The only satisfying end is the one with Panam but even that one leaves me with a bad feeling cause of Johnny.
Yes and no.Damn, I feel bad for you, guess I lucked out not playing ME
but where is misery for the sake of misery ?100% agree, I’m in the camp of people that are sick entirely to death of this trend of “misery for the sake of misery” in media. I was mostly just saying because it was this Cyberpunk genre with all sorts of dark themes and the “you can only save yourself” quote, I expected some sadness in my endings. I wasn’t quite expecting an existential crisis and complete disappointment. Killing main characters for no reason and “everyone loses” endings are a cheap way to pull emotion from consumers and its getting exhausting finding games that aren’t trying to be the next edgy “gotcha, hurt your feelings” story.
An open ending is not a proper ending to a history it's just a lazy one. I just hoped a complete history, not one that need to be completed with DLCBut where is miksery
but where is misery for the sake of misery ?
Story wise it was losing battle from very beginning - V was shot point blank to the head, biochip saved them yet it was said that body is probably no salvageable. Yet V got some chance that maybe somewhere someone can fix him/her
Some endings are story closing one. V is gone gone. Either way by going full Hemingway or by giving body to Johnny. Story closed.
In the two most popular endings V solves the problem with Johnny and is expending his/her life from weeks to months at least.
Both of those endings are giving many hints that this is just the beginning.
Both Panam and Hanako see V as a friend/asset that needs to be saved. Story is open-ended. Both endings show you by the Tarot cards that this is not over. In first you are going to find happiness in badlands with Panam plus she says that she will turn every stone to find a cure (story wise girl is a commando type solving anything that is thrown in her way). In the second V is going to make a pact with the devil that is showing that you are important to him/her (since you could be just killed after the chip is removed, killed after the surgery, killed during post operation period. Yet if this is not enough since “damage is done” V is being given option to either way spend last 6 months on Earth (hinting that there is a chance) or go Into Save your soul program and wait for new host. Whole Hanako ending story wise costs like at least dozens of millions Eddies in terms of treatment, costs of staying on orbit, costs of soul - so this is not something done in terms bad ending is bad.
this is a misery for the sake of misery?
I get that people didn’t get an option to just chill with Panam and that’s it. It’s a shame that it wasn’t included as a bonus one, hard to get one.
But saying that this is a misery for the sake of misery is far too big exaggeration.
Thanks for this, I completely see where you're coming from. I will be paying close attention to any new content that comes out, but my interest in it will be very limited if it has nothing to do with V's story. By default, I'm not pulling the trigger on anything. The biggest slap in the face would be if they did release some new story stuff and made us play as Johnny. I was so glad to get rid of him and would never buy an expansion about him. I guess I'd only be happy if we played as someone other than V if it was something about Evelyn cause she's such an interesting and yet underused character.After being able to vent here a bit (And a big thanks to you guys!) I've come to my personal conclusion on the topic of CP77.
I'll be going the same way my V did. I'll get the hell out while there is still time.
Up until the conclusion of the game I really liked the game. But... I am one of those people where an ending can ruin everything that preceded it, no matter how much I loved it. And stories that kill off the player character are just downright disrespectful to the player. Not to mention I just can't come back to a suffering V over and over again. May sound silly to some, it's just how I am wired.
My prediction for the next 3 months. I predict that the following things will happen till the end of march.
After march though, the following will happen:
- CDPR will issue a couple of statements regarding the status of CP77. Something along the lines of "In order to give you guys the best possible product, we have postponed any DLC plans indefinitely in favor of making sure you will have the best experience(i.e. fixing the bugs)"
- Once that is done there will be a bit of silence regarding any DLC plans.
- Eventually CDPR will issue another statement consisting of "After much deliberation we've decided to focus on giving you one of our biggest DLCs yet instead of spreading it out for multiple story driven DLCs right after we released the MP Mode DLC" (Essentially saying we ran out of time to do multiple ones and we want to put this behind us)
- The MP DLC will be something along the lines of GTA online. CDPR has already stated that they want to develop like Rockstar.
- Details about the story DLC will drop. And this now "condensed" DLC will be one of these scenarios (in order of likeliness)
- A Jacke DLC that covers the time between the life paths and the first mission after them. Despite it being cut content, they'll still do that.
