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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 492 42.6%
  • No, I am content with the endings currently offered.

    Votes: 115 10.0%
  • I think that the option should be available for those who want it.

    Votes: 343 29.7%
  • It’s more complicated than that.

    Votes: 205 17.7%

  • Total voters
    1,155
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TintelFruit

TintelFruit

Forum regular
#9,081
Dec 31, 2020
naddaya said:
Nomads have close ties to corps, they even funded StormTech.


I don't get why so many people think of them as a ragtag group at the margin of society. We just met a small Aldecaldos clan in the game, there's a lot more to them.



They're a storytelling device, that makes them more accurate than any character's opinion.
Click to expand...
Couldn’t have said it better myself.
 
stndn

stndn

Forum regular
#9,082
Dec 31, 2020
MeinChurro said:
You guys keeping up the good fight?
Click to expand...
The threads dominated by the same dozen people and only 0.003% of people who have read this thread have responded to the poll.

CDPR will need a new pair of diapers.
 
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SaulTuk

SaulTuk

Senior user
#9,083
Dec 31, 2020
stndn said:
The threads dominated by the same dozen people and only 0.003% of people who have read this thread have responded to the poll.

CDPR will need a new pair of diapers.
Click to expand...
We scared them to guts, no doubts. I expect patch with proper endings and letter with sincer apologies tomorrow morning)
 
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N

Notserious80

Forum regular
#9,084
Dec 31, 2020
Yea kinda feels like its not going anyware, still the same arguments and nobody gets converted. Not that suprised tho since its open to interpitation ppl are gonna see it diffrently. Anyways im off too greener pastures! Have a good one ppl!
 
Rawls

Rawls

Moderator
#9,085
Dec 31, 2020
SaulTuk said:
In a sense, yes, but normal lifespan must cost some sacrifice. Sacrificing something valuable not only for V, but also for player. And what does player value? A good content.
Click to expand...
It's an interesting concept, I'm just not sure how much I like the idea of "punishing" those who choose to explore the narrative (which is how the threads here would all unfairly characterize it). Getting the current endings would be even more tragic, because Vs trying to help Johnny would result in her demise, while ignoring him leads to survival.

I could probably get behind it, but I dont think it's better than the current endings.
 
Subenu

Subenu

Forum regular
#9,086
Dec 31, 2020
I completely agree, as a wise man said before:

stndn said:
Everyone here is sleeping on the Aldecaldos hardcore as if they're a bunch of AIDS infested junkies.
Click to expand...
I mean ofc if you don't really know the lore or read any lore shards and tap a bit deeper into the "insight" of the world, you won't get to know lots of stuff.
Nomads are a lot of "tribes" (more or less) all around the world, making up the biggest number of people (if i remember correctly). There's also talk that Vs old clan (The Bakkers) joined the Snake Nation, which is one of the bigger Nomad "Countries" (Unions?)
So there's that. they are not just some little hippy outcast minority group.
 
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lolic99

lolic99

Forum regular
#9,087
Dec 31, 2020
stndn said:
CDPR will need a new pair of diapers.
Click to expand...
A pair?
They've had a laundry there since the release to wash their shredded pants :)
 
Rawls

Rawls

Moderator
#9,088
Dec 31, 2020
bcraig6010 said:
Exactly. Lots of wishful thinking going on.
Tarot cards as a plot device are exactly the same (i.e. a plot device) as what Vik says as plot device, or arasaka doctors, same as ALT tells you -
if it was all a lie you wouldn't be coughing blood and getting new prescriptions and romance interest mentioning it before going to space.

The game was rushed.

Giving an option to save V in an expansion would frustrate players more than satisfy as so many endings cannot be reconciled without really bending reality. (How do you write chapter 1 of an game where you have 6 origin stories, 3 of which have a cyberspace V, three have a V who were in different locations) and why write an expansion on just one ending.
If true, They gave us a huge clue that expansions would expand the lore. There will be other people in same or different locales. I don't like that - I wish V wasn't so fatalistic - but kind of hard to continue a story with such vastly different endings of a person
Click to expand...
It would be 4 prologues - digiV with Alt (temprence endings), digitalV with Arasaka (Devil ending), real V in Arizona (Star Ending), Real V in Night City (Glory Endings).

Each of those 4 Vs have a similar motive - finding a healthy body.

The endings that dont get an epilogue would have to be considered non-canon.
 
Last edited: Dec 31, 2020
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Kikinho

Kikinho

Senior user
#9,089
Dec 31, 2020
Tbh the whole reason why I joined this discussion is because I felt that the Arasaka>Backto earth endings didn't get any closure. If the game would allow me to say goodbye to my loved ones in person, perhaps do a little quests with them one last time (I know some people will say I have unrealistic expectations). And would let me derp around in the City for my last months, I'd be perfectly happy with the story.
That is all I wanted, don't even care for any of the other endings. But I still agree that people who do need a proper good endings, they should have the option. Even if it's a "secret endings".
 
