.holdtoreset.com/wp-content/uploads/2020/12/12133038/Point-of-No-Return-in-Cyberpunk-2077.jpg
definitely gave me the idea that completing the main story would allow you back into the world perhaps at the cost of some unfinished side quests pertaining to johnny's storyline, the phrasing was really unclear on this.
I don't think this was the intent but another victim of having to cut back on things to make release.
 
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Barsenthor

Barsenthor

Forum regular
#6,277
Dec 24, 2020
Simuxas said:
Well there is quite a problem with playing after the game. Since a lot of stuff incorporates Johnnty. And that leaves pretty much nothing to do at the moment in the world. If Johnny is gone, making him still appear after endings we have would make no sense.

Only option for post game is DLC where story gets extended for V to look for a cure. Could come with continuation of V story aswell as some side missions where Johnny doesnt exist. New gigs maybe and other stuff.
Click to expand...
Was this a case? Even with expansions you can just switch him off in any gigs/side missions that was left.
This could be done also now - yet it wasn't for unknow reasons. Ofc story was a reason, but story is written by the writer that could made other endings. Having open world game with ending that forbids you from playing? It's at least bizzare. For me this is now just bad cliffhanger.
Post automatically merged: Dec 24, 2020

trapromance said:
If CDPR intends to stick to their guns about the apparent expansion being as big as the Witcher 3 expac content, it might just be an entire added game altogether.

They expressed worries of previous issues concerning the console launch potentially putting DLC and Expansion plans on hold - but apparently this is no longer the case, as their sales continue to break projections. There has been no change in their plans so, expectant to see the announcement and reveal of the DLC content early 2021 before the Expansion announcement.
Click to expand...
Most people have a short memory or they don't care this much. Once the game will be patched they will forget. The fact that we get a patch at midnight a day before Christmas Eve that in Poland is a main part of Christmas proves that they are serious to fix this game asap and go back with DLC.

I think that this was original goal - release the game and in few days give a roadmap for DLC/Expensions that would dispel doubts about endings. After the fiasco with consoles, they couldn't do this due to damage control since this would look like they are only after the money while the game sucks on consoles, especially on oldest ones.
 
Last edited: Dec 24, 2020
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K

knibn71

Fresh user
#6,278
Dec 24, 2020
BxBaracus said:
i dont understand how people expected a "happy" ending in this scenario like did u listen what people had to say about night city and the current world ? Getting happy in this world could mean just having some people actually caring for you , finding love ,having impact , or go out with a bang ,make your mark, you can achieve all of that.

And no, having X amount of different ending doesnt mean one of it should be "happy", that would just mean everyone tries to achieve that one ending were v ultimately survives , and thus making all the other endings pointless.

And you did have significant impact in the main story and in the side quests , helped tracking down a serial killer , helped prostitutes having a slightly better live, helped people gain theire revenge etc pp, its just not on the level of " biggest hero who saved the world, no one else could do it" Which is totaly fine. And its not comparable to ME3. There is no evil that u had to fight, and you failing doesnt mean the world is going down. The entire MQ narrative was " find a cure " the real stories took place around that. And nothing that you did, is reversed because you failed YOUR quest of finding a cure.

And its a biochip attacking your Body , so it doenst matter if you are a demigod that could murder anyone, none of the skillsets you possibly possess will help you cure yourself.

And many of the endings are "open end" with the possibility of vs surviving. The nomad ending is full of hope , maybe the voicemals you hear are post mortem, but who knows, theres is many reasony why one could not be answering his phone outside of being dead. In another ending you are about to enter a space station, who knows what you will find there . And maybe alt is just plain wrong maybe you dont die after 6 month , maybe she just tested you , 6 month and youll die or become immortal as a construct , maybe she wanted you to become a construct ?
We will see if these endings are open just for our imagination or they will eventually expand the endings with a future dlc. I hope for the later one.

And they kind of have to ,this is the only problem i have with the endings it makes me worried about the DLC,s. If they not willing to expand VS story what else could they do ? New character ? Maybe one of the dlcs sure , but at some point the dlcs have to expand V`s story. And new content prior to the main quest, knowing that most players already know what eventually will or will not happen ,will just feel shallow. And it would suffer from the same pace problems the main game already suffers from. You are most likely dieing soon ? couple of weeks ? Why do u care making pointless side missions if literally your lives on the line. A Story dlc before the Main quest that is not related to your quest of saving yourself is just not gonna be enjoyable , and if it is related to " find a cure " its just the same shit all over again.

So a great DLC would basically have to expands Vs story taking place after the main mission ,and it wouldnt be that hard to implement no matter what your ending was ( besides killing yourself of course). it also has to get rid of the " here something that may save you , go find x " narrative , been there done that.
Click to expand...

That's actually what i wish for the DLCs. I would love to " never stop fighting " like johnny said, and see the future I created, while keeping the consequences of my choices. I sincerely hope romance and such will follow.
And what would be sick about your idea, is that , much like the Origins Introduction quests, The introduction of the DLC could be made from the ending you chose at the main quest. How sick would it be to see, in my case/ending, a month or two with Panam, that would lead you to the DLC content, maybe go back in NC, or somewhere else i dunno.
 
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StarkHelsing

StarkHelsing

Forum regular
#6,279
Dec 24, 2020
Why the heck do we have some people in the thread complaining about V surviving in a freaking game where the creator of Cyberpunk literally said the whole point of it is to survive.

If you're selling me a game about survival and I literally do not have a clear cut option that I survive then is garbage. If they keep it this way, then it's just bad writing.

That's the problem here, is that you're given a maximum of six months, nothing you do before Embers matters in regards to your survival outcome besides what, a few side quests and even then.

I will hang onto the belief that this is just for DLC later on, an expansion or sequel. But damn does that kind of suck, where you have to pay the corpo in order to actually succeed in the base games actual goal.
 
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Buckadoz

Buckadoz

Forum regular
#6,280
Dec 24, 2020
knibn71 said:
Hello people, New here. Anyway, unlike others, i read quite some pages from the thread, and i'd just like to say this is nice to finally see rational people either calmly debating or trying to help CDRP in finding solutions to improve the game.

So, i finished the game not too long ago, i did only one run, ending in a romance with Panam, and what looks like the " happiest " ending you, or V, can get. I was pretty satified with it actually, even knowing all the other endings, it's not that i like dark endings ( i do ), but i think it kinda feels like reality you know ? like, that's life, and sometime, there is nothing you can do about it. Of course, i understand that some people don't like that, even more when CDRP promised a world full of choices , consequences and possibilities. So yeah, i wouldn't mind more endings, happy ones, or at least open ones. Most importantly, i'm curious about what ending is " Canon ", if there is one that is of course.

To summarize, i still loved the game, even with it's flaws, and i can't wait to see what it will look like when all the patches, DLC and changes are made. I trust that CDPR will do the right choices, and maybe surprise us, who knows ? And i just hope that the community will be here to help them
Click to expand...
Curious what your take is on Soulkiller.
 
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