First things first: Hello forum! I'm new here and this is my first post.
Now, to the topic at hand.
Usually I'm not a very public person so I pondered for quite some time whether I should really write this but I think I need to get it off my chest, so here goes.
When I bought Cyberpunk 2077, I really didn't have any special expectations. I didn't follow the development, I didn't follow the hype, I didn't know what was allegedly 'promised' or not. All I knew was, it was made by CDPR and as I just finished Witcher 3 a bit earlier I thought, well, it's probably going to be good.
And boy, was it good! The presentation, the graphics (very impressive even on my elderly PC), the soundtrack, the voice acting, the gameplay, the worldbuilding and the general mood, all of that was top notch quality in my opinion, a great gaming experience. I didn't have any game breaking bugs to speak of and the only time the game crashed was when I accidentally tabbed out and got stuck somewhere in the limbus between game and windows. Sure, there were minor glitches here and there (mostly levitating objects and people or vehicles clipping through walls) but really nothing extreme. Okay, the driving experience could use some polishing, but that shan't be the topic here.
The story however... I mean, it's great, it's written quite well, it has some really shocking plot twists and I don't even mind being railroaded for some parts, but the outcome...
When I reached the point of no return I had to spoiler myself to find out what the best possible ending was, because... because after all of what happened I needed a at least somewhat happy ending. When I found out that there isn't any, it caught me a little off guard. I was devastated for the following reason (and I'm still unsure whether it's clever to write about it in public...):
Earlier this year my spouse passed away after battling terminal breast cancer for four years. And when this game came to the point where the only option I got was to choose how to let V. die and making it clear that there is no way she will survive, something in me triggered. The game put me right back into the mental state I was in when I sat down at a table with four doctors and a psychologist and they told me very carefully but also without any ambiguity that all options were exausted and that my spouse will die, perhaps in the next few days but probably that very same night. In that moment I realized what the world looks like when you reach the end of the line. And for some stupid reason it all came back to me.
(Btw, I'm not writing this to fish for sympathy, just to explain my standpoint, so please refrain from condoling me.)
I know, I know, you might say that it's quite silly for a grown man to get so invested into a fictional character as to trigger such emotions, and normally I would agree with that. Before getting there myself I would have claimed I'm mentally stable enough that a computer game couldn't reach me on that level. Turns out, I was wrong. Apparantly the game and the characters within are so well done that it can punch right through my defenses and hit where it hurts. That was a surprise.
(And is a big compliment for the people who created such a powerful piece of art.)
By the time I'm writing this I already mostly got over the situation and have my shit back together.
i will finish the game with the nomads ending, because that seems to be the least grim situation.
However, after that I won't touch the game again before I know it gets an ending that is happy enough to make the main characters ordeal worthwhile, even if it is just keeping the status quo: You survive, for all I care with nothing but your bare life and the clothes you wear, with a black eye, beaten and scarred and with nothing to show for it but a huge pack full of experience. But you survive, for good.
Until then I sadly have to treat the game like some kind of psychological hazardous waste. I will not put me through this again. I can't. At least not anytime soon.