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SaulTuk

SaulTuk

Senior user
#9,090
Dec 31, 2020
Rawls said:
It's an interesting concept, I'm just not sure how much I like the idea of "punishing" those who choose to explore the narrative (which is how the threads here would all unfairly characterize it). Getting the current endings would be even more tragic, because Vs trying to help Johnny would result in her demise, while ignoring him leads to survival.

I could probably get behind it, but I dont think it's better than the current endings.
Click to expand...
That's the point! You can't save everyone with magic of friendship, as Johny said, wrong people, wrong city. Life always cost another life, this is deep and ancient truth of balance.
But you can reverse this, of course. Make friendship with Johny necessary for proper separation without 6 months problem - like, Johny's wilingness to help somehow ease the separation. But this will be obvious path with no evident drawback, and everyone will choose that option. And in my opinion, if game have obviously good ending and not so good ending, the first one makes the lattests just useless, no one will ever take them.
 
andrezzyn

andrezzyn

Forum regular
#9,091
Dec 31, 2020
I think a Dlc, expansion, or whatever the CDPR does to continue history would be more interesting if somehow it is with some new technology or maybe Nanocells to cure V, and in this process V was finally able to find a cure but on the way ends up killing someone powerful, or maybe a son, brother or someone close to someone powerful. And then you could have a little different story than a complete expansion doing the same thing that the game has as "finding a cure".

This person will want revenge and will want to not only kill V but all the people V loves, Misty, Viktor, romance.

And the story would go on like this, V trying to protect the people he loves and himself from this "villain".

Maybe V would accidentally kill someone or the villain would think it's V's fault, maybe that could happen on this mission at Crystal Palace.

Perhaps the "Villain" is from a Corp that is not yet present in Night City, or the world is quite large and there must be other powerful Corp like Arasaka.

And at the end of the story of this Expansion, it could have different endings too, maybe depending on the decisions your romance would die in a very sad way, or other characters like Viktor and Misty.

V:
-No Panam! Don't leave me!

Panam
-I ... love you ... V.

V: NOOOOOOOOOOOOOO !!!

lol

Come on! Killing your Romance at the end of the game would be another way to make players cry.
 
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Doberman999

Doberman999

Fresh user
#9,092
Dec 31, 2020
stndn said:
Polls pretty useless when it only has 800 responses out of 200,000 views.
Click to expand...
I was here when the number of votes was 400. The percentage has not changed since then. This is how survey samples work. Therefore, this percentage can be safely projected to 100,000 players or 500,000 players. The percentage will not change. It is important to remember that not all people leave comments or their vote. Do you often write comments on the Internet? But I am sure that 75% of these people would not mind a good ending in the game
 
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Subenu

Subenu

Forum regular
#9,093
Dec 31, 2020
SaulTuk said:
That's the point! You can't save everyone with magic of friendship, as Johny said, wrong people, wrong city. Life always cost another life, this is deep and ancient truth of balance.
But you can reverse this, of course. Make friendship with Johny necessary for proper separation without 6 months problem - like, Johny's wilingness to help somehow ease the separation. But this will be obvious path with no evident drawback, and everyone will choose that option. And in my opinion, if game have obviously good ending and not so good ending, the first one makes the lattests just useless, no one will ever take them.
Click to expand...
You make good points there, but I disagree that good endings make other ones pointless or useless. That's your opinion and not mine though. We wouldn't even know how such a "good ending" might look like. in the meantime I'll stick to my Nomad one :D
Post automatically merged: Dec 31, 2020

andrezzyn said:
I think a Dlc, expansion, or whatever the CDPR does to continue history would be more interesting if somehow it is with some new technology or maybe Nanocells to cure V, and in this process V was finally able to find a cure but on the way ends up killing someone powerful, or maybe a son, brother or someone close to someone powerful. And then you could have a little different story than a complete expansion doing the same thing that the game has as "finding a cure".

This person will want revenge and will want to not only kill V but all the people V loves, Misty, Viktor, romance.

And the story would go on like this, V trying to protect the people he loves and himself from this "villain".

Maybe V would accidentally kill someone or the villain would think it's V's fault, maybe that could happen on this mission at Crystal Palace.

Perhaps the "Villain" is from a Corp that is not yet present in Night City, or the world is quite large and there must be other powerful Corp like Arasaka.

And at the end of the story of this Expansion, it could have different endings too, maybe depending on the decisions your romance would die in a very sad way, or other characters like Viktor and Misty.

V:
-No Panam! Don't leave me!

