This is not realted, but recently saw Watchdogs Gun-Fu gameplay and it looked rly cool.
CDPR had frikin Keanu and you wanna tell me, they didint think about giving us some Gun fu?
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Game doesnt need to explain it rly, the copy or not question should be discussed as we do her, but 6 months ruin it.
Rly dont care about the copy part. The thing i know about "souls" and brains dont match what this game tells me about it. Ye sci fi but it atleast has to have some ground in reality for me to even be taken seriously. Oh and choice. thats the most improtant too me. It just feels like they choose some subjects that they knew ppl were gonna disagree about and tossed it in the mixer and here we go. Is a copy the real thing? is god real? yea easy way too make ppl discuss something forever
What confuses me a little about the "different" endings is that some are a little too...impactful? for the setting as a whole.
I mean, if Yorinobu is only really featured in one ending taking over his sons body and returning to be Emperor? That seems like a huge deal?
Are the events of 2077 considered canon/relevant for the future of this setting outside of the video-games, or is it its own seperate canon?
Because if the game and its events (Johnny as well...) are supposed to go over to the P&P in some capacity? I mean...then it might get confusing who runs Arasaka etc...?
I don't think Mike Pondsmith plans to do any editions after Cyberpunk 2077. I imagine whatever deal he has with CD_Projekt Red gives them control of the universe afterward. But I'm going to assume that Arasaka is going to end up in the hands of his daughter.
The "Devil" ending basically establishes The God Emperor of Mankind and Warhammer 40K with the rich ruling over the poor for all time in a hellish corporate dystopia (it also oddly predicts Altered Carbon).
What confuses me a little about the "different" endings is that some are a little too...impactful? for the setting as a whole.
I mean, if Yorinobu is only really featured in one ending taking over his sons body and returning to be Emperor? That seems like a huge deal?
Are the events of 2077 considered canon/relevant for the future of this setting outside of the video-games, or is it its own seperate canon?
Because if the game and its events (Johnny as well...) are supposed to go over to the P&P in some capacity? I mean...then it might get confusing who runs Arasaka etc...?
Considering that almost 20% of players finish the game and only 7-8% get the The Star achievement which means that rest went with the default route it’s hard to imagine that Arasaka ending won’t be a canon one or it will be largely incorporated into some merging ending like in Deus Ex series.
This would be world fitting and would also give CDPR much freedom with writing guter expansions/games.
Can they really be called multiple endings if the results are the same? Your only choice is how you decide to go out. Sure, you can get philosophical if you so desire, but it's ultimately the same outcome regardless. Everything V does is in vain.
I really have no idea where they intend to go with story DLC.
Can they really be called multiple endings if the results are the same? Your only choice is how you decide to go out. Sure, you can get philosophical if you so desire, but it's ultimately the same outcome regardless. Everything V does is in vain.
I really have no idea where they intend to go with story DLC.
The Deus Ex series done this twice with good results where different endings ending as one. Even in this game you can see this in the making - Yorinobu says this that 50 years ago nuke turn this tower into rubble, and now it’s standing like nothing ever happen.
In Witcher 3 we could this happen all the time. No matter what you did in Velen, still situation went there into disarray, At the end of the game you could only pick your poison - sacrifice Ciri’s life in order to semi save continent (which was lore breaking) or chose between Diskra/Emphyr/Radovid.
I think that this not an issue since the problem with endings doesn’t lie in the world stage terms. Mentioned here TW3 had a dark world stage endings, it was a success because it give you large control over events, closure the the Gerald and his allies story arcs and was here even uplifting to the lore’s limits.
This is where CP77 fails. Endings in personal (V’s) terms seems like are completely disconnected from the rest of the game and is about to end abruptly with the main character demise without any meaningful justification in story.
Can they really be called multiple endings if the results are the same? Your only choice is how you decide to go out. Sure, you can get philosophical if you so desire, but it's ultimately the same outcome regardless. Everything V does is in vain.
I really have no idea where they intend to go with story DLC.
Exactly. Nothing you can do in the story has any influence on the details of the endings. Just having that influence could turn each ending from happy to miserable and vice versa. Which would be a good way for all types of players to finish the story the way they like to finish stories.
You got a bullet to the brain. It’s a common story. Young in your career a job goes south and your fixer decides to cut your loose end. Night city swallowed you and spat you out. That would normally be the end for everyone else.
V manages to cheat death for a while but lives on borrowed time. We just get to decide what to do in that last days.
The endings fit the premise of the main story perfectly.
The side stories and gigs on the other hand are V living her live, making friends and building relationships. Side quest V instills hope. The endings don’t fit the side quest V that well. I guess that might be the source of the disconnect.
Considering that almost 20% of players finish the game and only 7-8% get the The Star achievement which means that rest went with the default route it’s hard to imagine that Arasaka ending won’t be a canon one or it will be largely incorporated into some merging ending like in Deus Ex series.
This would be world fitting and would also give CDPR much freedom with writing guter expansions/games.
You got a bullet to the brain. It’s a common story. Young in your career a job goes south and your fixer decides to cut your loose end. Night city swallowed you and spat you out. That would normally be the end for everyone else.
V manages to cheat death for a while but lives on borrowed time. We just get to decide what to do in that last days.
The endings fit the premise of the main story perfectly.
The side stories and gigs on the other hand are V living her live, making friends and building relationships. Side quest V instills hope. The endings don’t fit the side quest V that well. I guess that might be the source of the disconnect.
