[Spoiler Alert] About the endings

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Do you want more RPGs with happy endings?


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I've already said many things both about current endings and my wishful thinking about them. But it is logical that NPC have their agendas and may disapprove some of V's actions and decisions. Then again, you rarely get strong and established relationships after couple of quests in 2 weeks.

I just think it’s only logical because the writer said it was. It would have been just as easy to have them say “It’s 6 months, I can spare the time to help you out since you’re my loved one and you’re dying.”

I just really want to stress the imbalance in the treatment of 2/4 of the romantic options because it really contributes a lot to how bitter I am about the endings. River and Kerry were not vital to the main story and a lot of people finished the game without ever meeting them, but that shouldn’t mean you get punished for actually finding and getting attached to them.
 
I just think it’s only logical because the writer said it was. It would have been just as easy to have them say “It’s 6 months, I can spare the time to help you out since you’re my loved one and you’re dying.”

I just really want to stress the imbalance in the treatment of 2/4 of the romantic options because it really contributes a lot to how bitter I am about the endings. River and Kerry were not vital to the main story and a lot of people finished the game without ever meeting them, but that shouldn’t mean you get punished for actually finding and getting attached to them.
Okay, in that case Judy and Panam should also stay with V in the city because of their love and devotion.
But you get it, right? All 4 romantic interests barely notice your 6 months problem, as if...6 months problem have been added in the very last moment before the release, and writers hadn't enough time to rewrite romantic interests lines accordingly.
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What?
 
Which is true except for completely different world states and fates. Because:

1. Alive with Nomads
2. Immortal Secure your Soul God AI
3. Heroic Sacrifice so your friend can live

Are completely different.
1. Died after 6 months
2. Died
3. Died

Red/Green/Blue.
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For fun, I calculated the statistics.
110 hours of average pleasure and more than 28 hours of sadness and depression.
I'm starting to think that the players who were unable to launch it for technical reasons got the most pleasure from the game.
And I also paid for it ...
 
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Okay, in that case Judy and Panam should also stay with V in the city because of their love and devotion.
But you get it, right? All 4 romantic interests barely notice your 6 months problem, as if...6 months problem have been added in the very last moment before the release, and writers hadn't enough time to rewrite romantic interests lines accordingly.

You will get no disagreement from me there. It feels tacked on. It was just really jarring to go through my first ending and really liking River as a character, then in the last minute my V is like “I’m dying though” and River could not care less. It was out of left field, considering everything they put before it.

So assuming there was an ending that mirrored the Nomad ending, but in Night City, it’d be okay. You’re 100% right, they have lives in Night City, but there isn’t an ending that mirrors it. If there’s going to be a “rely on the help from your friends” ending, why exclude two romance options to the point they actively leave you and relegate them to background characters in the “V is a lone wolf and can’t stand anyone” ending?
 
You will get no disagreement from me there. It feels tacked on. It was just really jarring to go through my first ending and really liking River as a character, then in the last minute my V is like “I’m dying though” and River could not care less. It was out of left field, considering everything they put before it.

So assuming there was an ending that mirrored the Nomad ending, but in Night City, it’d be okay. You’re 100% right, they have lives in Night City, but there isn’t an ending that mirrors it. If there’s going to be a “rely on the help from your friends” ending, why exclude two romance options to the point they actively leave you and relegate them to background characters in the “V is a lone wolf and can’t stand anyone” ending?
Bad and outright lazy writing. Feels like some romancable characters just got writer's attention, and some...didn't.
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All the endings feel like lazy and low-quality mess to me, no point in arguing some details - everything is garbage. For instance, why can't V take on Mikoshi solo, and THEN leave with nomads? Or take nomads help and THEN stay in NC?
 
1. Died after 6 months
2. Died
3. Died

Uh, no, you're making things up.

1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.

Could someone explain why people are ignoring the context of the endings? The Secure your Soul ending puts you as part of the undead elite going to oppress humanity forever. Why exactly are people referring to that as "dying"? You become a body snatching monster like the rest of Arasaka.

They also basically ignore all the other context for the endings.

I don't get the motivation? Do they need it spelled out?
 
Bad and outright lazy writing. Feels like some romancable characters just got writer's attention, and some...didn't.
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All the endings feel like lazy and low-quality mess to me, no point in arguing some details - everything is garbage. For instance, why can't V take on Mikoshi solo, and THEN leave with nomads? Or take nomads help and THEN stay in NC?

