Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
MAIN JOBS
SIDE JOBS
GIGS
Menu

Register

[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 439 43.8%
  • No, I am content with the endings currently offered.

    Votes: 100 10.0%
  • I think that the option should be available for those who want it.

    Votes: 295 29.4%
  • It’s more complicated than that.

    Votes: 169 16.8%

  • Total voters
    1,003
Prev
  • 1
  • …

    Go to page

  • 323
  • 324
  • 325
  • 326
  • 327
  • …

    Go to page

  • 648
Next
First Prev 325 of 648

Go to page

Next Last
Simuxas

Simuxas

Senior user
#6,481
Dec 24, 2020
[QUOTE
Perebati said:
Heard a guy theorizing that once V is pulled off Mikoshi with his brain fried, the Relic starts the process of fixing V's brain with nanites just like it happens when Dex killed V in the begining of the game (Or even when V dies to the Voodo Boys). If this is true, there's no way to know if the Real V's is dead or not. This POV of the whole situation brings another light to the ending, which makes it pretty genious on a writing standpoint.
Click to expand...
Considering current endings writing, hmmmmm
 
tRYSIS3

tRYSIS3

Senior user
#6,482
Dec 24, 2020
Simuxas said:
None, unless they are complete diks. But bringing same character to dlc or a sequel is best move to do anyway.
Click to expand...
I still want the endings to be change, but the Cyberpunk world is full of interesting characters and I wouldn't mind playing as someone else (as long as they are not sick)
 
Simuxas

Simuxas

Senior user
#6,483
Dec 24, 2020
lokozar said:
Yeah, I get where you're coming from and it's a nice romantic notion. If that works for you, it's a good thing. But for me it's not ... fleshed out enough by the writers/devs. You know, we could interpret something like this in every ending. Hm, but that just somehow feels like grasping at straws, constructing what is not intended by the devs, and only helps us to overcome unwanted feelings. That's not what I want from this game or CDPR. I don't want to fix their shortcomings in my mind, if that makes any sense to you ...

No, I really want different endings, based on the decisions I made in the role of V. Naturally this means there has to be a bad ending, a good ending, a gray ending, a WTF?!? ending and so on, so that every playstyle is covered. If that's not what they wanted, I'd rather they've simply written a book, or visual novel, ... or at least made it clear from the get go, that this is supposed to be a very linear game.
Click to expand...
Pretty much, but they had to go with 7 supposedly deep and edgy endings without offering other options.
Post automatically merged: Dec 24, 2020

tRYSIS3 said:
I still want the endings to be change, but the Cyberpunk world is full of interesting characters and I wouldn't mind playing as someone else (as long as they are not sick)
Click to expand...
I would rather keep going with V and meeting those characters.
 
  • RED Point
Reactions: MissNet, acakomandos, Anrix1 and 2 others
tRYSIS3

tRYSIS3

Senior user
#6,484
Dec 24, 2020
DRaptor-1 said:
Yes the 6 months living is pointless if you live this 6 months doing nothing and they give us nothing to do. If the expand the story, we will still have 6 months to live, but we will try (and hopefully we will make it) to find a cure, because now we know that it is possible. But this If they expand the story after the endings.

Don't talk to me about dex xD really I hated him from the 1st moment I saw him. I really would kill that guy.
And I don't know how a midgame dlc will be. Not feel good with that, I prefer post ending content actually. If they do a mid game dlc that change every end, we'll what we have done since now will be useless
Click to expand...
There is no point in seeing what happens during the 6 months if you die anyway, but then again that is the case in the main game so who knows :shrug:
 
  • RED Point
Reactions: Augurianius
ZeroCompliance

ZeroCompliance

Fresh user
#6,485
Dec 24, 2020
I
lokozar said:
Yeah, I get where you're coming from and it's a nice romantic notion. If that works for you, it's a good thing. But for me it's not ... fleshed out enough by the writers/devs. You know, we could interpret something like this in every ending. Hm, but that just somehow feels like grasping at straws, constructing what is not intended by the devs, and only helps us to overcome unwanted feelings. That's not what I want from this game or CDPR. I don't want to fix their shortcomings in my mind, if that makes any sense to you ...

