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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 406 45.2%
  • No, I am content with the endings currently offered.

    Votes: 81 9.0%
  • I think that the option should be available for those who want it.

    Votes: 264 29.4%
  • It’s more complicated than that.

    Votes: 147 16.4%

  • Total voters
    898
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QuantEffect

QuantEffect

Fresh user
#7,061
Dec 26, 2020
Luks796 said:
I'll be honest, that's fine by me. I love this game and I want to find out how to keep V alive and have other adventures such as finding out what's going on at nightcity/arasaka, this AI story, or Mr. Blue Eyes! That guy is very, very... suspicious, or will he be the one to help us?
We are used to seeing dlc as '' additional stories '' or am I wrong? But they can continue the main story as in this case which is needed.
Click to expand...
Well there are 3 possibilities:
1. DLC will continue from the endings, which is the best option IMO, but still it's a cheap, shallow way of continuing the story. For me, the 6 months timer seems really forced and not needed even if they wanted to continue the main story.
2. The endings are final and DLC will be additional stuff outside of the main story. This is the worse case as it doesn't add any closure to the main story.
3. The DLC will be additional side quests that influence the endings. I.e. you do something before the ending mission which in turn will add some additional ending paths. I guess this is also somewhat acceptable...
 
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tRYSIS3

tRYSIS3

Forum regular
#7,062
Dec 26, 2020
acakomandos said:
Yeah it fells like that
:giveup:
Click to expand...
It IS like that as a matter of fact
 
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crawfordman

crawfordman

Fresh user
#7,063
Dec 26, 2020
but yeah it feels like ME3 all over again. any dev in their right minds should having been paying attention to that mess right? i would have.
 
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tRYSIS3

tRYSIS3

Forum regular
#7,064
Dec 26, 2020
crawfordman said:
but yeah it feels like ME3 all over again. any dev in their right minds should having been paying attention to that mess right? i would have.
Click to expand...
I haven't played that many games with multiple endings, so idk how it's generally dealt with, but if Judy leaves NC in every ending, Rogue dies in the "legend" ending, and Saul dies in the "Panam" ending, how is the story supposed to proceed with those characters?
 
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Luks796

Luks796

Fresh user
#7,065
Dec 26, 2020
QuantEffect said:
Well there are 3 possibilities:
1. DLC will continue from the endings, which is the best option IMO, but still it's a cheap, shallow way of continuing the story. For me, the 6 months timer seems really forced and not needed even if they wanted to continue the main story.
2. The endings are final and DLC will be additional stuff outside of the main story. This is the worse case as it doesn't add any closure to the main story.
3. The DLC will be additional side quests that influence the endings. I.e. you do something before the ending mission which in turn will add some additional ending paths. I guess this is also somewhat acceptable...
Click to expand...
2) Yes is really, really BAD... And I don't think I want to buy / play again in this case. Option 3) it almost seems that the cdpr releases these contents because it has to `` change the bad story that was initially created ''?? Wat?! Soo yeah... 1) is the best one for sure
 
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rippercityransom

rippercityransom

Forum regular
#7,066
Dec 26, 2020
QuantEffect said:
Well there are 3 possibilities:
1. DLC will continue from the endings, which is the best option IMO, but still it's a cheap, shallow way of continuing the story. For me, the 6 months timer seems really forced and not needed even if they wanted to continue the main story.
2. The endings are final and DLC will be additional stuff outside of the main story. This is the worse case as it doesn't add any closure to the main story.
3. The DLC will be additional side quests that influence the endings. I.e. you do something before the ending mission which in turn will add some additional ending paths. I guess this is also somewhat acceptable...
Click to expand...

I would love one that adds mid-game content that gives you different endings or changes the way the current ones play out. It’s part of what bothers me about them is they all feel unfinished. Like what an ending would be if you went in without any prep. I’m not sure how they’d swing it but for example in the Nomad or Legend ending it could be extra missions that give you access to a chip similar to what started rewriting V’s body as Johnny, so now you can actually reverse the damage with new nanites or whatever their pseudo-science explanation was. Let Nomad V’s absentee family play a part, Corpo V pull some old business connections, Street Kid V... do street kid things idk their backstory lol

They don’t have to retcon the whole thing, just let me have some agency plz :giveup: I’m just so deeply unsatisfied.
 
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Doberman999

Doberman999

Fresh user
#7,067
Dec 26, 2020
At what point did the stories where MC dies become trending? At what point did humanity take a wrong turn? TLOU2, CP77... Which game will "please" its fans in the future with MC deaths?
 
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acakomandos

acakomandos

Forum regular
#7,068
Dec 26, 2020
Game feels like its missing act 0,whole story with jackie. I was shocked when I heard from Mama Weles that i lived with them for some months. And I was expecting act 3 before endings. It seemd to me that act 3 would begin before Japantown show. But no. I think we will get act 3. It would be stupid to just ignore this much "open" endings
Post automatically merged: Dec 26, 2020

Doberman999 said:
At what point did the stories where MC dies become trending? At what point did humanity take a wrong turn? TLOU2, CP77... Which game will "please" its fans in the future with MC deaths?
Click to expand...
I hope we wont have to find out. Maybe companies will cool down with idea that killing MC will always give statisfaction
 
C

cyths

Fresh user
#7,069
Dec 26, 2020
Doberman999 said:
At what point did the stories where MC dies become trending?
Click to expand...
As i remember, it has always been an option in books, movies and games. But it became popular with GoT i guess.
 
