Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
MAIN JOBS
SIDE JOBS
GIGS
Menu

Register

[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 439 43.8%
  • No, I am content with the endings currently offered.

    Votes: 100 10.0%
  • I think that the option should be available for those who want it.

    Votes: 295 29.4%
  • It’s more complicated than that.

    Votes: 169 16.8%

  • Total voters
    1,003
Prev
  • 1
  • …

    Go to page

  • 313
  • 314
  • 315
  • 316
  • 317
  • …

    Go to page

  • 648
Next
First Prev 315 of 648

Go to page

Next Last
Tasat1000

Tasat1000

Fresh user
#6,281
Dec 24, 2020
Please make a happy ending option :cry:
 
  • RED Point
Reactions: Anrix1, Kescham, rippercityransom and 2 others
DRaptor-1

DRaptor-1

Forum regular
#6,282
Dec 24, 2020
knibn71 said:
That's actually what i wish for the DLCs. I would love to " never stop fighting " like johnny said, and see the future I created, while keeping the consequences of my choices. I sincerely hope romance and such will follow.
And what would be sick about your idea, is that , much like the Origins Introduction quests, The introduction of the DLC could be made from the ending you chose at the main quest. How sick would it be to see, in my case/ending, a month or two with Panam, that would lead you to the DLC content, maybe go back in NC, or somewhere else i dunno.
Click to expand...
I'm keeping my finger crossed for that too. Is the most reasonable thing to do, and is not even hard to do. they will gain alot of trust and love from the community, that is always good for a creator, and that they lost with the catastrophic launch. I personally don't care about bugs, continously crashed etc. Untill the game is written right. Can always fix that problems, but if the main story is not engaging, well is a big loss. I hope they will tell us something about dlcs asap in 2021.
 
  • RED Point
Reactions: acakomandos
Barsenthor

Barsenthor

Forum regular
#6,283
Dec 24, 2020
CDPR: we are against the "game as a service" model.
Also CDPR: CP77 endings

Just joking - I really love this world and want more of it not less.
 
arcsirc

arcsirc

Forum regular
#6,284
Dec 24, 2020
BxBaracus said:
i dont understand how people expected a "happy" ending in this scenario like did u listen what people had to say about night city and the current world ? Getting happy in this world could mean just having some people actually caring for you , finding love ,having impact , or go out with a bang ,make your mark, you can achieve all of that.
Click to expand...
It depends on your definition of happy ending. I would have accepted an "aw shit I guess I'm a clone now at least I survived I hope I can make rent this month, F to all my fallen homies." a happy ending.
My main gripes are the arbitrary 6 month expiry across the board, it feels so tacked on and basically overshadows any really interesting philosophical slants the game could have taken.
I really think too many people read happy ending and assume we all want a bed of cocaine and a garage full of super cars, I was incredibly disappointed to find out that now I lived in some sterile penthouse and was the boss of the afterlife just because I didn't want to sac the avocados on the altar of Arasaka for my life.

I'd like to add that I think that the storytelling in the game is incredible, I never hit up forums and start grumbling about things but this game has been living rent free in my head ever since I finished it a week ago, which is really annoying because I can't bring myself to play it.
Buuuuut the main story is also a bit scuffed in places which I assume due to the quality of the writing on the whole is either due to an agenda being pushed or the troubled development/deadlines/crunch.
 
  • RED Point
Reactions: Ninivekha, Anrix1, hildegard_von_b and 3 others
Rawls

Rawls

Moderator
#6,285
Dec 24, 2020
Lots of posts deleted, a couple edited. Warnings issued. If you can't post nicely, don't post.
 
