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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 502 42.0%
  • No, I am content with the endings currently offered.

    Votes: 122 10.2%
  • I think that the option should be available for those who want it.

    Votes: 353 29.6%
  • It’s more complicated than that.

    Votes: 217 18.2%

  • Total voters
    1,194
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Q

Queelnoire

Forum regular
#8,021
Dec 29, 2020
I loved all the endings. I think I understand (a bit) the happy ending wishes but those actual endings are so cool. I wished we had more impact on the world before we die tho. Like a hero who saved everyone but himself, would have been dope for me.
 
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deriusz

deriusz

Forum regular
#8,022
Dec 29, 2020
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
 
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i-Czer

i-Czer

Forum regular
#8,023
Dec 29, 2020
deriusz said:
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
Others would call it edge-lord writing that forces emotions in a cheap and overused way in most kind of media. But especially Video games.

But, to be fair, to each their own. If you enjoyed it, I am happy for you.
But I'd like to still recommend reading more on the thread as the problem isn't just with the existing endings, but rather what details they contain.
 
Last edited: Dec 29, 2020
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N

Notserious80

Forum regular
#8,024
Dec 29, 2020
The thing most ppl dont like is the lack of choice before the ending. i dont mind bittersweet or sad endings personaly but the lack of any meeningfull input pisses me off ^^
 
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Simuxas

Simuxas

Senior user
#8,025
Dec 29, 2020
deriusz said:
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
Wish i had a choice for that first buddy. None of the endings are close to poetic, just because they are edgy, they aint poetic.

Art? Art? Really? If they wanna make art, make a movie or write a book. Also art is presented when finished, not when its 30% done.
 
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Kikinho

Kikinho

Senior user
#8,026
Dec 29, 2020
deriusz said:
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
I wasn't presented the option for neither in my game. Also they said I can't save the world but I can save myself. Apparently can't do that either.
 
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enkee23

enkee23

Forum regular
#8,027
Dec 29, 2020
Queelnoire said:
I loved all the endings. I think I understand (a bit) the happy ending wishes but those actual endings are so cool. I wished we had more impact on the world before we die tho. Like a hero who saved everyone but himself, would have been dope for me.
Click to expand...
most players would agree with this if the main character was not hysterical about survival
hints of the ending began with the first words of the launch trailer, but the game does not lead to this
 
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TenryuuX

TenryuuX

Fresh user
#8,028
Dec 29, 2020
casbyness said:
Ironically, the game is missing the one profoundly obvious ending choice that often defines cyberpunk as a genre.

It is missing the Ghost In the Shell (original) movie ending - the classic outcome where V and Johnny's consciousnesses merge into a new combined being that is simultaneously neither and both of them.

I mean - I agree it's ALSO missing a happy ending where V manages to eradicate Johnny and live a full happy life afterwards, but more importantly its missing the merge/evolution ending that is usually the staple of cyberpunk. Such endings are the logical conclusion or punchline to the genre, fulfilling the post-human potential of 'digital souls'. I'm staggered that the writing team didn't include this ending, it's so obvious as a story branch I have no idea how they missed it.

To be honest, it kinda makes me wonder how much they even understand the cyberpunk genre or what gives it artistic significance.
Click to expand...
Yes yes and yes it needs a ghost in the shell style ending so badly
 
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arcsirc

arcsirc

Forum regular
#8,029
Dec 29, 2020
deriusz said:
It's the future, and a happy ending isn't for everyone,
Click to expand...
isn't for ANYBODY. They decided that their artistic vision superseded player agency in an RPG that advertised meaningful player choices.
 
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Simuxas

Simuxas

Senior user
#8,030
Dec 29, 2020
All endings are really, really similar. That makes them bland af. Why not make all endings different, so it would give you different emotions, strenghtening them.
 
Barsenthor

Barsenthor

Senior user
#8,031
Dec 29, 2020
deriusz said:
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
But they can create art. But they also need to find a group that want this kind of art.
From the look on this thread and many more here and in the wide net it looks like not many people are into this kind of “art”.

Whats more important people will remember this kind of art next time they will be thinking about buying next iteration of their art.
Bioware tested this kind of artistic integrity to the bitter end.
In match art vs. audience, audience always wins.
 
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Kikinho

Kikinho

Senior user
#8,032
Dec 29, 2020
Tbh I really didn't see the whole "die as a legend or fade away" narrative have any presence after act 2. From act two V's only concern is to find answers and to save themselves.
Judging by the lingering question from Dex, I was expecting two kind of endings. Either survive the chip and end up staying a nobody, or accept the futility of searching for a cure and embrace Jhonny's ideals and finish what he started 50 years ago.
Neither of it was offered to me. Instead after finding out that the cure I thought could work only did half a job and now I'm gonna die of brain cancer. Who the hell wants to play a game where in the end they are just going to slowly die from a terminal disease? In the middle of a fucking pandemic?!
 