Exactly, I feel like we’re definitely on the same side. I’m just more willing to argue the River detail because I was LIVID. It was nearly comical how little care they put into what COULD have been an impactful moment. “I’ll be supporting you from here, keep in contact, things are going to be okay.” Literally anything else beyond “okbye dead chick walking, gonna drive off now.” I just have no redeemable ending to point at to hope they can kick off some continuation because for a straight female V they are all absolute garbage.


Because V him/herself, by the standards of CDPR, is a minor expendable character, and must die.

The more the ending gets discussed here the more the “end it on the rooftop” option makes sense for my poor V, if only to derail the pain train they’ve got her a non-refundable ticket for.
 
Uh, no, you're making things up.

1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.

Could someone explain why people are ignoring the context of the endings? The Secure your Soul ending puts you as part of the undead elite going to oppress humanity forever. Why exactly are people referring to that as "dying"? You become a body snatching monster like the rest of Arasaka.

They also basically ignore all the other context for the endings.

I don't get the motivation? Do they need it spelled out?
People don't believe V will find any cure outside of NC. Af if NC is the only center of high-tech and knowledge in America. In a way people are right, the world of Cyberpunk is about NC, the rest of the world is a scenery.
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I was agreeing with you. "This" means "I am co-opting all of this as my own and have nothing to add because it's so good."
Ahh, thanks).
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Exactly, I feel like we’re definitely on the same side. I’m just more willing to argue the River detail because I was LIVID. It was nearly comical how little care they put into what COULD have been an impactful moment. “I’ll be supporting you from here, keep in contact, things are going to be okay.” Literally anything else beyond “okbye dead chick walking, gonna drive off now.” I just have no redeemable ending to point at to hope they can kick off some continuation because for a straight female V they are all absolute garbage.




The more the ending gets discussed here the more the “end it on the rooftop” option makes sense for my poor V, if only to derail the pain train they’ve got her a non-refundable ticket for.
Yeah, for some reason straight male V and lesbian female V got way better written romantic options, than straight female and gay male. Probably CD Projekt likes girls more than men?)
 
People don't believe V will find any cure outside of NC. Af if NC is the only center of high-tech and knowledge in America. In a way people are right, the world of Cyberpunk is about NC, the rest of the world is a scenery.

In my case, I do believe it. I believe that Misty's hopeful tarots are correct and that nomads aren't without resources, they pulled off crazy stuff during the game.
I genuinely like Act 3 in The Star, but it feels like a prologue to something bigger. I just want to see it. I want to see V cured, even if it's a difficult outcome and failure is a possibility.
 
Which is true except for completely different world states and fates. Because:

1. Alive with Nomads
2. Immortal Secure your Soul God AI
3. Heroic Sacrifice so your friend can live

Are completely different.
Sure, listen, I really have no desire to convince you that you cannot like the game. I am happy you feel you get the immersive deep choice dependant RPG you paid for. I personally don't have the same experience due to previous experiences in the genre. And simple for me the endings are not satisfying.
 
Uh, no, you're making things up.

1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.

Could someone explain why people are ignoring the context of the endings? The Secure your Soul ending puts you as part of the undead elite going to oppress humanity forever. Why exactly are people referring to that as "dying"? You become a body snatching monster like the rest of Arasaka.

They also basically ignore all the other context for the endings.

I don't get the motivation? Do they need it spelled out?
lol... It's a pity you didn't write the story for cyberpunk.
1. "Panam says" and "found a cure" - different things. It only gives a shadow of hope. But without confirmation from DLC, the hero is still doomed.
2. It may or may not be. Nobody said that it was there. This is speculation. Players just want to hope so.
3. You're as dead as Johnny was. A digital construct in a prison of souls.

Believe me, the players searched all the contexts in search of positives. So far, these are vague hints at best.
 
In my case, I do believe it. I believe that Misty's hopeful tarots are correct and that nomads aren't without resources, they pulled off crazy stuff during the game.
I genuinely like Act 3 in The Star, but it feels like a prologue to something bigger. I just want to see it. I want to see V cured, even if it's a difficult outcome and failure is a possibility.
I also allow the possibility that nomads have access to high-tech and proper specialists outside NC. Possibility exists.
As for continuation of V's story after any of current endings, i'm sorry, but i do not believe CD Projekt will give a shit about it. They will give us some cars, gear and gigs in free DLC, then switch to a multiplayer, because, you know, they're here for money.
 