No, I really want different endings, based on the decisions I made in the role of V. Naturally this means there has to be a bad ending, a good ending, a gray ending, a WTF?!? ending and so on, so that every playstyle is covered. If that's not what they wanted, I'd rather they've simply written a book, or visual novel, ... or at least made it clear from the get go, that this is supposed to be a very linear game.
Click to expand...
I get where you're coming from, I really do. Honestly, my favorite ending is riding off with Panam, content that I got another six months of life after getting shot in the head. I can see where they could pick up the story with DLC to give its something a bit less bittersweet. Here's hoping.
 
  • RED Point
Reactions: lokozar
tRYSIS3

tRYSIS3

Senior user
#6,486
Dec 24, 2020
Simuxas said:
I would rather keep going with V and meeting those characters.
Click to expand...
I wouldn't mind either option (I dislike male V voice), but either way, we should get better endings to the main game before considering DLC
 
DRaptor-1

DRaptor-1

Forum regular
#6,487
Dec 24, 2020
tRYSIS3 said:
There is no point in seeing what happens during the 6 months if you die anyway, but then again that is the case in the main game so who knows :shrug:
Click to expand...
No, I mean they let you play that 6 months and hopefully V will find a cure. Ofc none will play a dlc where we die for another time, will be a joke XD anyways, as you said, cyberpunk world is huge. Hope devs will make the right choice. Hopefully, if we are lucky, devs will let us know in early 2021, so we will know something about their plans
 
  • RED Point
Reactions: tRYSIS3
Perebati

Perebati

Rookie
#6,488
Dec 24, 2020
Simuxas said:
[QUOTE

Considering current endings writing, hmmmmm
Click to expand...
It makes sense, just think about it. It makes sense even if you consider Johnny's ending, this one being the one where V and Johnny merges.
 
Simuxas

Simuxas

Senior user
#6,489
Dec 24, 2020
Perebati said:
It makes sense, just think about it.
Click to expand...
A lot of things that were discussed here makes more sense than we got now, but ye, i agree.
 
  • RED Point
Reactions: Anrix1, Augurianius and DRaptor-1
StarkHelsing

StarkHelsing

Forum regular
#6,490
Dec 24, 2020
Seriously what is with the writers and six months? Didn't we have like six months be a montage at the start of the game? And now we've got six months after it too?
---
As for V's brain already regenerating itself after getting fried. Eh, maybe. Then he wouldn't exactly need a cure at all. And that means people who just shot themselves/committed suicide are going to reboot.
 
  • RED Point
Reactions: acakomandos
arcsirc

arcsirc

Forum regular
#6,491
Dec 24, 2020
lokozar said:
Yeah, I get where you're coming from and it's a nice romantic notion. If that works for you, it's a good thing. But for me it's not ... fleshed out enough by the writers/devs. You know, we could interpret something like this in every ending. Hm, but that just somehow feels like grasping at straws, constructing what is not intended by the devs, and only helps us to overcome unwanted feelings. That's not what I want from this game or CDPR. I don't want to fix their shortcomings in my mind, if that makes any sense to you ...

No, I really want different endings, based on the decisions I made in the role of V. Naturally this means there has to be a bad ending, a good ending, a gray ending, a WTF?!? ending and so on, so that every playstyle is covered. If that's not what they wanted, I'd rather they've simply written a book, or visual novel, ... or at least made it clear from the get go, that this is supposed to be a very linear game.
Click to expand...
It's a social contract between the designer and the player that's broken at the last possible moment. Something that only occurs once you've already deeply invested yourself in the game.
You can't know until you've already played through just how little agency you had, that the game was never winnable.
CDPR have presented themselves as antagonistic to the player instead of collaborative, we shape our journey with them until betrayal at the very last moment. This works fine in certain genres of game because you've essentially given the reigns to the game and you're in for a shorter experience where you're really just along for the ride.

And to top it off it's specifically the worst for people who loved it and went all-in emotionally.
 
  • RED Point
Reactions: Ninivekha, Ronin1712, Froste29 and 5 others
Cloud7

Cloud7

Forum regular
#6,492
Dec 24, 2020
I find it funny that in this thread ppl in a few minutes come up with better plot, theories or entire story branches than CDPR did in 8 years. And i refuse to believe that. There has to be an explanation like tossing the established story out the window in 2018 or 2019 and try to cut the pieces together to fit more johnny silverhand content into it.