  • RED Point
Reactions: DROZD01 and Kescham
K

knibn71

Fresh user
#6,286
Dec 24, 2020
Buckadoz said:
Curious what your take is on Soulkiller.
Click to expand...
To be honest, before reading this thread, i did not think about it much, because the transition from Original V to Copy V is so damn quick, like wtf happened aha.
But now that i think about it, i understand what i read, about the fact that at this point, V is already dead. BUT, i also think that it's an interesting concept, because how can we be sure that V is dead, and a copy took it's place ? I mean, does that really qualify as " Death ", and maybe not " Reincarnation " ? The SoulKiller thing is a question unanswered for ages now : What makes you, you ? Your memories ? Your DATA, experiences ? We don't really know, so it's up to the player to chose i think. In my case, i'm the kind of person that think that brainwaves, emotions, memories etc are just 0 and 1s, so i chose to think that V is still V, even after Soulkiller. Ofc that may not be the case, maybe in 20-50 years, humanity will find that " Souls " actually exists, and aren't just Electrical signals. In that case, well, i will be able to say for sure that V died. But right now, no one can say for sure, but you can chose to believe
 
Froste29

Froste29

Forum regular
#6,287
Dec 24, 2020
arcsirc said:
I'd like to add that I think that the storytelling in the game is incredible, I never hit up forums and start grumbling about things but this game has been living rent free in my head ever since I finished it a week ago, which is really annoying because I can't bring myself to play it.
Buuuuut the main story is also a bit scuffed in places which I assume due to the quality of the writing on the whole is either due to an agenda being pushed or the troubled development/deadlines/crunch.
Click to expand...
Well said. It is good to see that other people than me has these severe reactions.

I know I am overreacting, but the first 4,5 days after finishing the game I thought "So this is what despression feels like".
 
  • RED Point
Reactions: Anrix1 and rippercityransom
Cyber.D.G.

Cyber.D.G.

Forum regular
#6,288
Dec 24, 2020
BxBaracus said:
And no, having X amount of different ending doesnt mean one of it should be "happy", that would just mean everyone tries to achieve that one ending were v ultimately survives , and thus making all the other endings pointless.
Click to expand...
There's a game, called Vampire the Masquarade: Bloodlines. It's a very old game, but still have a big community.
And it IS actually an RPG, where your choices DO MATTER.
There's several endings also. Some are happy, some... well... not very much. But there is an OPTION.
And you know what? I've seen LOTS of comments, that many ppl prefer one specific ending, and trying to achive it, by making choices, building relationships with NPCs, ROLE-PLAYING their characters in a very specific way. And the endings they chose were not always "happy". Like one girl, I remember even now after all these years.. So she liked the main antagonist so much, that for almost every playthrough she would take his side, and die in the end with him.
Having DIFFERENT endings doesnt mean that everyone will auto pick the happiest one.
 
Last edited: Dec 24, 2020
  • RED Point
Reactions: Kashola_
K

knibn71

Fresh user
#6,289
Dec 24, 2020
DRaptor-1 said:
I'm keeping my finger crossed for that too. Is the most reasonable thing to do, and is not even hard to do. they will gain alot of trust and love from the community, that is always good for a creator, and that they lost with the catastrophic launch. I personally don't care about bugs, continously crashed etc. Untill the game is written right. Can always fix that problems, but if the main story is not engaging, well is a big loss. I hope they will tell us something about dlcs asap in 2021.
Click to expand...
Well like i said, i still enjoyed the game, so as long as they don't destroy it with DLC, i'm okay with the way it is. But, i know that it can be 100X better, it has so much potential, so i would be fine with that too aha. Finger crossed like you said
 
  • RED Point
Reactions: DRaptor-1
Simuxas

Simuxas

Senior user
#6,290
Dec 24, 2020
BxBaracus said:
i dont understand how people expected a "happy" ending in this scenario like did u listen what people had to say about night city and the current world ? Getting happy in this world could mean just having some people actually caring for you , finding love ,having impact , or go out with a bang ,make your mark, you can achieve all of that.

And no, having X amount of different ending doesnt mean one of it should be "happy", that would just mean everyone tries to achieve that one ending were v ultimately survives , and thus making all the other endings pointless.

And you did have significant impact in the main story and in the side quests , helped tracking down a serial killer , helped prostitutes having a slightly better live, helped people gain theire revenge etc pp, its just not on the level of " biggest hero who saved the world, no one else could do it" Which is totaly fine. And its not comparable to ME3. There is no evil that u had to fight, and you failing doesnt mean the world is going down. The entire MQ narrative was " find a cure " the real stories took place around that. And nothing that you did, is reversed because you failed YOUR quest of finding a cure.