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Simuxas

Simuxas

Senior user
#7,070
Dec 26, 2020
Its missing whole act after you remove johnny
 
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rippercityransom

rippercityransom

Forum regular
#7,071
Dec 26, 2020
tRYSIS3 said:
I haven't played that many games with multiple endings, so idk how it's generally dealt with, but if Judy leaves NC in every ending, Rogue dies in the "legend" ending, and Saul dies in the "Panam" ending, how is the story supposed to proceed with those characters?
Click to expand...
In games like Mass Effect/Dragon Age they would just have a stand in character they introduce to replace dead ones, so Saul would be replaced by another grumpy man to say similar lines, or in the case of a character alive but leaving they would have them either come back with a random plot device or have them communicate through a phone call.

So a continuation of V’s story that went with the nomads would speak to Panam and Random Dude to start a mission, but a continuation of V in Legend endings would start that same mission speaking to Panam and Saul. Or in the Legend ending, whenever you’d need Rogue, you’d talk to her son instead. That’s a really simplified version of it since it obviously gets messier if you mix in Johnny and romance choices etc.
 
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tRYSIS3

tRYSIS3

Forum regular
#7,072
Dec 26, 2020
Luks796 said:
2) Yes is really, really BAD... And I don't think I want to buy / play again in this case. Option 3) it almost seems that the cdpr releases these contents because it has to `` change the bad story that was initially created ''?? Wat?! Soo yeah... 1) is the best one for sure
Click to expand...
1 is the least likely to happen, my bet is on 3
 
LordSerion

LordSerion

Forum regular
#7,073
Dec 26, 2020
Generally I miss happy endings - but if you thought you get one here, you did not understand cyberpunk itself.
 
tRYSIS3

tRYSIS3

Forum regular
#7,074
Dec 26, 2020
LordSerion said:
Generally I miss happy endings - but if you thought you get one here, you did not understand cyberpunk itself.
Click to expand...
"Cyberpunk isn't about saving humanity, it's about saving yourself." - Mike Pondsmith

It seems it's you who doesn't understand cyberpunk itself
 
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R

r4zm

Fresh user
#7,075
Dec 26, 2020
🤙
 
Last edited: Dec 26, 2020
Luks796

Luks796

Fresh user
#7,076
Dec 26, 2020
tRYSIS3 said:
"Cyberpunk isn't about saving humanity, it's about saving yourself." - Mike Pondsmith
Click to expand...
There he is. Here is the point. Saving V.'s Life. Boom i'm done ^^
 
onosendai7

onosendai7

Senior user
#7,077
Dec 26, 2020
tRYSIS3 said:
"Cyberpunk isn't about saving humanity, it's about saving yourself." - Mike Pondsmith

It seems it's you who doesn't understand cyberpunk itself
Click to expand...
Funny.
It seems V. don't even manage to save him/her-self.
And only some egotical maniac like Saburo or Johnny can stand living some stolen time in a stolen body...
 
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tRYSIS3

tRYSIS3

Forum regular
#7,078
Dec 26, 2020
r4zm said:
trying to save your own ass as a setting doesn't really make happy endings mandatory
Click to expand...
saving yourself is the objective of the game and you can't achieve it, what does that have to do with happy?
Post automatically merged: Dec 26, 2020

Luks796 said:
There he is. Here is the point. Saving V.'s Life. Boom i'm done ^^
Click to expand...
what are you saying?
 
rippercityransom

rippercityransom

Forum regular
#7,079
Dec 26, 2020
I wonder if the disconnect is coming from the word “happy.” It’s not that I need a “happy” ending, I just want a satisfying ending. An ending where V accidentally kills their friends, doesn’t become a legend, ends up broke on the streets, and is on the run from Arasaka isn’t a “happy” ending, but if V is alive because they achieved the goal set out for the player rather than having it pulled away like a carrot on a string at the absolute last second would be a “happy” ending because I would at least feel like I hadn’t wasted my time. There are a million and one ways they could handle the gritty feeling of the Cyberpunk world without putting in a soap opera-esque brain cancer arc into each of the endings.
 
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J

jahkin

Forum regular
#7,080
Dec 26, 2020
Doberman999 said:
At what point did the stories where MC dies become trending? At what point did humanity take a wrong turn? TLOU2, CP77... Which game will "please" its fans in the future with MC deaths?
Click to expand...
Problem is not if that happens in an RPG, as long as you have options to avoid it.

But overall, we might call it GRRMartinensis maybe? Thoguh he did not kill his main chars (yet) and even the show ended logically, I think his works influenced some writers the wrong way, thinking fantasy and scifi and fiction i ngeneral can only be mature and "art" if it contains much misery.

Many writers want to be taken seriously, and don't understand that writing a "main char dies" does not equal good or adult storytelling by default.

Since MassEffect many game-writers remind me also a little of the Lighthouse-Keeper from "Rick and Morty"...

 
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