Cause if fans can do it better in less time..... why the fuck aren't we all writers and making money exactly?
 
  • RED Point
Reactions: DRaptor-1, Augurianius and Anrix1
Sam_Vakarian

Sam_Vakarian

Fresh user
#6,493
Dec 24, 2020
Vincentdante said:
I love when things have the balls to make a sad ending. I have full respect for any medium that goes against what the mainstream demand is a satisfactory conclusion. I guess that's why I love movies like the Mist etc as well. So seeing this thread has been the biggest selling point for me lol (skipping the actual story related stuff ofc).
Click to expand...
This is why I have a hard time recommending Requiem for a Dream outside of my more...artistic friends. I LOVE that movie but I feel a lot of people have a hard time getting past how "depressing" it is. Anyway, I'm with you man while I do sometimes like "happy" endings....um....satisfactory conclusions! to stories, I do feel that sometimes a "sad" ending works very well. The second my V woke up and Viktor started delivering the news, I immediately thought "I really hope the ending involves V dying somehow."
 
Barsenthor

Barsenthor

Forum regular
#6,494
Dec 24, 2020
StarkHelsing said:
Seriously what is with the writers and six months? Didn't we have like six months be a montage at the start of the game? And now we've got six months after it too?
---
As for V's brain already regenerating itself after getting fried. Eh, maybe. Then he wouldn't exactly need a cure at all. And that means people who just shot themselves/committed suicide are going to reboot.
Click to expand...
It was also 6 months between fight with Eredin and a meeting with Ciri in the cantina, that ends TW3.
 
lokozar

lokozar

Fresh user
#6,495
Dec 24, 2020
arcsirc said:
It's a social contract between the designer and the player that's broken at the last possible moment. Something that only occurs once you've already deeply invested yourself in the game.
You can't know until you've already played through just how little agency you had, that the game was never winnable.
CDPR have presented themselves as antagonistic to the player instead of collaborative, we shape our journey with them until betrayal at the very last moment. This works fine in certain genres of game because you've essentially given the reigns to the game and you're in for a shorter experience where you're really just along for the ride.

And to top it off it's specifically the worst for people who loved it and went all-in emotionally.
Click to expand...
Sweedenborg, is that you? :D
 
  • RED Point
Reactions: Augurianius
arcsirc

arcsirc

Forum regular
#6,496
Dec 24, 2020
lokozar said:
Bartmoss, is that you? :D
Click to expand...
I didn't even get round to doing that quest :giveup:
plot pressure got to me before I cleared everything.
 
lokozar

lokozar

Fresh user
#6,497
Dec 24, 2020
arcsirc said:
I didn't even get round to doing that quest :giveup:
plot pressure got to me before I cleared everything.
Click to expand...
Corrected the name. I just remembered it was Sweedenborg of the Bartmoss collective or some such ... ^^'
 
Barsenthor

Barsenthor

Forum regular
#6,498
Dec 24, 2020
arcsirc said:
It's a social contract between the designer and the player that's broken at the last possible moment. Something that only occurs once you've already deeply invested yourself in the game.
You can't know until you've already played through just how little agency you had, that the game was never winnable.
CDPR have presented themselves as antagonistic to the player instead of collaborative, we shape our journey with them until betrayal at the very last moment. This works fine in certain genres of game because you've essentially given the reigns to the game and you're in for a shorter experience where you're really just along for the ride.

And to top it off it's specifically the worst for people who loved it and went all-in emotionally.
Click to expand...
Could be, but on the other hand - Cyberpunk is a dark game, people here dies, whole world is a mess in looking for its bottom of hell.
Those endings are not bad per se, since it's not like V is being flatlined at the end, at least not story wise. Sure all V's are getting Soulkiller executed on them, but still there is a window of opportunity, some time that things can be fixed - either way by Panam, Alt or Hanako.
 
