Correct me if i am wrong here, but can't we consider the Arasaka endings ( Mikoshi/3 month left), as the regular endings? I mean, those are the ones everyone gets, no matter what. Everything else is kinda optional and not happening in a straight mainstory run, right?
Could that mean something? Not sure, i am just thinking about it.
That's your opinion, I know enough about storytelling to tell that it is indeed conclusive, and I'm aware that it's made well enough to give false hope to some
A sequel could be made to any movie/game/show if you try hard enough, doesn't really say anything about the ending. It just reflects the competence of the writers based on how well they make it work
This has probably been said before but I'll say it again because it's very important. Especially if anyone claims that the endings fit the genre or the world.
The problem with what we got is not as simple as "MC dies and we are not happy with it". The problem with this half-game is that the objective of the main character, or what we believe to be the main character, is to find a cure and survive. Not only does the main plot revolve around that but the game goes the extra mile to every now and then do some static effect to let you know that MC is dying.
At this point most players get this sense of urgency and rush to complete the main missions and almost everyone thought that they would succeed. Because what other game makes an objective for the player to not be able to complete it? not because of bad decisions or because the player messed something up. But because, what? I don't even know.
You can argue that V is technically alive in some endings but it just isn't good enough for a game like this. This works in a novel or a movie.
Meanwhile games that let the MC die don't make it their whole purpose. They die after achieving something. which is sad but at least they changed something. Here V might as well have not existed.
We aren't children who want a fairy tale ending. We want rewards for playing a game and getting invested in said game. If you make the MC die don't make the whole game about them finding a cure. Who thought this was a good idea?
But you can try everything and everything you tried failed, what is the reason to carry on if you hear that there is no know cure?
This is the same way as a some patients with terminal cancers go. Physicians said that medicine run out of options, cancer has metastasize to distance organs, they said I have only few months to live, but they are wrong! I will find the cure in Tibetisch mountains, there is this healer. Or there is this “company” that sells some herbs mixed with micro elements that also says that Big Pharma is a forefront for Illuminati to carry on depopulation plan and oncology drugs are the best one in their arsenal.
This was stated in the game. Argue with this is the same as argue with the lore book of Cyberpunk.
There is no known cure in NC. You need to try elsewhere. Obviously. Various people have said that you cannot delete a Silverhand engram. And what is the result?
The game says that V didn't find the cure on that moment. It's all.
Not a word about whether she found him after 6 months.
This is an open ending. Anything can happen that comes to mind of the writer.
Tired of explaining basic things.
Bioware never recovered from sticking to their principles.
Mass effect 3s endings (directors cut) made everything perfectly clear. Sheppard might survive if your accumulated points were high enough.
People however were pissed off by the fact that Shepard ruined the galaxy nonetheless and that it was a literal choice at the end.
People were not really pissed off by Shepard going belly up, because it was the end of a trilogy. They were pissed of by star child and it's idiotic reasoning before you could choose your favorite shit sandwich.
In the end, Shepard was successful. V however, wasn't.
Well. Why do we play games made by CDPR? It's certainly not because if the antique lootgame...
If the stories become pseudointerlectual BS, there is not reason to play them.
We play these games, because of the characters (especially the player characters) and the high immersion..
The very high immersion is what makes it so problematic. In this regard, the 1st person perspective does a very, very good job to get attached to V, because we se the story through his/her eyes.
Bioware never recovered from sticking to their principles.
Mass effect 3s endings (directors cut) made everything perfectly clear. Sheppard might survive if your accumulated points were high enough.
People however were pissed off by the fact that Shepard ruined the galaxy nonetheless and that it was a literal choice at the end.
People were not really pissed off by Shepard going belly up, because it was the end of a trilogy. They were pissed of by star child and it's idiotic reasoning before you could choose your favorite shit sandwich.
In the end, Shepard was successful. V however, wasn't.
Because the Climax is taking on Arasaka and separating from Johnny. The next step of healthy body and consequences from seeking it is another story.
It may not turn out to be the case at all ... Vs story could well be done, but it's not hard to see why the current endings would be a natural break point if they decided to continue on with V.
She is one of the most universally praised parts of the game. I dont see a lot of complaints about her characterization at all.
Indeed possible. Why do people forget that CDPR has many years of experience of carrying over your choices or literally making them up at the start of the game if you havent played the game before. It is absolutely not impossible to merge the prologues ( for Cyberpunk 2) or continuations ( with expansions) .
I think at this point most of us are just waiting to see what happens, are we getting more(as in post main event) V in Cyberpunk 2077 or sequel or we aint getting anything and this is how it is. That said my opinion is that it would be incredibely stupid to 'throw' away these amazing chars they created be it a sequel or expansion again, so I'd like them implemented if there is anything to continue with.
And IF we arent getting anything else atleast, just remove the voice lines relating to the expiration date in Nomad ending or something , and IF we are getting a sequel or something I might 'just' accept the probable endings, knowing that it wasnt all for nothing.
Anyway, my other post got buried but again whos Doctor Paradox in 77? Why is he telling us to get them into Mikoshi ASAP. He could be potential DLC material too but if that its true then this is pre Act 3 just sayin'.
and I wish you all Happy New Year , may it be good to us and Cyberpunk 77 & CDPR.
if they'd actually left them open i'd be fine with it, it's them trying to get the last word in as the door closes with the 6 months to live thing that really pisses me off, it just feels territorial.
Instead of letting the player decide V's motivation post mikoshi they base it all on how you choose to deal with the chip, which can lead to extremely jarring character pivots depending on who your V was by the end. Like i'm a selfish glory chasing asshole because I didn't want to sac the aldecados for my own survival or give an inch to arasaka.
And as far as keeping V terminal as a driving force in future dlc, as much as I think that's a shit way to fish for motivation if you absolutely MUST do it you can have complications introduced at the start of the DLC.
CDPR are overly possessive of the player character, the one aspect that was supposed to be ours.
There is no known cure in NC. You need to try elsewhere. Obviously. Various people have said that you cannot delete a Silverhand engram. And what is the result?
The game says that V didn't find the cure on that moment. It's all.
Not a word about whether she found him after 6 months.
This is an open ending. Anything can happen that comes to mind of the writer.
Tired of explaining basic things.
I really hope for DLC that will fix the endings in the way to make them more connected with the rest of the game, make them meaning full and we get more of the story without dying and Johnny part.
Just if those endings will come ifever it will be due to retcon of the current endings, maybe slightly maybe more deeper, but it will be retcon of some sort.
Everything points now that this was truly how the game was meant to end, with 6 mo maybe more time and “that’s all folks”.
If people are counting on this there are two roads:
They either go Bethesda and release the Broken steel dlc that will write the next chapter but remember that this was 3rd dlc for FO3
They can also go BioWare and “artistic integrity first!”
it’s hard today to judge what how this will end.
i would like to wish everyone one here Happy New Year it should be better with vaccines and the rest. Let’s hope also for great DLC that will fix, impugns carry this game in the better directions