And its a biochip attacking your Body , so it doenst matter if you are a demigod that could murder anyone, none of the skillsets you possibly possess will help you cure yourself.

And many of the endings are "open end" with the possibility of vs surviving. The nomad ending is full of hope , maybe the voicemals you hear are post mortem, but who knows, theres is many reasony why one could not be answering his phone outside of being dead. In another ending you are about to enter a space station, who knows what you will find there . And maybe alt is just plain wrong maybe you dont die after 6 month , maybe she just tested you , 6 month and youll die or become immortal as a construct , maybe she wanted you to become a construct ?
We will see if these endings are open just for our imagination or they will eventually expand the endings with a future dlc. I hope for the later one.

And they kind of have to ,this is the only problem i have with the endings it makes me worried about the DLC,s. If they not willing to expand VS story what else could they do ? New character ? Maybe one of the dlcs sure , but at some point the dlcs have to expand V`s story. And new content prior to the main quest, knowing that most players already know what eventually will or will not happen ,will just feel shallow. And it would suffer from the same pace problems the main game already suffers from. You are most likely dieing soon ? couple of weeks ? Why do u care making pointless side missions if literally your lives on the line. A Story dlc before the Main quest that is not related to your quest of saving yourself is just not gonna be enjoyable , and if it is related to " find a cure " its just the same shit all over again.

So a great DLC would basically have to expands Vs story taking place after the main mission ,and it wouldnt be that hard to implement no matter what your ending was ( besides killing yourself of course). it also has to get rid of the " here something that may save you , go find x " narrative , been there done that.
Click to expand...
Well leaving endings open ended like these, if they are, is areally scummy design. Unless it is cut content to be added later for free.

Second, endings like these, if they will stay like this, really mess up with possible DLCs, because we all reallly like V, amazing character. Some random character dlcs make no sense same as mid game dlc pretty much denies even more the false sense of rush. Pre game would just be kind of insilting. The game is suppose to be RPG with open world to explore.

I would have suggested making more diverse endings some good, some bittersweet and some bad ones. Everyone could get what they want and could make different choices during different playthroughs.
 
  • RED Point
Reactions: Anrix1 and rippercityransom
Barsenthor

Barsenthor

Forum regular
#6,291
Dec 24, 2020
The whole story is like a great sex with no climax, it leave you frustrated not thrilled :(
 
Buckadoz

Buckadoz

Forum regular
#6,292
Dec 24, 2020
knibn71 said:
To be honest, before reading this thread, i did not think about it much, because the transition from Original V to Copy V is so damn quick, like wtf happened aha.
But now that i think about it, i understand what i read, about the fact that at this point, V is already dead. BUT, i also think that it's an interesting concept, because how can we be sure that V is dead, and a copy took it's place ? I mean, does that really qualify as " Death ", and maybe not " Reincarnation " ? The SoulKiller thing is a question unanswered for ages now : What makes you, you ? Your memories ? Your DATA, experiences ? We don't really know, so it's up to the player to chose i think. In my case, i'm the kind of person that think that brainwaves, emotions, memories etc are just 0 and 1s, so i chose to think that V is still V, even after Soulkiller. Ofc that may not be the case, maybe in 20-50 years, humanity will find that " Souls " actually exists, and aren't just Electrical signals. In that case, well, i will be able to say for sure that V died. But right now, no one can say for sure, but you can chose to believe
Click to expand...
I don't think a soul is anything magical either, but I do know how data works. 1s and 0s aren't moved, they're copied. Even though I concede that fiction can make things up if they want, I think Alt's warnings about Soulkiller and V's hesitation about it make its fallout clear.

Think of it like this. If V was simply copied and not deleted, would one sense of "self" exist in two people? I don't think that makes any sense -- V1 would clearly be referring to something else when she says "I am" than V2. Basically this is what happens in the ending, except V1 gets wiped out when Alt uses Soulkiller.
 
Barsenthor

Barsenthor

Forum regular
#6,293
Dec 24, 2020
Buckadoz said:
I don't think a soul is anything magical either, but I do know how data works. 1s and 0s aren't moved, they're copied. Even though I concede that fiction can make things up if they want, I think Alt's warnings about Soulkiller and V's hesitation about it make its fallout clear.

