Can't deny that, hahaha.Let's admit that most of us had more fun arguing here than playing the actual game. So not pointless after all.
Can't deny that, hahaha.Let's admit that most of us had more fun arguing here than playing the actual game. So not pointless after all.
I also didn't think that it was supposed to be like that. but as it stands at the moment, as far as gameplay is concerned that is where we are.I don't disagree. I think the open ended nature of them is problematic. I'm just arguing that the authorial intent doesn't seem to be, "And V will die no matter what you do!"
Ironic that it was actually in your signature lol or was that added afterward xDGood point. I rescind my argument.
Carry on
CDPR made us communicate with each other, share our griefs and hopes - that's how we fight with social atomization and prevent cyberpunk from coming to our life.Well. That does actually say a lot.
Well. With a the obviously cut content, I am fairly positive that we will get a great game after all.IF they have anything in store
No, thats been my sig for a few days now. I just lost sight of it brieflyIronic that it was actually in your signature lol or was that added afterward xD
Jepp, choomWell. With a the obviously cut content, I am fairly positive that we will get a great game after all.
Their whole reputation depends on it.
Well. With a the obviously cut content, I am fairly positive that we will get a great game after all.
Their whole reputation depends on it.
Ah yes, that of course, my problem are not the endings by themselves, is how I feel a lack of connection with the rest of the game, of the story.bad and lazy writing?
Jepp, but ultimately that rewriting may have caused the terrible endings.Ah yes, that of course, my problem are not the endings by themselves, is how I feel a lack of connection with the rest of the game, of the story.
I think that the main problem was the introduction of Keanu and having to rewrite a lot of the story in a year.
Ah yes, that of course, my problem are not the endings by themselves, is how I feel a lack of connection with the rest of the game, of the story.
I think that the main problem was the introduction of Keanu and having to rewrite a lot of the story in a year.
Yes, but some people think that we hate the game, if I disliked the game I would not be here, I am here because I care about the game, connected with it, wwith how inmersive it is, and that plotholes left me empty too.Let's admit that most of us had more fun arguing here than playing the actual game. So not pointless after all.
In todays culture there virtually no One-offs anymore.That is my primary problem with the game's endings actually. Not that they're bad endings but the fact they don't feel like endings at all.
Which is fine if they plan to continue V's adventures in Cyberpunk 2080: The Search for More Money.
However, it felt like the game was set up as a one off.
If I would want the fucking game to crash and burn, I would use my speshul Xbox technique to get my money back, without posting here.Yes, but some people think that we hate the game, if I disliked the game I would not be here, I am here because I care about the game, connected with it, wwith how inmersive it is, and that plotholes left me empty too.
Well. With a the obviously cut content, I am fairly positive that we will get a great game after all.
Their whole reputation depends on it.
Jepp, but ultimately that rewriting may have caused the terrible endings.
That is my primary problem with the game's endings actually. Not that they're bad endings but the fact they don't feel like endings at all.
Which is fine if they plan to continue V's adventures in Cyberpunk 2080: The Search for More Money.
However, it felt like the game was set up as a one off.
Yeah. But if you have to cut content because of bugs...I don't think that the cut content would have made the story - especially the endings - fundamentally better. The - allegedly - two cut story acts would have just prolonged the story.
I'd say it's rather this problem:
They basically rewrote the story in 2018 and went full edgelord with the endings. I guess 2 years apparently isn't enough time to create a proper storyline with a proper ending - at least not for CDPR. Guess CDPR should learn a thing or two from Obsidian who only had 18 months for Fallout New Vegas.