  • RED Point
Reactions: Augurianius
Augurianius

Augurianius

Fresh user
#6,499
Dec 24, 2020
lokozar said:
I don't like any of the endings (or rather the feeling they give me), but if I had to choose the least "bad", I would choose this one ... RELUCTANTLY! I thought about this, when I first saw it, and I have to somewhat agree. This is kind of a "merging ending", because V obviously influenced Johnny in such a way, that he effectively becomes a different person. So much so, that he even can finally let go of his hell-bent hatred for Arasaka and the city itself. Additionally he has to live with the constant reminder of V because, as he says, he has to live with his/her "fcking face". Not only that, as you point out, but also with certain other biological features, the brain being just one of them (think about playing V as female!). He also had literally palpable access to V's memories, and memories are an essential part of a person's individuality.

In the end however, this is the weakest variant of a "merging" a writer can come up with, because despite all these points Johnny still identifies as Johnny, and not as someone else, someone new. We, as an external spectator can ask, "Johnny, could it be that you've become someone else entirely?", but he does not raise this question. He very much keeps mentally seperating himself from V, as can be seen by him puting V to rest, by "burrying" her pendant, and saying things like "I have to stop talking to you." and "I cannot wear this any longer.". He clearly misses V. At least two times he invokes his/her name with a heavy sigh. So, what I wanted to say with this - for me this is not a satisfying "merging", because Johnny doesn't embrace it, and the part of V's conscience is missing entirely.

Hmm ... Having said that, however, maybe the Arasaka ending can also be seen as a kind of "merging", albeit one that is a little bit stronger. After all, there, we hear Johnny creeping into V's dreams, trying to again influence her, implying something of his conscience could still be within V ...
Click to expand...
Well, the main thing there is that

1 - We can say Johnny grew up and matured not that his mind fused since Altiera effectively separated both of their consciousness or viceversa if you let Johnny do his thing with Rogue, that's why he says he's wiser after the whole V thing.

2 - Only in the arasaka ending does Johnny state that indeed their minds have been merged since by that poing in which arasaka is removing the biochip lot more time went by, reason you see V so dejected when going back to earth or on his way back to mikoshi, he thinks he's lacking a part of his new self.

That was well done as an ending not emotional or anything but well delivered, thing here is that the body was already altered and is more of a Johnny body rather than V's plus Johnny mentions that they're already "one" so not sure how split V and Johnny truly are by that point (really doubt that the devil arcana and johnny's voice are just nightmares V has)

3 - The smirk on Johnny/Vs face in yet another ending, Rogue said it before, when Johhny has that smile there's a plan coming (or more like no plan just go and do your thing)

I think this will truly end in a Mass Effect trilogy like scheme with a couple more games, or maybe just a couple of dlcs but huge content dlcs, all in all, keep saying it but I can't see this game more than just an extension of CP 2020's Altiera-Arasaka-Johnny tragedy, or rather, partial closure of it since the only way in which arasaka is well off is if you go with them effectively ruining all the previous work you did with Alt and Johnny
 
StarkHelsing

StarkHelsing

Forum regular
#6,500
Dec 24, 2020
Sam_Vakarian said:
This is why I have a hard time recommending Requiem for a Dream outside of my more...artistic friends. I LOVE that movie but I feel a lot of people have a hard time getting past how "depressing" it is. Anyway, I'm with you man while I do sometimes like "happy" endings....um....satisfactory conclusions! to stories, I do feel that sometimes a "sad" ending works very well. The second my V woke up and Viktor started delivering the news, I immediately thought "I really hope the ending involves V dying somehow."
Click to expand...
See, that's fine in films. That's a great film, you see it coming. Death is a disease. Etc etc.

Not so much in an RPG which forces your choices not to matter and therefore doesn't reward you for your hard work. I love that an RPG has a sad ending, where everything goes to heck or just ends bittersweetly. What I don't like is I'm - as in my character - is forced to become a martyr because of cutscene shenanigans. If I wanted to experience death from some sort of foreign body eating away at someone, I'd go turn on the news and jack into the reality that is 2020.

2077 is not supposed to be 2020. Seven outcomes which all result in death, death and maybe perhaps just a little more death, is just overkill.
 
  • RED Point
Reactions: Froste29, Anrix1, acakomandos and 2 others
Prev
  • 1
  • …

    Go to page

  • 323
  • 324
  • 325
  • 326
  • 327
  • …

    Go to page

  • 648
Next
First Prev 325 of 648

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.