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i-Czer

i-Czer

Forum regular
#8,033
Dec 29, 2020
TenryuuX said:
Yes yes and yes it needs a ghost in the shell style ending so badly
Click to expand...
I still maintain there should be 3 basic principles for the endings.

1.) Johnny stays without a timelimit and the other goes to cyberspace
2.) V stays stays without a timelimit and the other goes to cyberspace
3.) V and Johnny merge without a timelimit.
4,) Both die

And then structure the different selctions around those basic principles and of course make it dependent on what happens in your playthrough.
 
deriusz

deriusz

Forum regular
#8,034
Dec 29, 2020
Kikinho said:
I wasn't presented the option for neither in my game. Also they said I can't save the world but I can save myself. Apparently can't do that either.
Click to expand...
Honestly, V is considered a top-tier mercenary after a heist and is already worth his own drink in Afterlife (Jackie has one, but to get one you need one last thing - you have to be dead)
I also understand the point of view of everyone here and agree that there should also be a happy ending.
 
Kikinho

Kikinho

Senior user
#8,035
Dec 29, 2020
deriusz said:
Honestly, V is considered a top-tier mercenary after a heist and is already worth his own drink in Afterlife (Jackie has one, but to get one you need one last thing - you have to be dead)
I also understand the point of view of everyone here and agree that there should also be a happy ending.
Click to expand...
Tbh I didn't even care for a happy ending. if CDPR wanted to tell a story about futility, then at least they could have offered me a proper closure in the end. But in the end I just felt betrayed and bitter... not something that I wanna experience again in the game.
 
arcsirc

arcsirc

Forum regular
#8,036
Dec 29, 2020
Simuxas said:
All endings are really, really similar. That makes them bland af. Why not make all endings different, so it would give you different emotions, strenghtening them.
Click to expand...
yeah, it's a lukewarm soap opera tragedy that's been stamped onto all endings. Like they had no confidence that the endings they'd crafted had any merit.
 
I_Willenbrock_I

I_Willenbrock_I

Senior user
#8,037
Dec 29, 2020
deriusz said:
Wow, so many disappointed people... I was in tears when I got to the end, but I agree with CDPR's vision that Night City can't be beat (no one did) and it ends perfectly. It's the future, and a happy ending isn't for everyone, especially for those trying to become legends. They repeatedly said that they want to create ART, not just games and this is what they delivered - Deep, sad and poetic experience.

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
Mate.
Plot-cancer cause reasons is neither going down in a blaze of glory nor die in peace as Mr nobody.
This is not art, it's lazy, because of all the contradictions presented.

V is the only one getting plot cancer, because the arasakas are close relatives? OK - lazy but possible. But why doesn't get johnny (after the complete upload) cancer? After all, the restructuring process and the incanpatible tissue cause it, as explained by the scientists.
The problems are the contradictions leading to plot-cancer in addition to being absolutely bad writing to kill off the protagonist cause reasons.

You don't kill the protagonist of a story because it's convenient. Kill the protagonist in a meaningful way (we don't get that either) or dont do it at all.
 
Last edited: Dec 29, 2020
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Q

Queelnoire

Forum regular
#8,038
Dec 29, 2020
most players would agree with this if the main character was not hysterical about survival
hints of the ending began with the first words of the launch trailer, but the game does not lead to this so clearly
Click to expand...
Actually it makes it even better for my tastes. I think the endings aren't what is to be modified in this game, it's what comes before. Like what you do before, your choices, would "force" you to get one of those endings, it woud have been better imo. Also more quality content (obv), so you get more attached to the world etc. I realy think this game could have been a masterpiece.
 
Galerion90

Galerion90

Fresh user
#8,039
Dec 29, 2020
deriusz said:
"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?" ~ Dexter DeShawn
Click to expand...
This quote would make sense if there actually would be a choice about it. As it turns out there isn't. My V has more money than she can spend, drives the most expensive and most exclusive cars in the world, has the best gear and takes down even the hardiest combatants like they are nothing more than trash. So where is my choice to just be content with that?
 
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Kikinho

Kikinho

Senior user
#8,040
Dec 29, 2020
Queelnoire said:
Actually it makes it even better for my tastes. I think the endings aren't what is to be modified in this game, it's what comes before. Like what you do before, your choices, would "force" you to get one of those endings, it woud have been better imo. Also more quality content (obv), so you get more attached to the world etc. I realy think this game could have been a masterpiece.
Click to expand...
I was attached to V and the world plenty already. That is why I was so upset about my ending.
 
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