Uh, no, you're making things up.

1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.

Could someone explain why people are ignoring the context of the endings? The Secure your Soul ending puts you as part of the undead elite going to oppress humanity forever. Why exactly are people referring to that as "dying"? You become a body snatching monster like the rest of Arasaka.

They also basically ignore all the other context for the endings.

I don't get the motivation? Do they need it spelled out?
Simple, because the game simply won't allow you to play your character after the story in a -open world game-. As far as we are concenrend, V is dead, because we cannot continue his story in a setting that is meant to promote open world exploration.
It's bad writing. Either take out the false sense of urgency in the game so I don't feel guilty for soing side quests, or don't give us an open world if we were not meant to explore it in the context of the main campaign.
 
The more the ending gets discussed here the more the “end it on the rooftop” option makes sense for my poor V, if only to derail the pain train they’ve got her a non-refundable ticket for.
The ending with Panam is still much more positive. There is happiness, and even a little - but hope.
I also allow the possibility that nomads have access to high-tech and proper specialists outside NC. Possibility exists.
Maybe. Maybe not.
So far, this is only speculation of the players - it is strange to perceive this as part of the final. One can only hope.
 
I agree with folks here asking for more romantic options. One option for each gender+orientation is not enough. Bioware usually solves that problem by adding 1-2 bisexual characters, easily compatible with any protagonist)
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I've already said many things both about current endings and my wishful thinking about them. But it is logical that NPC have their agendas and may disapprove some of V's actions and decisions. Then again, you rarely get strong and established relationships after couple of quests in 2 weeks.
That´s that. They should do something, so that we can interact more with them. Like I said earlier, there should be all kind of options to interact with your romance on a regular base. goes for all 4 of them. And yes I like it too, that the romance characters have preferences, makes them more real. Sure they could add more options though, like some want Takemura and I´ve also heard some that want more of Meredith. There might be that option to bring those 2 as bisexual characters.
 
Simple, because the game simply won't allow you to play your character after the story in a -open world game-. As far as we are concenrend, V is dead, because we cannot continue his story in a setting that is meant to promote open world exploration.
It's bad writing. Either take out the false sense of urgency in the game so I don't feel guilty for soing side quests, or don't give us an open world if we were not meant to explore it in the context of the main campaign.
Yeah, i've met the same thought from some game journalists - remove open-world, make the gameplay more like original Mafia, with missions and strictly regulated side activities. And drop the RPG lable, do not lie to people)
 
1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.
1. What she says means nothing, she doesn't even understand your condition
2. Says who? do you have proof?
3. Computer software = dead

If you have no proof that the cure exists then there is no cure. The fact of the matter is that V is sick, hasn't found a cure, and will die in 6 months.
 
Uh, no, you're making things up.

1. Panam says you'll find a cure and there's no reason to believe you won't.
2. They might find a cure in the casino.
3. You're immortal. Pretty much the opposite of dying.

Could someone explain why people are ignoring the context of the endings? The Secure your Soul ending puts you as part of the undead elite going to oppress humanity forever. Why exactly are people referring to that as "dying"? You become a body snatching monster like the rest of Arasaka.

They also basically ignore all the other context for the endings.

I don't get the motivation? Do they need it spelled out?

She says you MIGHT find a cure with the contacts, but its not a given. Neither is the cure and Mr Blue eyes and if you trust a corp then I dont know what to say. I have already said that both Palace and Nomad are prolly the most hopeful( and dlc worthy) ones you can get but the Reaper is still hanging over you..
You just basically explained why is this thread going on. None of those provide any real closure but it also does not confirm the fate of V or the world they built , its all up in the air, if it was done purpose well done, but what now ? Have you played Gary's missions btw? There is a dialog option for "Open endings suck" lol, I instantly knew that is either a reference or mock I just didnt think I could apply it here ;) Now I know we have to wait for new info since it's holidays and stuff but yeah keep the discussion regardless.

Also it's probably worth mentioning whatever we hope and discuss about regarding DLC's , the first major dlc is probably already in pre production it's unlikely that much would change with feedback but who knows. But knowing CDPR I can see it happening maybe with the second one. Also dont expect miracles of the early free DLC thats coming, they are fun little things, missions and etc. I got no issues with that its free.

I am not even going to start regarding romance impact/continuation(or lack of it) on ending really, and etc. thats already covered in my first post in this forum , and would derail the thread anyway.
 
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