Think of it like this. If V was simply copied and not deleted, would one sense of "self" exist in two people? I don't think that makes any sense -- V1 would clearly be referring to something else when she says "I am" than V2. Basically this is what happens in the ending, except V1 gets wiped out when Alt uses Soulkiller.
Click to expand...
For me this is Act 4 and beyond. Whole concept of being one of the first living construct/engrams in the world has a far greater potential then copy-paste Fight Club with Narrator and Tyler Durden.
 
SaulTuk

SaulTuk

Forum regular
#6,294
Dec 24, 2020
Simuxas said:
Well there is quite a problem with playing after the game. Since a lot of stuff incorporates Johnnty. And that leaves pretty much nothing to do at the moment in the world. If Johnny is gone, making him still appear after endings we have would make no sense.

Only option for post game is DLC where story gets extended for V to look for a cure. Could come with continuation of V story aswell as some side missions where Johnny doesnt exist. New gigs maybe and other stuff.
Click to expand...
Nah, some DLC, solving 6 month problem will not be enough, at least for me. We deserve complete overhaul, some Definitive Edition, with no content cuts, working mechanics (Empathy, Johny, etc), and some bonus stuff as a compensation for our troubles. New gigs and sidejobs, especially about BD and Cyberspace — themes and mechanics barely presented in the game.
But i, personally, would leave Judy and Panam as they are, i mean, they dump V if he stays in NC, and that's logical. Both these characters have reasons to hate NC and leave it for good. This will be the price for playing after ending, because if V leaves NC (with nomads or not), he has love interest with him but doesn't play after ending. Of course, River and Kerry romances are opposite to Panam/Judy — V keeps them, if stays in NC, but looses them if leaves.
 
K

knibn71

Fresh user
#6,295
Dec 24, 2020
Cyber.D.G. said:
There's a game, called Vampire the Masquarade: Bloodlines. It's a very old game, but still have a big community.
And its actually an RPG, where your choices DO MATTER.
There's several endings also. Some are happy, some... well... not very much. But there is an OPTION.
And you know what? I've seen LOTS of comments, that many ppl prefer one specific ending, and trying to achive it, by making choices, building relationships with NPCs, ROLE-PLAYING their characters in a very specific way. And the endings they chose were not always "happy". Like one girl liked the main antagonist so much, that almost every playthrough she would take hes side, and die in the end.
Having DIFFERENT endings doesnt mean that everyone will auto pick the happiest one.
Click to expand...
What you are saying is true. In my case, i did think about seriously taking the Suicide Ending, because well, as we all said, this game is kinda dark, and if t try to immerse myself in it, this ending would seem logical with all that V experienced. It COULD happen i reality, that's what i mean. The thing is, IMO, that if a Happy Ending were to come to life, it shouldn't be TOO happy. That wouldn't have any flavor, and it wouldn't make sense to have 7 Bad-ish endings ( well, some more grey-ish IMO ) and ONE happy, fairytale kinda ending.
 
Buckadoz

Buckadoz

Forum regular
#6,296
Dec 24, 2020
Barsenthor said:
For me this is Act 4 and beyond. Whole concept of being one of the first living construct/engrams in the world has a far greater potential then copy-paste Fight Club with Narrator and Tyler Durden.
Click to expand...
I guess some people are okay with this. As far as I'm concerned V2 is a walking shrine to V1's ultimate failure, and I could not care less what happens after Soulkiller.
 
  • RED Point
Reactions: dmandi
arcsirc

arcsirc

Forum regular
#6,297
Dec 24, 2020
Buckadoz said:
Think of it like this. If V was simply copied and not deleted, would one sense of "self" exist in two people? I don't think that makes any sense -- V1 would clearly be referring to something else when she says "I am" than V2. Basically this is what happens in the ending, except V1 gets wiped out when Alt uses Soulkiller.
Click to expand...
I confess I'd be less nonchalant about soulkiller if you weren't instantaneously being reinstalled on the same meatware you'd always existed in.

edit: we'll have to agree to disagree on what V2 represents.
 
