Because not every story needs to have a “happy ending”?Getting brain wiped and playing on as an engram with a 6 months shelf life, really irked me.
Why does the game force these idiotic choices upon me? Why is there no way to antagonize Arasaka but still reject Johnny?
It’s so edgy to write off main character and most of the cast just like that, without the second thought.
Its so deep and underground.
Scratch the fact that you didnt give any meaning to those deaths, that death need to be meaningful in story in order to not look it like cheap trick done only for a short-lived thrill.
RDR2 and Nier Automata managed to do this and more - and every one was like “what a great story”
the fact that Johnny is just a sad Keanu in the cyberspace at the end of Arasaka ending is just mind blowing. Like I was hoping to at least quarrel, maybe mental fight like Narrator and Tyler Duren at the end of Fight Club.
You were to cut the deal with his arch nemesis and the guy was like “whatever”.
but hey sad ending is soo deep!
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