- a "spin-off" DLC much like the Trauma Team Books. Something that happens simultaneously to Vs story. Not start able via a mission in game, but a simple Menu Entry "start DLC called something generic".
- A Story DLC that follows characters we meet in CP77 but is set before it. Also start able via the menu.
- A Regular mid-game set of Missions set in a new area of the badlands.
How did I come to this set of predictions?
- CDPR will try to sell that idea as something the people wanted.
- After all that is done and finished (I am guessing around April 2022) there will be some news dropping that the next game by CDPR is in development and "It's not what we think" but every other DLC plans will be cancelled because they want to spend all their focus on the new game to delivers us the best experience.... blah blah blah, marketing speak.
- It will be either a new Witcher Game with "Terry the replacement witcher" (Thank you for that joke, whoever made it first) or a new CP game set before CP77 to explore the iconic stories or iconic characters we've met. Or it will be set after, but set in a new City. In all scenarios it will be with an entirely new set of characters.
- In any case, it will be roughly 5 to 10 years till there will be another CP game since Rockst... I mean CDPR don't want to work on 2 games simultaneously.
There are probably more things rattling around my head, but nothing that I can write down right now.
- CP77 is pretty much structured like Far Cry 3 and GTA5.
- Those that think Night City was crafted so carefully they won't ditch it: so was Los Santos or any other GTA City.
- But even if it wasn't, Night City is a constant in the universe. Nothing more.
- The way the story is told, the goal is to keep the world alive not the characters.
- Games that have their DLCs set after the original games end have somewhat open endings. (i.e. Control)
- In all the expanded universe stuff V or the other characters feature only in promotional material. To me that shows no interest in keeping them around.
- After having done a trilogy with the Witcher, CDPR will need something to experiment with. That is why I think Cyberpunk will become their GTA, Final Fantasy, Far Cry, Assassins Creed. One off stories.
- CDPR can't afford to put much more effort into the game other than get it to a stable version. Because no matter what they'd do after getting it there it would cause the same backlash within a short time frame. Doing nothing is better than doing everything in this case.
- The Missing 6th Techtree would be perfect to fill during either the MP DLC or Story DLC and since it's already showing in the HUD you'll probably get access to it from the start of the game.
- No side Mission influences how the endings play out. Only which are available. Which is my biggest indicator for the above listed DLC options. They wouldn't have to worry about it.
- Even more so though is the fact we'll get set back to the point of no return. If they'd do a post main story DLC they'd have to rework that. Which there is no chance they'd be willing to do.
- CDPR lost their "good guys" status a while ago and doesn't seem to care to get it back.
In any case I just can't see anything happening in regards to our specific problem.
- Have the arbitrary 6 months not be part of the final choice but make it a condition based on missions or decisions to be able to avoid it.
- Expand on the ridiculous sad endings and actually offer a happy end in an DLC.
All those years spent in gaming has shown me that a problem like ours is never addressed or resolved. And for me at least that means I have no reason to care anymore or want to return. The same happened to me with Bioware. They did us dirty with the ME3 ending and that's the last time I cared about Bioware games. Andromeda failed and so did Anthem. For whatever reason. Now with the new game on the horizon, which may include the return of Shephard, I still can't bring myself to care.
Anyway, I see a 0% chance that we'll get something that will fix our problem in any way shape or form. Because that's not how the gaming industry, or companies in general, work/s. So at least I am stuck with a game that has hurt me emotionally. And I am tired of feeling this way. Time to rip this band aid of. I've cancelled all my orders for any kind of CP merch (Thankfully they where all Out of Stock ^^) and uninstalled the game. It will take some time to get over it, but like with ME I'll get there eventually. And one less customer isn't going to even show up in any statistic they have. They don't owe me anything and I don't owe them. It's a hard lesson learned that yet another Franchise I thought I could get behind is down the drain. But oh well. Can't have everything I suppose.
But I thank all of you guys for being here. Please keep this thread alive. Who knows, maybe you'll get lucky and a miracle actually happens for once![]()
It is kind of misery for the sake of misery honestly.But where is miksery
but where is misery for the sake of misery ?
Story wise it was losing battle from very beginning - V was shot point blank to the head, biochip saved them yet it was said that body is probably no salvageable. Yet V got some chance that maybe somewhere someone can fix him/her
Some endings are story closing one. V is gone gone. Either way by going full Hemingway or by giving body to Johnny. Story closed.