  • RED Point
Reactions: Kashola_
StarkHelsing

StarkHelsing

Forum regular
#6,298
Dec 24, 2020
Even then it makes you think what's going to happen now that you're separate from Johnny? Like, how do we move on from that? Is Johnny AI going to hack into our implants like a virus? There's no way we're done with him.
 
rippercityransom

rippercityransom

Forum regular
#6,299
Dec 24, 2020
Joining the club of people that made an account just for this thread. I played ME3 when it came out and experienced the fallout from their "pick your flavor" endings and this just feels like a nearly decade-later redo. Those endings were trash, and these aren't that much better. It's exhausting to say "I felt like those endings were deeply unsatisfying" and getting met with something along the lines of "oh you just wanted everyone to fart rainbows and live happily ever after, cry more." If my V had to choose between saving herself or some other character you get deeply attached to, I would have been gutted but satisfied. There could have been betray your friends or get your cure. Release the rogue AI on the world to save yourself. All "bad" endings but consistent with the storyline. Send my nomad-V crawling back to the Night City gutter as nothing but the merc that failed to do the job for Dex and got their buddies and the fixer involved killed, but still alive to fight another day.

Not to mention that I'm one of the unfortunate ones that romanced River. I see a lot of people talk about how Panam-ending is the best ending and the only happy one we get, but River was horrible in that ending (and every other one, honestly.) You start the romance with him swearing he's going to stick by you, dying with a rocker-boy jammed in your head or not. His last text you get is talking about how stupid-happy he is and looking forward to the future. You get your last phone call with him and he's still fine but concerned about you. He still promises to stick by you no matter what. Suddenly, Panam ending in full-swing, he meets you at the camp and is like "yeah sorry, you always knew we'd never get a happy ending. have a great rest of your short life," then off into the sunset he drives.

The game feels a lot like it punishes you for not following a strict guideline. Romance Panam or Judy, pick the nomad ending if you want any hope, or suffer. 2020 was horrid, I did not need reminded life is unfair and then you die. :giveup:
 
  • RED Point
Reactions: SidTheUndying, Anrix1, dmandi and 6 others
BxBaracus

BxBaracus

Fresh user
#6,300
Dec 24, 2020
arcsirc said:
It depends on your definition of happy ending. I would have accepted an "aw shit I guess I'm a clone now at least I survived I hope I can make rent this month, F to all my fallen homies." a happy ending.
My main gripes are the arbitrary 6 month expiry across the board, it feels so tacked on and basically overshadows any really interesting philosophical slants the game could have taken.
I really think too many people read happy ending and assume we all want a bed of cocaine and a garage full of super cars, I was incredibly disappointed to find out that now I lived in some sterile penthouse and was the boss of the afterlife just because I didn't want to sac the avocados on the altar of Arasaka for my life.

I'd like to add that I think that the storytelling in the game is incredible, I never hit up forums and start grumbling about things but this game has been living rent free in my head ever since I finished it a week ago, which is really annoying because I can't bring myself to play it.
Buuuuut the main story is also a bit scuffed in places which I assume due to the quality of the writing on the whole is either due to an agenda being pushed or the troubled development/deadlines/crunch.
Click to expand...
well , i know what you mean, but again my point is that the 6 month that you have left to live doesnt have to be true or inevitable. Its not like people have experience what happens to a person that gets attacked by a biochip, and now you have been seperated from johnny and put back in your body, that you only have 6 month to live is just the best guess that alt gives you. She just could be wrong. There could be something that saves you .Or she just wasnt honest or you die after 6 month. We dont know , even johnny says never stop fighting.
So there is 2 options.
They will expand the ending via dlc and give people "closure "
or they will not , leaving things up to interpretations. My other point is that this wasnt a grand scale adventure your "failure" just means youll die . Its not like you were ought to destroy evil , failed and now evil reigns.
and there is 2 differnet arguments , one is there is no "happy ending" thats why its bad , the other argument is that the "bad" endings arent good , if u known what i mean.
 
  • RED Point
Reactions: arcsirc and acakomandos
Prev
  • 1
  • …

    Go to page

  • 313
  • 314
  • 315
  • 316
  • 317
  • …

    Go to page

  • 648
Next
First Prev 315 of 648

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.