Panam
-I ... love you ... V.

V: NOOOOOOOOOOOOOO !!!

lol

Come on! Killing your Romance at the end of the game would be another way to make players cry.
Click to expand...
What if somethgin happened, maybe misinformation, propaganda whatever (Arasaka?/Corp)... that paints V as an Evil and the "villain" in the expansion/dlc who fights us is under the impression that we are the root of all bad things happening which need to be fought?
 
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SaulTuk

SaulTuk

Senior user
#9,094
Dec 31, 2020
Subenu said:
You make good points there, but I disagree that good endings make other ones pointless or useless. That's your opinion and not mine though. We wouldn't even know how such a "good ending" might look like. in the meantime I'll stick to my Nomad one :D
Click to expand...
That's the point again. There should be no such thing as good or bad ending in RPG. The Witcher 3 hadn't good and bad endings, it had different choices of gains and sacrifices.
 
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Rawls

Rawls

Moderator
#9,095
Dec 31, 2020
SaulTuk said:
That's the point! You can't save everyone with magic of friendship, as Johny said, wrong people, wrong city. Life always cost another life, this is deep and ancient truth of balance.
But you can reverse this, of course. Make friendship with Johny necessary for proper separation without 6 months problem - like, Johny's wilingness to help somehow ease the separation. But this will be obvious path with no evident drawback, and everyone will choose that option. And in my opinion, if game have obviously good ending and not so good ending, the first one makes the lattests just useless, no one will ever take them.
Click to expand...
I get what your going for and like I said it's interesting. I personally dont like it better than current ending (I would still go with helping Johnny + the Star), and I think feedback would be very much "your punishing players for exploring the narrative you wrote."
 
SaulTuk

SaulTuk

Senior user
#9,096
Dec 31, 2020
Doberman999 said:
I was here when the number of votes was 400. The percentage has not changed since then. This is how survey samples work. Therefore, this percentage can be safely projected to 100,000 players or 500,000 players. The percentage will not change. It is important to remember that not all people leave comments or their vote. Do you often write comments on the Internet? But I am sure that 75% of these people would not mind a good ending in the game
Click to expand...
Wouldn't mind the good ending, but also wouldn't fight for it.
 
Rawls

Rawls

Moderator
#9,097
Dec 31, 2020
SaulTuk said:
That's the point again. There should be no such thing as good or bad ending in RPG. The Witcher 3 hadn't good and bad endings, it had different choices of gains and sacrifices.
Click to expand...
The tragic ending is definitely the bad ending.
 
Simuxas

Simuxas

Senior user
#9,098
Dec 31, 2020
Rawls said:
The tragic ending is definitely the bad ending.
Click to expand...
Bad for Geralt but its good for the world. All of witcher 3 endings have more or less equal tradeoff.
 
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SaulTuk

SaulTuk

Senior user
#9,099
Dec 31, 2020
Rawls said:
I get what your going for and like I said it's interesting. I personally dont like it better than current ending (I would still go with helping Johnny + the Star), and I think feedback would be very much "your punishing players for exploring the narrative you wrote."
Click to expand...
Ahh, there will always be feedback such as this.
I recall Witcher 3 and its endings, there were no good or bad one, just different choices of gain and sacrifice. Triss or Yennifer? You can't have both. Happy Ciri-witcher and unstable Nilfgaard or unhappy Ciri-empress and stable Nilfgaard? Peace between Nilf and the north, paid in life of Dikstra? Choices and sacrifices.
 
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lolic99

lolic99

Forum regular
#9,100
Dec 31, 2020
Kikinho said:
But I still agree that people who do need a proper good endings, they should have the option.
Click to expand...
The problem isn't just bad endings. Or that they do not give a choice. This is disgusting for a role-playing game, but there are many games where the hero dies at the end (same mass effect 3).
The problem is that there the hero dies in the name of something, having fulfilled the goal he has been striving for throughout history. Shepard saved the galaxy.
But here :) The plot was precisely in order to save and cure V. How can there be only bad endings here? The bad ending BEFORE the main quest is completed is just a Game Over. Return to checkpoint.
And yes, most players don't give a shit about noir, cyberpunk setting, and all that crap. They were waiting for a great game from the legendary RPG masters. Got? No.
Now it is not so noticeable, people are already fierce because of how game crap at the start technically. Half of the players can't even launch the game, half of the players have do not finish it. When the technical part is corrected, then the questions will go to the content.
Just because an RPG or action adventure game where you can't complete the main quest is like racing where you can never get to the finish line. To whom. It. Need to.
If it were not for the studio's huge credit of trust because of the witcher, this game would have long been drowned in a tsunami of shit.
And because of their reputation, there is just a hope that this mess will be fixed.
 
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