In the two most popular endings V solves the problem with Johnny and is expending his/her life from weeks to months at least.
Both of those endings are giving many hints that this is just the beginning.
Both Panam and Hanako see V as a friend/asset that needs to be saved. Story is open-ended. Both endings show you by the Tarot cards that this is not over. In first you are going to find happiness in badlands with Panam plus she says that she will turn every stone to find a cure (story wise girl is a commando type solving anything that is thrown in her way). In the second V is going to make a pact with the devil that is showing that you are important to him/her (since you could be just killed after the chip is removed, killed after the surgery, killed during post operation period. Yet if this is not enough since “damage is done” V is being given option to either way spend last 6 months on Earth (hinting that there is a chance) or go Into Save your soul program and wait for new host. Whole Hanako ending story wise costs like at least dozens of millions Eddies in terms of treatment, costs of staying on orbit, costs of soul - so this is not something done in terms bad ending is bad.
this is a misery for the sake of misery?
I get that people didn’t get an option to just chill with Panam and that’s it. It’s a shame that it wasn’t included as a bonus one, hard to get one.
But saying that this is a misery for the sake of misery is far too big exaggeration.
I didn’t romance Panam, in every ending my V gets dumped or ruins her relationship so that’s already off the table. My V is facing her 6 months to live on her own. I’ve complained a lot about that all over this thread, River and Kerry romancers do not get a happy ending. River showed up literally 2 minutes before the end of the game to wish me well on the rest of my short life, completely disregarding everything they had put forth into his relationship arc.but where is misery for the sake of misery ?
Story wise it was losing battle from very beginning - V was shot point blank to the head, biochip saved them yet it was said that body is probably no salvageable. Yet V got some chance that maybe somewhere someone can fix him/her
Some endings are story closing one. V is gone gone. Either way by going full Hemingway or by giving body to Johnny. Story closed.
In the two most popular endings V solves the problem with Johnny and is expending his/her life from weeks to months at least.
Both of those endings are giving many hints that this is just the beginning.
Both Panam and Hanako see V as a friend/asset that needs to be saved. Story is open-ended. Both endings show you by the Tarot cards that this is not over. In first you are going to find happiness in badlands with Panam plus she says that she will turn every stone to find a cure (story wise girl is a commando type solving anything that is thrown in her way). In the second V is going to make a pact with the devil that is showing that you are important to him/her (since you could be just killed after the chip is removed, killed after the surgery, killed during post operation period. Yet if this is not enough since “damage is done” V is being given option to either way spend last 6 months on Earth (hinting that there is a chance) or go Into Save your soul program and wait for new host. Whole Hanako ending story wise costs like at least dozens of millions Eddies in terms of treatment, costs of staying on orbit, costs of soul - so this is not something done in terms bad ending is bad.
this is a misery for the sake of misery?
I get that people didn’t get an option to just chill with Panam and that’s it. It’s a shame that it wasn’t included as a bonus one, hard to get one.
But saying that this is a misery for the sake of misery is far too big exaggeration.
Again, there are so many clues that make you think of a continuation of the story. I don't see why the cdpr should lie to us and waste time putting these scenes / clues / phrases out, and then come out of nowhere saying this: `` we were just kidding, this never happened, V will die, bye! '' I don't think it's the case. Have people never thought about this? Sure this thing i am saying now can change if the future dlc/s they will not be the continuation of the main story, then ok i was wrong, but for now i don't think so.I also rewatched my Nomad ending, and now it all seemed as if V had become some bloody zen master, coughing up blood and saying "don't worry, I'm fine!" And then she goes on to say some rather deluded stuff about how happy everyone was going to be for the next few months. She says to Judy she won't promise things will be alright because she *knows* they will be. It's all very, umm, inspired in a slightly cultish way. But I'm playing 5D chess at this point - are the writers telling me V will be fine, or has V gone through a spiritual awakening, and she's suddenly at peace with the universe? Or is that just a brain damage induced personality change? And there's Misty tarot reading to top it all off. I must admit it looks like V is going to Arizona to get some homeopathic treatment involving eating a diet of spelt and peppermint tea, lol. Definitely dead then, haha
I think people have thought about it, but it’s also a bit shitty, for lack of a better term. It all feels like the end of an Act and not the end of the game. Even games that are setting themselves up for sequels give you a small amount of closure while still hinting at more to come. The hints hidden in shards and tarot cards and things are nice, but if the game didn’t include the end of the story it would have been nice to have some forewarning. Before going into the game, knowing there was DLC, I assumed it would expand on missions and relationships. After the game, knowing there will be DLC, we have to cross our fingers and hope they don’t kill our protagonist and that they’ll be giving us the end of the story most games just... give you when they release the game. Our Vs are in limbo until the DLC drops, which feels strange. I could be wrong, I’m just not sure I’ve ever played a game that ended on a cliffhanger like that.Again, there are so many clues that make you think of a continuation of the story. I don't see why the cdpr should lie to us and waste time putting these scenes / clues / phrases out, and then come out of nowhere saying this: `` we were just kidding, this never happened, V will die, bye! '' I don't think it's the case. Have people never thought about this? Sure this thing i am saying now can change if the future dlc/s they will not be the continuation of the main story, then ok i was wrong, but for now i don't think so.