Dark ending of the Nier Automata fits the game as a dark ending of Cabine in the Woods fits the movie. Both are critically acclaimed since from beginning to the end all things are in line.
With CP77 this is not a case.
game gives you hint that the whole struggle is futile and this would fit if not the end where you even going with the engram ending are going to die nevertheless. This is where crash come.
Not only you didn’t have much choice despite that game was advertised that you can shape your story but then you have cruel Deus ex machina that in the age of technological and medicial wonders you are about to die just like this - because DNA is the thing, duh.
Dark ending of the Nier Automata fits the game as a dark ending of Cabine in the Woods fits the movie. Both are critically acclaimed since from beginning to the end all things are in line.
With CP77 this is not a case.
game gives you hint that the whole struggle is futile and this would fit if not the end where you even going with the engram ending are going to die nevertheless. This is where crash come.
Not only you didn’t have much choice despite that game was advertised that you can shape your story but then you have cruel Deus ex machina that in the age of technological and medicial wonders you are about to die just like this - because DNA is the thing, duh.
I'm not sure what you're saying other than, "I don't like that no matter which ending happens, V doesn't live even though the Nomad ending suggests they will."
Ambiguity exists but only the Suicide Ending and Johnny Ending have them die onscreen.
Can they really be called multiple endings if the results are the same? Your only choice is how you decide to go out. Sure, you can get philosophical if you so desire, but it's ultimately the same outcome regardless. Everything V does is in vain.
I really have no idea where they intend to go with story DLC.
Considering that almost 20% of players finish the game and only 7-8% get the The Star achievement which means that rest went with the default route it’s hard to imagine that Arasaka ending won’t be a canon one or it will be largely incorporated into some merging ending like in Deus Ex series.
This would be world fitting and would also give CDPR much freedom with writing guter expansions/games.
For me this fits the story where rich are getting richer and poor are getting poorer (since watching news and reading magazines about current world is not enough).
Cyberpunk was always about high tech low life thing.
In TW3 besides Ciri as a ruler (which is world breaking sinceGeralt would never says anything like this since he despises rulers and geopolitics) every ending was a Arasaka like ending.
Some psychopath was about to rule and Roche and Ves was about to die either why by your hand by giving Disktra free hand or later being killed by Emphyr.
The devil achievement requires saving Takamura which is a hard to get since in the search and destroy mission there is no such objective as “save Takamura” even optional, game says that you need to get out of building ASAP, Johnny says this, and there is a yellow path on the mini map. It this is not enough the hole in the wall that you need to pass in order to save him is partially hiden.
i think that people who go after Goro do this due to the fact that they read about the mission in walkthrough.
For me this fits the story where rich are getting richer and poor are getting poorer (since watching news and reading magazines about current world is not enough). Cyberpunk was always about high tech low life thing.
In TW3 besides Ciri as a ruler (which is world breaking sinceGeralt would never says anything like this since he despises rulers and geopolitics) every ending was a Arasaka like ending.
Some psychopath was about to rule and Roche and Ves was about to die either why by your hand by giving Disktra free hand or later being killed by Emphyr.
Yes, I consider Ciri ending totally out of character for Geralt and Ciri both.
Cyberpunk 2020 is about putting a spanner in the works of the baddies for a time. A bit like Call of Cthulhu, except Cthulhu is capitalism. You can't save the world and the world may be doomed but you can certainly fuck up the plans of the super rich for a time. Johnny nuked Arasaka and all it did was delay their plans for 50 years at horrific human cost but delay them he did.
You can't bring down all the megacorps but you can certainly end Saboru's plans for immortality and the Secure Your Soul Project. Speaking of which, though, I'm confused why the SYS project doesn't count as V surviving. Any ending where V survives as a digital ghost or future body snatcher seems to be surviving.
The devil achievement requires saving Takamura which is a hard to get since in the search and destroy mission there is no such objective as “save Takamura” even optional, game says that you need to get out of building ASAP, Johnny says this, and there is a yellow path on the map. It this is not enough the hole in the wall that you need to pass in order to save him is partially hiden.
i think that people who go after Goro do this due to the fact that they read about the mission in walkthrough.
For me this fits the story where rich are getting richer and poor are getting poorer (since watching news and reading magazines about current world is not enough).
For me this fits the story where rich are getting richer and poor are getting poorer (since watching news and reading magazines about current world is not enough).
Cyberpunk was always about high tech low life thing.
In TW3 besides Ciri as a ruler (which is world breaking sinceGeralt would never says anything like this since he despises rulers and geopolitics) every ending was a Arasaka like ending.
Some psychopath was about to rule and Roche and Ves was about to die either why by your hand by giving Disktra free hand or later being killed by Emphyr.
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The devil achievement requires saving Takamura which is a hard to get since in the search and destroy mission there is no such objective as “save Takamura” even optional, game says that you need to get out of building ASAP, Johnny says this, and there is a yellow path on the mini map. It this is not enough the hole in the wall that you need to pass in order to save him is partially hiden.
i think that people who go after Goro do this due to the fact that they read about the mission in walkthrough.
Let’s see, 8.8% for the nomad ending, 6.5% for the sun ending and 1.8% for the devil.
That’s 17.1% of 21.3% who completed the game leaving 4.2% for the other Arasaka ending combining them is 6% meaning the Nomad ending is still more popular.