We are not talking about EA or other companies, we are talking about cdprojektred, from what I have seen and learned in their past games they never put random things just because '' they don't know what to do or other strange reasons ''
Also I will say something that might be controversial when I look at some of the responses here. But at least right now I find Commander Shepard to be a better character compared to V. And no Im not even talking about it from the perspective of 3 games versus 1. Even if I take just take Mass Effect 1 into equation I would make this statement.Yes and no.
The ME trilolgy is great. All 3 games are very good and I spent so much time and had much fun playing and replaying them. True, the end of ME 3 sucks. Hard. However, it wouldn't be fair to say that ME is garbage.
Even with its bad endings, I replay ME from time to time, because of the cutscenes, romances, universe... I'm pretty sure I will not replay CP2077. What drives me in a RPG is the story. And unless it's an introduction to some sequel, the story of CP2077, as a standalone, does not make sense.
Well since you are no stranger to CDPR games, you know that they were built on carrying your journey through the sequels, they have shown this with Witcher games and Witcher 3 DLC , which is why they remain one of my most remembered gaming experiences of all time and I will never forget them and I would like Cyberpunk to be the same, through writing it can be done , it is not impossible like some say and it is not something they are unfamiliar with either. Plenty of thoughts about it either way both here and DLC suspicion thread.Hey all,
Perhaps this was talked about already, but I am new to the forums but no stranger to CDPR games.
What is everyone's theory on upcoming DLC? How will it continue on progression if we die in all 7 endings? Perhaps when DLC drops and you do those quests maybe we will get another ending instead? What are your thoughts?
I am loving the game too!
DLC roadmap. That is, the specifics.Then why this need for a roadmap anyway?![]()
Overall I agree 100% with your post. But this last sentence made my day....I must admit it looks like V is going to Arizona to get some homeopathic treatment involving eating a diet of spelt and peppermint tea, lol. Definitely dead then, haha
Takemura is proof that not every corpo is evil and wants to zero everyone they come across. it also reinforces johnny's politics as "boring" and his demeanor is that of a "pouty child"Also I will say something that might be controversial when I look at some of the responses here. But at least right now I find Commander Shepard to be a better character compared to V. And no Im not even talking about it from the perspective of 3 games versus 1. Even if I take just take Mass Effect 1 into equation I would make this statement.
You see Im playing a Corpo V and obviously I sympathize with corps. I bonded with Takemura since he is a honorable man who has done stuff for us that he didn't have to do and I gladly return the favor. He is also the prime example of dispelling the notion that every single person inside a corporation is Satan himself and they kick puppies and steals lollies from babies just because they can and it is so fun. As if they have nothing better to do.
The game just does a very poor job of supporting this point of view. I mean the Arasaka ending implies V betrays her "ideals" which is a bunch of bullshit as far as Im concerned. Can't remember her ever wanting to live in piss and rat shit for the rest of her life. Pretty sure all this Merc stuff was to get out of that. If Militech, Arasaka, Night Corp, etc would have made an offer after noticing V skills and reputation she would have gladly taken it.
I never had such a RP problem with Commander Shepard. From ME 1-3 there was never a single moment where Shepard said or did anything or someone else said something about Shepard that I disagreed with. It truly was my Shepard from the beginning til the end.